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r600g-rv730
(info)
r600g-rv730-tiled
(info)
  All 5306/5466 5310/5466
  bugs 19/19 19/19
  crash-cubemap-order pass pass
  crash-texparameter-before-teximage pass pass
  fdo10370 pass pass
  fdo14575 pass pass
  fdo20701 pass pass
  fdo22540 pass pass
  fdo23489 pass pass
  fdo23670-depth_test pass pass
  fdo23670-drawpix_stencil pass pass
  fdo24066 pass pass
  fdo25614-genmipmap pass pass
  fdo28551 pass pass
  fdo31934 pass pass
  fdo9833 pass pass
  point-sprite pass pass
  r300-readcache pass pass
  tex1d-2dborder pass pass
  tri-tex-crash pass pass
  vbo-buffer-unmap pass pass
  fbo 64/69 65/69
  FBO blit from missing attachment pass pass
  FBO blit to missing attachment pass pass
  fbo-1d pass pass
  fbo-3d pass pass
  fbo-alpha pass pass
  fbo-alphatest-formats pass pass
  fbo-alphatest-nocolor fail fail
  fbo-alphatest-nocolor-ff fail fail
  fbo-array pass pass
  fbo-bind-renderbuffer pass pass
  fbo-blending-formats pass pass
  fbo-blit pass pass
  fbo-blit-d24s8 pass pass
  fbo-clear-formats pass pass
  fbo-clearmipmap pass pass
  fbo-copypix pass pass
  fbo-copyteximage pass pass
  fbo-copyteximage-simple pass pass
  fbo-cubemap pass pass
  fbo-depth-array pass pass
  fbo-depth-sample-compare fail fail
  fbo-depthtex pass pass
  fbo-draw-buffers-blend pass pass
  fbo-drawbuffers pass pass
  fbo-drawbuffers-arbfp pass pass
  fbo-drawbuffers-blend-add pass pass
  fbo-drawbuffers-fragcolor pass pass
  fbo-drawbuffers-maxtargets pass pass
  fbo-drawbuffers2-blend pass pass
  fbo-drawbuffers2-colormask pass pass
  fbo-finish-deleted pass pass
  fbo-flushing pass pass
  fbo-flushing-2 pass pass
  fbo-fragcoord pass pass
  fbo-fragcoord2 pass pass
  fbo-generatemipmap pass pass
  fbo-generatemipmap-filtering pass pass
  fbo-generatemipmap-formats pass pass
  fbo-generatemipmap-nonsquare pass pass
  fbo-generatemipmap-npot pass pass
  fbo-generatemipmap-scissor pass pass
  fbo-generatemipmap-viewport pass pass
  fbo-getframebufferattachmentparameter-01 pass pass
  fbo-incomplete-texture-01 pass pass
  fbo-incomplete-texture-02 pass pass
  fbo-incomplete-texture-03 pass pass
  fbo-incomplete-texture-04 pass pass
  fbo-integer skip skip
  fbo-luminance-alpha pass pass
  fbo-maxsize pass pass
  fbo-mipmap-copypix fail pass
  fbo-nodepth-test pass pass
  fbo-nostencil-test pass pass
  fbo-pbo-readpixels-small pass pass
  fbo-readdrawpix pass pass
  fbo-readpixels pass pass
  fbo-readpixels-depth-formats pass pass
  fbo-rg-GL_R16 pass pass
  fbo-rg-GL_R8 pass pass
  fbo-rg-GL_RED pass pass
  fbo-rg-GL_RG pass pass
  fbo-rg-GL_RG16 pass pass
  fbo-rg-GL_RG8 pass pass
  fbo-scissor-bitmap pass pass
  fbo-srgb pass pass
  fbo-srgb-blit pass pass
  fbo-storage-completeness pass pass
  fbo-storage-formats pass pass
  fbo-sys-blit fail fail
  fbo-sys-sub-blit pass pass
  general 92/98 92/98
  GL_SELECT - alpha-test enabled pass pass
  GL_SELECT - depth-test enabled pass pass
  GL_SELECT - no test function pass pass
  GL_SELECT - scissor-test enabled pass pass
  GL_SELECT - stencil-test enabled pass pass
  array-stride pass pass
  bgra-sec-color-pointer pass pass
  bgra-vert-attrib-pointer pass pass
  blendminmax pass pass
  blendsquare pass pass
  clear-accum pass pass
  clear-varray-2.0 pass pass
