Results for spec@arb_shader_image_load_store@state

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.104520
Stdout

        
Stderr
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
ATTENTION: default value of option vblank_mode overridden by environment.
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
Mesa: User error: GL_INVALID_VALUE in glBindImageTexture(level)
Mesa: User error: GL_INVALID_VALUE in glBindImageTexture(format)
Mesa: User error: GL_INVALID_VALUE in glBindImageTexture(layer)
Mesa: User error: GL_INVALID_VALUE in glBindImageTexture(texture)
Mesa: User error: GL_INVALID_VALUE in glBindImageTexture(unit)
Mesa: User error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0)
Mesa: User error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0)
Mesa: User error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0)
Mesa: User error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0)
Mesa: User error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not float)
Mesa: User error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not uint)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not float)
Mesa: User error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not uint)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not double)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not double)
Mesa: User error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2)
Mesa: User error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3)
Mesa: User error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Mesa: User error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform)
Environment
PIGLIT_SOURCE_DIR="/home/idr/devel/graphics/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/idr/devel/graphics/piglit/bin/arb_shader_image_load_store-state -auto -fbo
dmesg

        

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