Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.088953 |
Stdout | |
Stderr |
SWR detected AVX2 Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader .warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader .warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader .warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: fragment shader varying fs_input1 not written by geometry shader .warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) Failed to link: warning: geometry shader varying gs_input not written by vertex shader .error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/arb_program_interface_query-resource-query -auto |
dmesg |