Results for spec@arb_depth_buffer_float@fbo-depth-gl_depth32f_stencil8-readpixels

Overview

Result: crash

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Details

Detail Value
Returncode -5
Time 0:00:00.253840
Stdout
Testing GL_DEPTH32F_STENCIL8.
Testing glReadPixels(depth).
Stderr
SWR detected AVX2
vert shader  0x7f3a104db000
frag shader  0x7f3a104d9000
vert shader  0x7f3a104d7000
frag shader  0x7f3a104d5000
vert shader  0x7f3a104d3000
frag shader  0x7f3a104d1000
fetch shader 0x7f3a104cf000
rasterizer/memory/StoreTile.cpp(96): ASSERT: false
	StoreHotTileToSurface
rasterizer/memory/StoreTile.cpp(96): ASSERT: false
	StoreHotTileToSurface
	Invalid pixel format / tile mode for store tiles
rasterizer/memory/StoreTile.cpp(96): ASSERT: false
	StoreHotTileToSurface

Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/fbo-depth readpixels GL_DEPTH32F_STENCIL8 -auto -fbo
dmesg

        

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