Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.533022 |
Stdout |
Using test set: GL_ARB_texture_rg-float Testing GL_R16F Probe color at (2,1) Expected: 255 0 0 255 Observed: 0 0 0 255 Testing GL_R32F Probe color at (2,1) Expected: 255 0 0 255 Observed: 0 0 0 255 Testing GL_RG16F Probe color at (2,1) Expected: 255 0 0 255 Observed: 0 255 0 255 Testing GL_RG32F Probe color at (2,1) Expected: 255 0 0 255 Observed: 0 255 0 255 |
Stderr |
SWR detected AVX2 vert shader 0x7f4c30e11000 frag shader 0x7f4c30e0f000 vert shader 0x7f4c30e0d000 frag shader 0x7f4c30e0b000 fetch shader 0x7f4c30e09000 vert shader 0x7f4c30e07000 frag shader 0x7f4c30e05000 fetch shader 0x7f4c30c4d000 frag shader 0x7f4c30c7b000 frag shader 0x7f4c30c79000 frag shader 0x7f4c30c77000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-clear-formats GL_ARB_texture_rg-float -auto -fbo |
dmesg |