  copypixels-draw-sync pass pass
  copypixels-sync pass pass
  depth-clamp-range pass pass
  depth_clamp pass pass
  depthfunc pass pass
  depthrange-clear pass pass
  depthstencil-default_fb-blit fail fail
  depthstencil-default_fb-clear pass pass
  depthstencil-default_fb-copypixels pass pass
  depthstencil-default_fb-drawpixels-24_8 fail fail
  depthstencil-default_fb-drawpixels-32F_24_8_REV fail fail
  depthstencil-default_fb-drawpixels-FLOAT-and-USHORT pass pass
  depthstencil-default_fb-readpixels-24_8 pass pass
  depthstencil-default_fb-readpixels-32F_24_8_REV pass pass
  depthstencil-default_fb-readpixels-FLOAT-and-USHORT pass pass
  dlist-clear pass pass
  dlist-fdo3129-01 pass pass
  dlist-fdo3129-02 pass pass
  dlist-fdo31590 pass pass
  draw-arrays-colormaterial pass pass
  draw-batch pass pass
  draw-copypixels-sync pass pass
  draw-elements pass pass
  draw-elements-user pass pass
  draw-elements-vs-inputs pass pass
  draw-instanced skip skip
  draw-instanced-divisor skip skip
  draw-pixel-with-texture fail fail
  draw-vertices pass pass
  draw-vertices-half-float pass pass
  draw-vertices-half-float-user pass pass
  draw-vertices-user pass pass
  early-z pass pass
  fog-modes pass pass
  fragment-center pass pass
  framebuffer-srgb pass pass
  geterror-inside-begin pass pass
  geterror-invalid-enum pass pass
  gl30basic skip skip
  hiz pass pass
  infinite-spot-light pass pass
  isbufferobj pass pass
  line-aa-width pass pass
  linestipple fail fail
  longprim pass pass
  object_purgeable-api-pbo skip skip
  object_purgeable-api-texture skip skip
  object_purgeable-api-vbo skip skip
  occlusion-query-discard pass pass
  occlusion_query pass pass
  oes-read-format pass pass
  pbo-drawpixels pass pass
  pbo-read-argb8888 pass pass
  pbo-readpixels-small pass pass
  pbo-teximage pass pass
  pbo-teximage-tiling pass pass
  pbo-teximage-tiling-2 pass pass
  point-line-no-cull pass pass
  polygon-mode pass pass
  pos-array pass pass
  primitive-restart pass pass
  provoking-vertex pass pass
  quad-invariance warn pass
  read-front pass fail
  roundmode-getintegerv pass pass
  roundmode-pixelstore pass pass
  scissor-bitmap pass pass
  scissor-clear pass pass
  scissor-copypixels pass pass
  scissor-depth-clear pass pass
  scissor-many pass pass
  scissor-offscreen pass pass
  scissor-stencil-clear pass pass
  stencil-drawpixels pass pass
  stencil-twoside pass pass
  stencil-wrap pass pass
  sync_api pass pass
  texgen pass pass
  texunits pass pass
  timer_query pass pass
  two-sided-lighting pass pass
  two-sided-lighting-separate-specular pass pass
  user-clip pass pass
  vao-01 pass pass
  vao-02 pass pass
  vao-element-array-buffer pass pass
  varray-disabled pass pass
  vbo-bufferdata pass pass
  vbo-map-remap pass pass
  vbo-subdata-sync pass pass
  vbo-subdata-zero pass pass
  windowoverlap pass pass
  glean 385/390 384/390
  api2 pass pass
  basic pass pass
  blendFunc pass pass
  bufferObject pass pass
  clipFlat pass pass
  depthStencil fail fail
  fbo pass pass
  fp1-ABS test pass pass
  fp1-ADD an immediate pass pass
  fp1-ADD negative immediate pass pass
  fp1-ADD negative immediate (2) pass pass
  fp1-ADD test pass pass
  fp1-ADD with saturation pass pass
  fp1-ARB_fog_exp test pass pass
  fp1-ARB_fog_exp2 test pass pass
  fp1-ARB_fog_linear test pass pass
