Results for shaders/glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined

Overview

Result: None

Back to summary

Details

Detail Value
Returncode -5
Time 0:00:00.399742
Stdout

        
Stderr
MESA-LOADER: malformed or no PCI ID
MESA-LOADER: malformed or no PCI ID
ir3/ir3_shader.c:110:reset_variant: error: new compiler failed, trying without copy propagation!
ir3/ir3_shader.c:110:reset_variant: error: new compiler failed, trying fallback!
unknown TGSI opc: BGNLOOP
VERT
DCL IN[0]
DCL OUT[0], POSITION
DCL OUT[1], COLOR
DCL CONST[0..7]
DCL TEMP[0], LOCAL
DCL TEMP[1..11], ARRAY(1), LOCAL
DCL TEMP[12..19], LOCAL
DCL ADDR[0]
IMM[0] FLT32 {    0.1000,     0.0000,     1.0000,     3.0000}
  0: MUL TEMP[0], IMM[0].xyyy, CONST[0].xxxx
  1: MOV TEMP[1], TEMP[0]
  2: MUL TEMP[12], IMM[0].yxyy, CONST[0].xxxx
  3: MOV TEMP[2], TEMP[12]
  4: MUL TEMP[13], IMM[0].yyxy, CONST[0].xxxx
  5: MOV TEMP[3], TEMP[13]
  6: MOV TEMP[4], TEMP[12]
  7: MOV TEMP[5], TEMP[13]
  8: MOV TEMP[6], TEMP[13]
  9: MOV TEMP[7], TEMP[0]
 10: MOV TEMP[8], TEMP[12]
 11: MUL TEMP[9], IMM[0].yxxy, CONST[0].xxxx
 12: MUL TEMP[10], IMM[0].xxyy, CONST[0].xxxx
 13: MUL TEMP[11], IMM[0].xyxy, CONST[0].xxxx
 14: MUL TEMP[0], CONST[4], IN[0].xxxx
 15: MAD TEMP[0], CONST[5], IN[0].yyyy, TEMP[0]
 16: MAD TEMP[0], CONST[6], IN[0].zzzz, TEMP[0]
 17: MAD TEMP[0], CONST[7], IN[0].wwww, TEMP[0]
 18: MOV TEMP[12].x, IMM[0].yyyy
 19: BGNLOOP :0
 20:   SGE TEMP[13].x, TEMP[12].xxxx, CONST[1].xxxx
 21:   IF TEMP[13].xxxx :0
 22:     BRK
 23:   ENDIF
 24:   MOV TEMP[14].x, IMM[0].yyyy
 25:   BGNLOOP :0
 26:     SGE TEMP[15].x, TEMP[14].xxxx, CONST[2].xxxx
 27:     IF TEMP[15].xxxx :0
 28:       BRK
 29:     ENDIF
 30:     ADD TEMP[16].x, TEMP[14].xxxx, IMM[0].zzzz
 31:     MAD TEMP[17].x, TEMP[12].xxxx, IMM[0].wwww, TEMP[14].xxxx
 32:     ARL ADDR[0].x, TEMP[17].xxxx
 33:     MAD TEMP[18], CONST[3], TEMP[16].xxxx, TEMP[ADDR[0].x+1](1)
 34:     MAD TEMP[19].x, TEMP[12].xxxx, IMM[0].wwww, TEMP[14].xxxx
 35:     ARL ADDR[0].x, TEMP[19].xxxx
 36:     MOV TEMP[ADDR[0].x+1](1), TEMP[18]
 37:     ADD TEMP[14].x, TEMP[14].xxxx, IMM[0].zzzz
 38:   ENDLOOP :0
 39:   ADD TEMP[12].x, TEMP[12].xxxx, IMM[0].zzzz
 40: ENDLOOP :0
 41: ADD TEMP[12], TEMP[1], TEMP[2]
 42: ADD TEMP[12], TEMP[12], TEMP[3]
 43: ADD TEMP[12], TEMP[12], TEMP[4]
 44: ADD TEMP[12], TEMP[12], TEMP[5]
 45: ADD TEMP[12], TEMP[12], TEMP[6]
 46: ADD TEMP[12], TEMP[12], TEMP[7]
 47: ADD TEMP[12], TEMP[12], TEMP[8]
 48: ADD TEMP[12], TEMP[12], TEMP[9]
 49: ADD TEMP[12], TEMP[12], TEMP[10]
 50: ADD TEMP[12], TEMP[12], TEMP[11]
 51: MOV OUT[0], TEMP[0]
 52: MOV_SAT OUT[1], TEMP[12]
 53: END
ir3/ir3_compiler_old.c:218:compile_error: Assertion `0' failed.
Environment
PIGLIT_SOURCE_DIR="/home/ilia/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/piglit/bin/shader_runner /home/ilia/piglit/tests/shaders/glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined.shader_test -auto
dmesg
None

Back to summary