Result: crash
| Detail | Value |
|---|---|
| Returncode | -5 |
| Time | 0:00:00.257404 |
| Stdout |
Testing GL_DEPTH32F_STENCIL8. Testing glDrawPixels(depth). |
| Stderr |
SWR detected AVX2 vert shader 0x7f4e06841000 frag shader 0x7f4e0683f000 vert shader 0x7f4e0683d000 frag shader 0x7f4e0683b000 vert shader 0x7f4e06839000 frag shader 0x7f4e06837000 fetch shader 0x7f4e06835000 [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m Invalid pixel format / tile mode for store tiles [0m |
| Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /home/ilia/src/piglit/bin/fbo-depth drawpixels GL_DEPTH32F_STENCIL8 -auto -fbo |
| dmesg |