Results for spec@arb_depth_texture@fbo-generatemipmap-formats

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.895090
Stdout
Using test set: GL_ARB_depth_texture
Testing GL_DEPTH_COMPONENT
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Testing GL_DEPTH_COMPONENT16
Probe color at (1,1)
  Expected: 0 0 0
  Observed: 107 107 107
Testing GL_DEPTH_COMPONENT24
Probe color at (1,1)
  Expected: 0 0 0
  Observed: 104 104 104
Testing GL_DEPTH_COMPONENT32
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Testing GL_DEPTH_COMPONENT (NPOT)
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Testing GL_DEPTH_COMPONENT16 (NPOT)
Probe color at (1,1)
  Expected: 0 0 0
  Observed: 19 19 19
Testing GL_DEPTH_COMPONENT24 (NPOT)
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Testing GL_DEPTH_COMPONENT32 (NPOT)
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Stderr
SWR detected AVX2
vert shader  0x7f9dffb99000
frag shader  0x7f9dffb97000
vert shader  0x7f9dffb95000
frag shader  0x7f9dffb93000
fetch shader 0x7f9dffb91000
frag shader  0x7f9dffb8f000
vert shader  0x7f9dffb8d000
frag shader  0x7f9dffa03000
fetch shader 0x7f9dffa01000
frag shader  0x7f9dff9ff000
frag shader  0x7f9dff9fd000
frag shader  0x7f9dff9fb000
frag shader  0x7f9dff9f9000
frag shader  0x7f9dff9f7000
frag shader  0x7f9dff9f5000
frag shader  0x7f9dff9f3000
frag shader  0x7f9dff9f1000
frag shader  0x7f9dff9ef000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-generatemipmap-formats GL_ARB_depth_texture -auto -fbo
dmesg

        

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