Results for spec@arb_uniform_buffer_object@rendering-dsa-offset

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.152346
Stdout
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 16
Testing buffer offset 16
UBO ub_pos_size: index = 1, size = 16
UBO ub_color: index = 2, size = 32
UBO ub_rot: index = 0, size = 16
Probe color at (40,40)
  Expected: 1.000000 0.000000 0.000000 0.500000
  Observed: 0.200000 0.200000 0.200000 0.200000
Stderr
SWR detected AVX2
vert shader  0x7f2eb5f62000
frag shader  0x7f2eb5f60000
fetch shader 0x7f2eb5f5e000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/arb_uniform_buffer_object-rendering-dsa offset -auto -fbo
dmesg

        

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