Result: crash
Detail | Value |
---|---|
Returncode | -5 |
Time | 0:00:00.365410 |
Stdout |
Using test set: GL_ARB_depth_buffer_float Testing GL_DEPTH_COMPONENT32F Probe color at (1,1) Expected: 0 0 0 Observed: 128 128 128 |
Stderr |
SWR detected AVX2 vert shader 0x7fe9ea6f6000 frag shader 0x7fe9ea6f4000 vert shader 0x7fe9ea6f2000 frag shader 0x7fe9ea6f0000 fetch shader 0x7fe9ea6ee000 vert shader 0x7fe9ea6ec000 frag shader 0x7fe9ea6ea000 vert shader 0x7fe9ea560000 frag shader 0x7fe9ea55e000 fetch shader 0x7fe9ea55c000 [0m[0;36mrasterizer/memory/LoadTile.cpp(135): [0m[1;91mASSERT: false [0m[1;96m LoadHotTile [0m[1;93m Unsupported format for load tile [0m |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/fbo-clear-formats GL_ARB_depth_buffer_float -auto -fbo |
dmesg |