  fp1-CMP test pass pass
  fp1-COS test pass pass
  fp1-COS test 2 pass pass
  fp1-Computed fog exp test pass pass
  fp1-Computed fog exp2 test pass pass
  fp1-Computed fog linear test pass pass
  fp1-DP3 test pass pass
  fp1-DP3 test (2) pass pass
  fp1-DP4 test pass pass
  fp1-DPH test pass pass
  fp1-DST test pass pass
  fp1-Divide by zero test pass pass
  fp1-EX2 test pass pass
  fp1-FLR test pass pass
  fp1-FRC test pass pass
  fp1-Infinity and nan test pass pass
  fp1-LG2 test pass pass
  fp1-LIT test 1 pass pass
  fp1-LIT test 2 (degenerate case: 0 ^ 0 -> 1) pass pass
  fp1-LIT test 3 (case x < 0) pass pass
  fp1-MAD test pass pass
  fp1-MAX test pass pass
  fp1-MIN test pass pass
  fp1-MOV test pass pass
  fp1-MUL test pass pass
  fp1-POW test (exponentiation) pass pass
  fp1-RCP test (reciprocal) pass pass
  fp1-RCP test 2 (reciprocal) pass pass
  fp1-RSQ test 1 (reciprocal square root) pass pass
  fp1-RSQ test 2 (reciprocal square root of negative value) pass pass
  fp1-SCS test pass pass
  fp1-SGE test pass pass
  fp1-SIN test pass pass
  fp1-SIN test 2 pass pass
  fp1-SLT test pass pass
  fp1-SUB test (with swizzle) pass pass
  fp1-SUB with saturation pass pass
  fp1-SWZ test pass pass
  fp1-XPD test 1 pass pass
  fp1-Z-write test pass pass
  fp1-masked MUL test pass pass
  fp1-swizzled add test pass pass
  fp1-swizzled move test pass pass
  fpexceptions pass pass
  getString pass pass
  glsl1-! (not) operator (1, fail) pass pass
  glsl1-! (not) operator (1, pass) pass pass
  glsl1-! (not) operator (2, fail) pass pass
  glsl1-! (not) operator (2, pass) pass pass
  glsl1-&& operator (1) pass pass
  glsl1-&& operator (2) pass pass
  glsl1-&& operator, short-circuit pass pass
  glsl1-2D Texture lookup with explicit lod (Vertex shader) pass pass
  glsl1-Addition pass pass
  glsl1-Comment test (1) pass pass
  glsl1-Comment test (2) pass pass
  glsl1-Comment test (3) pass pass
  glsl1-Comment test (4) pass pass
  glsl1-Comment test (5) pass pass
  glsl1-Directly set fragment color pass pass
  glsl1-Directly set vertex color pass pass
  glsl1-Divide by zero pass pass
  glsl1-Empty blocks ({}), nil (;) statements pass pass
  glsl1-Float Literals pass pass
  glsl1-GL state variable reference (diffuse product) pass pass
  glsl1-GL state variable reference (gl_FrontMaterial.ambient) pass pass
  glsl1-GL state variable reference (gl_LightSource[0].diffuse) pass pass
  glsl1-GL state variable reference (point attenuation) pass pass
  glsl1-GL state variable reference (point size) pass pass
  glsl1-GLSL 1.20 array constructor 1 pass pass
  glsl1-GLSL 1.20 array constructor 2 pass pass
  glsl1-GLSL 1.20 array constructor 3 pass pass
  glsl1-GLSL 1.20 array constructor 4 pass pass
  glsl1-GLSL 1.20 array constructor 5 pass pass
  glsl1-GLSL 1.20 array constructor 6 pass pass
  glsl1-GLSL 1.20 array constructor 7 pass pass
  glsl1-GLSL 1.20 array constructor 8 pass pass
  glsl1-GLSL 1.20 array error check pass pass
  glsl1-GLSL 1.20 array.length() pass pass
  glsl1-GLSL 1.20 arrays pass pass
  glsl1-GLSL 1.20 const array constructor 1 pass pass
  glsl1-GLSL 1.20 const array constructor 2 pass pass
  glsl1-GLSL 1.20 invariant, centroid qualifiers pass pass
  glsl1-GLSL 1.20 uniform array constructor pass pass
  glsl1-GLSL 1.30 precision qualifiers pass pass
