Results for spec@glsl-es-3.00@compiler@no-default-float-precision.frag

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.061419
Stdout
Failed to compile fragment shader /home/idr/devel/graphics/piglit/tests/spec/glsl-es-3.00/compiler/no-default-float-precision.frag: 0:20(2): error: No precision specified in this scope for type `float'

Stderr
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
ATTENTION: default value of option vblank_mode overridden by environment.
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
Environment
PIGLIT_PLATFORM="mixed_glx_egl" PIGLIT_SOURCE_DIR="/home/idr/devel/graphics/piglit"
Command /home/idr/devel/graphics/piglit/bin/glslparsertest_gles2 /home/idr/devel/graphics/piglit/tests/spec/glsl-es-3.00/compiler/no-default-float-precision.frag fail 3.00 --check-link
dmesg

        

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