Result: crash
Detail | Value |
---|---|
Returncode | -5 |
Time | 0:00:00.322122 |
Stdout |
Testing GL_DEPTH32F_STENCIL8. Testing FLOAT-and-USHORT. Testing glDrawPixels(depthstencil). |
Stderr |
SWR detected AVX2 vert shader 0x7f8c08329000 frag shader 0x7f8c08327000 vert shader 0x7f8c08325000 frag shader 0x7f8c08323000 vert shader 0x7f8c08321000 frag shader 0x7f8c0831f000 fetch shader 0x7f8c0831d000 unknown output from FS STENCIL[0] frag shader 0x7f8c0815b000 vert shader 0x7f8c08159000 frag shader 0x7f8c08157000 fetch shader 0x7f8c08155000 [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m Invalid pixel format / tile mode for store tiles [0m |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-depthstencil drawpixels GL_DEPTH32F_STENCIL8 FLOAT-and-USHORT -auto -fbo |
dmesg |