  glsl1-Global vars and initializers pass pass
  glsl1-Global vars and initializers (2) pass pass
  glsl1-Integer Literals pass pass
  glsl1-Negation pass pass
  glsl1-Negation2 pass pass
  glsl1-Pass-through vertex color pass pass
  glsl1-Preprocessor test (11) pass pass
  glsl1-Preprocessor test (extension test 1) pass pass
  glsl1-Preprocessor test (extension test 2) pass pass
  glsl1-Preprocessor test (extension test 3) pass pass
  glsl1-Preprocessor test 1 (#if 0) pass pass
  glsl1-Preprocessor test 10 (#if defined()) pass pass
  glsl1-Preprocessor test 11 (#elif) pass pass
  glsl1-Preprocessor test 12 (#elif) pass pass
  glsl1-Preprocessor test 13 (nested #if) pass pass
  glsl1-Preprocessor test 14 (nested #if) pass pass
  glsl1-Preprocessor test 15 (nested #if, #elif) pass pass
  glsl1-Preprocessor test 2 (#if 1) pass pass
  glsl1-Preprocessor test 3 (#if ==) pass pass
  glsl1-Preprocessor test 4 (#if 1, #define macro) pass pass
  glsl1-Preprocessor test 5 (#if 1, #define macro) pass pass
  glsl1-Preprocessor test 6 (#if 0, #define macro) pass pass
  glsl1-Preprocessor test 7 (multi-line #define) pass pass
  glsl1-Preprocessor test 8 (#ifdef) pass pass
  glsl1-Preprocessor test 9 (#ifndef) pass pass
  glsl1-Primary plus secondary color pass pass
  glsl1-Swizzle pass pass
  glsl1-Swizzle (rgba) pass pass
  glsl1-Swizzle (stpq) pass pass
  glsl1-Swizzle in-place pass pass
  glsl1-Swizzled expression pass pass
  glsl1-Swizzled swizzle pass pass
  glsl1-Swizzled swizzled swizzle pass pass
  glsl1-Swizzled writemask pass pass
  glsl1-Swizzled writemask (2) pass pass
  glsl1-Swizzled writemask (rgba) pass pass
  glsl1-Swizzled writemask (stpq) pass pass
  glsl1-TIntermediate::addUnaryMath pass pass
  glsl1-TPPStreamCompiler::assignOperands pass pass
  glsl1-Writemask pass pass
  glsl1-^^ operator (1) pass pass
  glsl1-^^ operator (2) pass pass
  glsl1-abs() function pass pass
  glsl1-acos(vec4) function pass pass
  glsl1-all() function pass pass
  glsl1-any() function pass pass
  glsl1-asin(vec4) function pass pass
  glsl1-assignment operators pass pass
  glsl1-atan(vec4) function pass pass
  glsl1-break with no loop pass pass
  glsl1-built-in constants pass pass
  glsl1-ceil() function pass pass
  glsl1-chained assignment pass pass
  glsl1-clamp() function pass pass
  glsl1-clamp() function, vec4 pass pass
  glsl1-conditional expression pass pass
  glsl1-conditional expression (2) pass pass
  glsl1-constant array of vec4 with variable indexing, vertex shader pass pass
  glsl1-constant array with constant indexing, fragment shader pass pass
  glsl1-constant array with constant indexing, vertex shader pass pass
  glsl1-constant array with variable indexing, vertex shader pass pass
  glsl1-constant array with variable indexing, vertex shader (2) pass pass
  glsl1-continue with no loop pass pass
  glsl1-cos(vec4) function pass pass
  glsl1-cross() function pass pass
  glsl1-cross() function, in-place pass pass
  glsl1-discard statement (1) pass pass
  glsl1-discard statement (2) pass pass
  glsl1-discard statement in for loop pass pass
  glsl1-do-loop pass pass
  glsl1-do-loop with break pass pass
  glsl1-do-loop with continue and break pass pass
  glsl1-dot product pass pass
  glsl1-equality (float, fail) pass pass
  glsl1-equality (float, pass) pass pass
