Results for spec@glsl-1.30@execution@vs-texturelod-miplevels-biased

Overview

Result: fail

Back to summary

Details

Detail Value
Returncode 1
Time 0:00:00.288063
Stdout
Probe color at (57,47)
  Expected: 0.000000 0.800000 0.200000
  Observed: 0.000000 1.000000 0.000000
Test failure on line 183
Probe color at (72,47)
  Expected: 0.000000 0.600000 0.400000
  Observed: 0.000000 0.701961 0.294118
Test failure on line 184
Probe color at (89,47)
  Expected: 0.000000 0.400000 0.600000
  Observed: 0.000000 0.298039 0.698039
Test failure on line 185
Probe color at (102,47)
  Expected: 0.000000 0.200000 0.800000
  Observed: 0.000000 0.000000 1.000000
Test failure on line 186
Probe color at (57,73)
  Expected: 0.200000 0.200000 1.000000
  Observed: 0.000000 0.000000 1.000000
Test failure on line 188
Probe color at (72,73)
  Expected: 0.400000 0.400000 1.000000
  Observed: 0.294118 0.294118 1.000000
Test failure on line 189
Probe color at (89,73)
  Expected: 0.600000 0.600000 1.000000
  Observed: 0.698039 0.698039 1.000000
Test failure on line 190
Probe color at (102,73)
  Expected: 0.800000 0.800000 1.000000
  Observed: 1.000000 1.000000 1.000000
Test failure on line 191
Stderr
SWR detected AVX2
vert shader  0x7f60bc3bb000
frag shader  0x7f60bc3b9000
vert shader  0x7f60bc3b7000
fetch shader 0x7f60bc3b5000
vert shader  0x7f60bc3b3000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.30/execution/vs-textureLod-miplevels-biased.shader_test -auto
dmesg

        

Back to summary