Results for shaders/glsl-vs-vectorize-between-basic-blocks-loop

Overview

Result: None

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Details

Detail Value
Returncode -5
Time 0:00:00.347344
Stdout

        
Stderr
MESA-LOADER: malformed or no PCI ID
MESA-LOADER: malformed or no PCI ID
unknown TGSI opc: BGNLOOP
VERT
DCL IN[0]
DCL OUT[0], POSITION
DCL OUT[1], GENERIC[9]
DCL CONST[0..1]
DCL TEMP[0..2], LOCAL
IMM[0] FLT32 {    0.0000,     1.0000,     0.0000,     0.0000}
  0: MOV TEMP[0].xy, IMM[0].xxxx
  1: MOV TEMP[1].x, IMM[0].xxxx
  2: BGNLOOP :0
  3:   SGE TEMP[2].x, TEMP[1].xxxx, CONST[0].xxxx
  4:   IF TEMP[2].xxxx :0
  5:     BRK
  6:   ENDIF
  7:   ADD TEMP[0].x, TEMP[0].xxxx, CONST[1].xxxx
  8:   ADD TEMP[1].x, TEMP[1].xxxx, IMM[0].yyyy
  9: ENDLOOP :0
 10: MOV TEMP[0].y, CONST[1].yyyy
 11: MOV TEMP[0].xy, TEMP[0].xyxx
 12: MOV OUT[1], TEMP[0]
 13: MOV OUT[0], IN[0]
 14: END
ir3/ir3_compiler.c:226:compile_error: Assertion `0' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/piglit/bin/shader_runner /home/ilia/piglit/tests/shaders/glsl-vs-vectorize-between-basic-blocks-loop.shader_test -auto
dmesg
None

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