Results for spec@glsl-1.50@execution@variable-indexing@gs-input-array-vec4-index-rd

Overview

Result: None

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Details

Detail Value
Returncode 1
Time 0:00:00.172299
Stdout
Probe color at (6,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (18,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (31,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (43,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (56,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (68,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (81,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (93,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (106,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (118,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (131,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (143,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (156,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (168,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (181,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (193,6)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (6,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (18,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (31,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (43,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (56,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (68,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (81,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (93,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (106,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (118,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (131,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (143,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (156,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (168,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Probe color at (181,18)
  Expected: 0.000000 1.000000 0.000000
  Observed: 1.000000 0.000000 0.000000
Stderr

        
Environment
PIGLIT_SOURCE_DIR="/home/imirkin/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/imirkin/piglit/bin/shader_runner /home/imirkin/piglit/tests/spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec4-index-rd.shader_test -auto
dmesg
[ 2010.743610] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.743626] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.743953] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.743966] nouveau E[     PGR][0000:05:00.0] GPC2/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.744221] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.744237] nouveau E[     PGR][0000:05:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.744537] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.744553] nouveau E[     PGR][0000:05:00.0] GPC1/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.744833] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.744848] nouveau E[     PGR][0000:05:00.0] GPC2/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.745124] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.745140] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.745414] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.745429] nouveau E[     PGR][0000:05:00.0] GPC2/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.745705] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.745720] nouveau E[     PGR][0000:05:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.746001] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.746016] nouveau E[     PGR][0000:05:00.0] GPC1/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.746289] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.746304] nouveau E[     PGR][0000:05:00.0] GPC2/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.746573] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.746588] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.746859] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.746874] nouveau E[     PGR][0000:05:00.0] GPC2/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.747142] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.747157] nouveau E[     PGR][0000:05:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.747426] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.747441] nouveau E[     PGR][0000:05:00.0] GPC1/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.747735] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.747750] nouveau E[     PGR][0000:05:00.0] GPC2/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.748020] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.748035] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.748309] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.748324] nouveau E[     PGR][0000:05:00.0] GPC2/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.748596] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.748611] nouveau E[     PGR][0000:05:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.748883] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.748898] nouveau E[     PGR][0000:05:00.0] GPC1/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.749173] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.749188] nouveau E[     PGR][0000:05:00.0] GPC2/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.749446] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.749461] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.749719] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.749734] nouveau E[     PGR][0000:05:00.0] GPC2/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.749988] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.750003] nouveau E[     PGR][0000:05:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.750260] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.750275] nouveau E[     PGR][0000:05:00.0] GPC1/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.750528] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.750542] nouveau E[     PGR][0000:05:00.0] GPC2/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.750799] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.750814] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.751083] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.751098] nouveau E[     PGR][0000:05:00.0] GPC2/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.751349] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.751364] nouveau E[     PGR][0000:05:00.0] GPC0/TPC0/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.751612] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.751627] nouveau E[     PGR][0000:05:00.0] GPC1/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.751875] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.751890] nouveau E[     PGR][0000:05:00.0] GPC2/TPC1/MP trap: MEM_OUT_OF_BOUNDS
[ 2010.752136] nouveau E[     PGR][0000:05:00.0] TRAP ch 5 [0x023f926000 shader_runner[17199]]
[ 2010.752151] nouveau E[     PGR][0000:05:00.0] GPC1/TPC0/MP trap: MEM_OUT_OF_BOUNDS

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