Results for shaders@glsl-routing

Overview

Result: crash

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Details

Detail Value
Returncode -6
Time 0:00:00.826506
Stdout
Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(C0 -- T0 -- T2 -- T4 T5)
Probe color at (7,7)
  Expected: 0.000000 0.100000 0.200000
  Observed: 0.501961 0.501961 0.501961

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(-- C1 T0 T1 -- -- T4 --)

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(C0 C1 -- -- T2 -- T4 T5)

Test: VS(C0 C1 T0 T1 T2 T3 T4 T5)
      FS(-- C1 -- -- T2 T3 -- --)

Test: VS(C0 -- T0 -- T2 -- T4 T5)
      FS(C0 C1 T0 T1 T2 T3 T4 T5)
Stderr
SWR detected AVX2
vert shader  0x7f04d1cdc000
frag shader  0x7f04d1cda000
vert shader  0x7f04d1cd7000
frag shader  0x7f04d1cd5000
fetch shader 0x7f04d1cd3000
vert shader  0x7f04d1cd1000
frag shader  0x7f04d1ccf000
fetch shader 0x7f04d1b1a000
vert shader  0x7f04d1b18000
frag shader  0x7f04d1b16000
fetch shader 0x7f04d1b14000
vert shader  0x7f04d1b12000
frag shader  0x7f04d1b10000
fetch shader 0x7f04d1b0e000
vert shader  0x7f04d1b0c000
Missing GENERIC[1]
glsl-routing: swr_shader.cpp:510: void (* BuilderSWR::CompileFS(swr_context*, swr_jit_fs_key&))(HANDLE, SWR_PS_CONTEXT*): Assertion `0 && "attribute linkage not found"' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/glsl-routing -auto -fbo
dmesg

        

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