Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.178041 |
Stdout |
cannot get index of uniform "arg0" |
Stderr |
SWR detected AVX2 Mesa: User error: GL_INVALID_VALUE in glGetActiveUniformBlockiv(bufferindex 0) vert shader 0x7f256039d000 frag shader 0x7f256039b000 Failed to link: error: Too many geometry shader default uniform block components error: Too many geometry shader uniform components error: Too many geometry uniform blocks (1/0) SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/arb_gpu_shader_fp64/uniform_buffers/gs-array-copy.shader_test -auto |
dmesg |