Results for spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-readpixels-float-and-ushort

Overview

Result: crash

Back to summary

Details

Detail Value
Returncode -5
Time 0:00:00.232538
Stdout
Testing GL_DEPTH32F_STENCIL8.
Testing FLOAT-and-USHORT.
Testing glReadPixels(depthstencil).
Stderr
SWR detected AVX2
vert shader  0x7fe6450b7000
frag shader  0x7fe6450b5000
vert shader  0x7fe6450b3000
frag shader  0x7fe6450b1000
vert shader  0x7fe6450af000
frag shader  0x7fe6450ad000
fetch shader 0x7fe6450ab000
rasterizer/memory/StoreTile.cpp(96): ASSERT: false
	StoreHotTileToSurface
	Invalid pixel format / tile mode for store tiles

Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-depthstencil readpixels GL_DEPTH32F_STENCIL8 FLOAT-and-USHORT -auto -fbo
dmesg

        

Back to summary