Results for spec@arb_color_buffer_float@gl_rgba8-queries

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.053327
Stdout
Testing 8-bit unsigned normalized fixed-point FBO
glGet of texture border color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of clear color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texture border color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of texenv color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texenv color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of fog color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of fog color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of alpha test reference in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp FIXED (expecting clamping)
glGet of blend color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of blend color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of clear color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of clear color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of texture border color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texture border color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
Stderr
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
Environment
PIGLIT_SOURCE_DIR="/root/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /root/piglit/bin/arb_color_buffer_float-queries GL_RGBA8 -auto -fbo
dmesg

        

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