Result: crash
Detail | Value |
---|---|
Returncode | -5 |
Time | 0:00:00.283828 |
Stdout |
Testing GL_DEPTH32F_STENCIL8. Testing glBlitFramebuffer(depth). |
Stderr |
SWR detected AVX2 vert shader 0x7f2066921000 frag shader 0x7f206691f000 vert shader 0x7f206691d000 frag shader 0x7f206691b000 vert shader 0x7f2066919000 frag shader 0x7f2066917000 fetch shader 0x7f2066915000 vert shader 0x7f2066794000 frag shader 0x7f2066792000 fetch shader 0x7f2066790000 [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m [0m[0;36mrasterizer/memory/StoreTile.cpp(96): [0m[1;91mASSERT: false [0m[1;96m StoreHotTileToSurface [0m[1;93m Invalid pixel format / tile mode for store tiles [0m[0m[0;36mrasterizer/memory/StoreTile.cpp(96): Invalid pixel format / tile mode for store tiles [0m[0m[1;91m |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-depth blit GL_DEPTH32F_STENCIL8 -auto -fbo |
dmesg |