Results for spec@arb_depth_buffer_float@fbo-generatemipmap-formats

Overview

Result: fail

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Details

Detail Value
Returncode 1
Time 0:00:00.478715
Stdout
Using test set: GL_ARB_depth_buffer_float
Testing GL_DEPTH_COMPONENT32F
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Testing GL_DEPTH_COMPONENT32F (NPOT)
Probe color at (4,1)
  Expected: 3 3 3
  Observed: 0 0 0
Stderr
SWR detected AVX2
vert shader  0x7ff62dfde000
frag shader  0x7ff62dfdc000
vert shader  0x7ff62dfda000
frag shader  0x7ff62dfd8000
fetch shader 0x7ff62dfd6000
frag shader  0x7ff62dfd4000
vert shader  0x7ff62dfd2000
frag shader  0x7ff62de48000
fetch shader 0x7ff62de46000
frag shader  0x7ff62de44000
frag shader  0x7ff62de42000
frag shader  0x7ff62de40000
SWR destroy screen!
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-generatemipmap-formats GL_ARB_depth_buffer_float -auto -fbo
dmesg

        

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