Result: None
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.092888 |
Stdout |
Probe color at (6,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (18,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (31,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (43,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (56,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (68,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (81,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (93,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (106,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (118,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (131,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (143,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (156,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (168,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (181,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (193,6) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (6,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (18,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (31,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (43,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (56,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (68,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (81,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (93,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (106,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (118,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (131,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (143,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (156,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (168,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 Probe color at (181,18) Expected: 0.000000 1.000000 0.000000 Observed: 1.000000 0.000000 0.000000 |
Stderr | |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="gbm" |
Command | /home/ilia/src/piglit/bin/shader_runner /home/ilia/src/piglit/tests/spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec4-index-wr-before-gs.shader_test -auto |
dmesg |
[1827732.096008] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.096015] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.096287] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.096295] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.096493] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.096500] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.096686] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.096692] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.096852] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.096858] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.097002] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097024] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.097223] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097231] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.097390] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097397] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.097526] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097533] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.097660] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097666] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.097798] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097804] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.097931] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.097937] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.098071] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098078] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.098230] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098237] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.098400] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098407] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.098555] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098561] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.098690] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098696] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.098822] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098829] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.098954] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.098960] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.099093] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099100] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.099241] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099247] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.099380] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099387] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.099510] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099517] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.099642] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099648] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.099657] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099663] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.099776] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099782] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.099914] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.099920] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.100049] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.100055] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.100190] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.100196] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.100320] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.100327] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS [1827732.100468] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.100474] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.100485] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.100492] nouveau E[ PGR][0000:01:00.0] GPC0/TPC1/MP trap: MEM_OUT_OF_BOUNDS [1827732.100613] nouveau E[ PGR][0000:01:00.0] TRAP ch 5 [0x003facf000 shader_runner[17087]] [1827732.100620] nouveau E[ PGR][0000:01:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS |