Results for shaders/glsl-fs-loop-continue

Overview

Result: None

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Details

Detail Value
Returncode -5
Time 0:00:00.296137
Stdout

        
Stderr
MESA-LOADER: malformed or no PCI ID
MESA-LOADER: malformed or no PCI ID
unknown TGSI opc: BGNLOOP
FRAG
PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1
DCL OUT[0], COLOR
DCL TEMP[0..3], LOCAL
IMM[0] FLT32 {    0.0000,     8.0000,     4.0000,     1.0000}
  0: MOV TEMP[0].x, IMM[0].xxxx
  1: BGNLOOP :0
  2:   SGE TEMP[1].x, TEMP[0].xxxx, IMM[0].yyyy
  3:   IF TEMP[1].xxxx :0
  4:     BRK
  5:   ENDIF
  6:   SLT TEMP[2].x, IMM[0].zzzz, TEMP[0].xxxx
  7:   IF TEMP[2].xxxx :0
  8:     MOV TEMP[3], IMM[0].xwxx
  9:     ADD TEMP[0].x, TEMP[0].xxxx, IMM[0].wwww
 10:     CONT
 11:   ENDIF
 12:   MOV TEMP[3], IMM[0].wxxx
 13:   ADD TEMP[0].x, TEMP[0].xxxx, IMM[0].wwww
 14: ENDLOOP :0
 15: MOV OUT[0], TEMP[3]
 16: END
ir3/ir3_compiler.c:226:compile_error: Assertion `0' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/piglit/bin/shader_runner /home/ilia/piglit/tests/shaders/glsl-fs-loop-continue.shader_test -auto
dmesg
None

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