Result: crash
Detail | Value |
---|---|
Returncode | -5 |
Time | 0:00:00.253840 |
Stdout |
Testing GL_DEPTH32F_STENCIL8. Testing glReadPixels(depth). |
Stderr |
SWR detected AVX2 vert shader 0x7f3a104db000 frag shader 0x7f3a104d9000 vert shader 0x7f3a104d7000 frag shader 0x7f3a104d5000 vert shader 0x7f3a104d3000 frag shader 0x7f3a104d1000 fetch shader 0x7f3a104cf000 [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m[0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m Invalid pixel format / tile mode for store tiles [0m[0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-depth readpixels GL_DEPTH32F_STENCIL8 -auto -fbo |
dmesg |