Results for shaders/glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined

Overview

Result: None

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Details

Detail Value
Returncode -5
Time 0:00:00.587350
Stdout

        
Stderr
MESA-LOADER: malformed or no PCI ID
MESA-LOADER: malformed or no PCI ID
ir3/ir3_shader.c:110:reset_variant: error: new compiler failed, trying without copy propagation!
ir3/ir3_shader.c:110:reset_variant: error: new compiler failed, trying fallback!
unknown TGSI opc: BGNLOOP
FRAG
PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1
DCL OUT[0], COLOR
DCL CONST[0..3]
DCL TEMP[0], LOCAL
DCL TEMP[1..11], ARRAY(1), LOCAL
DCL TEMP[12..18], LOCAL
DCL ADDR[0]
IMM[0] FLT32 {    0.1000,     0.0000,     1.0000,     3.0000}
  0: MUL TEMP[0], IMM[0].xyyy, CONST[0].xxxx
  1: MOV TEMP[1], TEMP[0]
  2: MUL TEMP[12], IMM[0].yxyy, CONST[0].xxxx
  3: MOV TEMP[2], TEMP[12]
  4: MUL TEMP[13], IMM[0].yyxy, CONST[0].xxxx
  5: MOV TEMP[3], TEMP[13]
  6: MOV TEMP[4], TEMP[12]
  7: MOV TEMP[5], TEMP[13]
  8: MOV TEMP[6], TEMP[13]
  9: MOV TEMP[7], TEMP[0]
 10: MOV TEMP[8], TEMP[12]
 11: MUL TEMP[9], IMM[0].yxxy, CONST[0].xxxx
 12: MUL TEMP[10], IMM[0].xxyy, CONST[0].xxxx
 13: MUL TEMP[11], IMM[0].xyxy, CONST[0].xxxx
 14: MOV TEMP[0].x, IMM[0].yyyy
 15: BGNLOOP :0
 16:   SGE TEMP[12].x, TEMP[0].xxxx, CONST[1].xxxx
 17:   IF TEMP[12].xxxx :0
 18:     BRK
 19:   ENDIF
 20:   MOV TEMP[13].x, IMM[0].yyyy
 21:   BGNLOOP :0
 22:     SGE TEMP[14].x, TEMP[13].xxxx, CONST[2].xxxx
 23:     IF TEMP[14].xxxx :0
 24:       BRK
 25:     ENDIF
 26:     ADD TEMP[15].x, TEMP[13].xxxx, IMM[0].zzzz
 27:     MAD TEMP[16].x, TEMP[0].xxxx, IMM[0].wwww, TEMP[13].xxxx
 28:     ARL ADDR[0].x, TEMP[16].xxxx
 29:     MAD TEMP[17], CONST[3], TEMP[15].xxxx, TEMP[ADDR[0].x+1](1)
 30:     MAD TEMP[18].x, TEMP[0].xxxx, IMM[0].wwww, TEMP[13].xxxx
 31:     ARL ADDR[0].x, TEMP[18].xxxx
 32:     MOV TEMP[ADDR[0].x+1](1), TEMP[17]
 33:     ADD TEMP[13].x, TEMP[13].xxxx, IMM[0].zzzz
 34:   ENDLOOP :0
 35:   ADD TEMP[0].x, TEMP[0].xxxx, IMM[0].zzzz
 36: ENDLOOP :0
 37: ADD TEMP[0], TEMP[1], TEMP[2]
 38: ADD TEMP[0], TEMP[0], TEMP[3]
 39: ADD TEMP[0], TEMP[0], TEMP[4]
 40: ADD TEMP[0], TEMP[0], TEMP[5]
 41: ADD TEMP[0], TEMP[0], TEMP[6]
 42: ADD TEMP[0], TEMP[0], TEMP[7]
 43: ADD TEMP[0], TEMP[0], TEMP[8]
 44: ADD TEMP[0], TEMP[0], TEMP[9]
 45: ADD TEMP[0], TEMP[0], TEMP[10]
 46: ADD TEMP[0], TEMP[0], TEMP[11]
 47: MOV OUT[0], TEMP[0]
 48: END
ir3/ir3_compiler_old.c:218:compile_error: Assertion `0' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/piglit/bin/shader_runner /home/ilia/piglit/tests/shaders/glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined.shader_test -auto
dmesg
None

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