Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.562923 |
Stdout |
Using test set: GL_ARB_depth_texture Testing GL_DEPTH_COMPONENT Probe color at (1,1) Expected: 0 0 0 Observed: 128 128 128 Testing GL_DEPTH_COMPONENT16 Probe color at (1,1) Expected: 0 0 0 Observed: 128 128 128 Testing GL_DEPTH_COMPONENT24 Probe color at (1,1) Expected: 0 0 0 Observed: 128 128 128 Testing GL_DEPTH_COMPONENT32 Probe color at (1,1) Expected: 0 0 0 Observed: 128 128 128 |
Stderr |
SWR detected AVX2 vert shader 0x7f87b7b3a000 frag shader 0x7f87b7b38000 vert shader 0x7f87b7b36000 frag shader 0x7f87b7b34000 fetch shader 0x7f87b7b32000 vert shader 0x7f87b7b30000 frag shader 0x7f87b7b2e000 vert shader 0x7f87b79a4000 frag shader 0x7f87b79a2000 fetch shader 0x7f87b79a0000 vert shader 0x7f87b799e000 frag shader 0x7f87b799c000 frag shader 0x7f87b799a000 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-clear-formats GL_ARB_depth_texture -auto -fbo |
dmesg |