  glsl1-equality (vec2, fail) pass pass
  glsl1-equality (vec2, pass) pass pass
  glsl1-equality (vec3, fail) pass pass
  glsl1-equality (vec3, pass) pass pass
  glsl1-equality (vec4, fail) pass pass
  glsl1-equality (vec4, pass) pass pass
  glsl1-exp(vec4) function pass pass
  glsl1-exp2(vec4) function pass pass
  glsl1-floor() function pass pass
  glsl1-for-loop pass pass
  glsl1-for-loop with continue pass pass
  glsl1-fract() function pass pass
  glsl1-function call with in, out params pass pass
  glsl1-function call with inout params pass pass
  glsl1-function prototype pass pass
  glsl1-function with early return (1) pass pass
  glsl1-function with early return (2) pass pass
  glsl1-function with early return (3) pass pass
  glsl1-function with early return (4) pass pass
  glsl1-gl_FragDepth writing pass pass
  glsl1-gl_FrontFacing var (1) pass pass
  glsl1-gl_FrontFacing var (2) pass pass
  glsl1-gl_Position not written check pass pass
  glsl1-if (boolean-scalar) check pass pass
  glsl1-illegal assignment pass pass
  glsl1-inequality (float, fail) pass pass
  glsl1-inequality (float, pass) pass pass
  glsl1-inequality (vec2, fail) pass pass
  glsl1-inequality (vec2, pass) pass pass
  glsl1-inequality (vec3, fail) pass pass
  glsl1-inequality (vec3, pass) pass pass
  glsl1-inequality (vec4, fail) pass pass
  glsl1-inequality (vec4, pass) pass pass
  glsl1-integer division pass pass
  glsl1-integer division with uniform var pass pass
  glsl1-integer, float arithmetic pass pass
  glsl1-length() function pass pass
  glsl1-length() functions pass pass
  glsl1-linear fog pass pass
  glsl1-log(vec4) function pass pass
  glsl1-log2(vec4) function pass pass
  glsl1-mat2x3 construct pass pass
  glsl1-mat2x4 construct pass pass
  glsl1-mat3x2 construct pass pass
  glsl1-mat3x4 construct pass pass
  glsl1-mat4x2 * mat2x4 pass pass
  glsl1-mat4x2 * vec4 pass pass
  glsl1-mat4x2 construct pass pass
  glsl1-mat4x3 construct pass pass
  glsl1-matrix column check (1) pass pass
  glsl1-matrix column check (2) pass pass
  glsl1-matrix, vector multiply (1) pass pass
  glsl1-matrix, vector multiply (2) pass pass
  glsl1-matrix, vector multiply (3) pass pass
  glsl1-max() function pass pass
  glsl1-min() function pass pass
  glsl1-mix(float) function pass pass
  glsl1-mix(vec4) function pass pass
  glsl1-mod() function pass pass
  glsl1-nested function calls (1) pass pass
  glsl1-nested function calls (2) pass pass
  glsl1-nested function calls (3) pass pass
  glsl1-normalize(vec3) function pass pass
  glsl1-post decrement (x--) pass pass
  glsl1-post increment (x++) pass pass
  glsl1-pow(vec4) function pass pass
  glsl1-pre decrement (--x) pass pass
  glsl1-pre increment (++x) pass pass
  glsl1-precision exp2 pass pass
  glsl1-precision log2 pass pass
  glsl1-sequence (comma) operator pass pass
  glsl1-shadow2D(): 1 pass pass
  glsl1-shadow2D(): 2 pass pass
  glsl1-shadow2D(): 3 pass pass
  glsl1-shadow2D(): 4 pass pass
  glsl1-sign() function pass pass
  glsl1-simple function call pass pass
  glsl1-simple if statement (scalar test) pass pass
  glsl1-simple if statement, fragment shader pass pass
  glsl1-simple if statement, vertex shader pass pass
  glsl1-simple if-else statement, fragment shader pass pass
  glsl1-simple if-else statement, vertex shader pass pass
  glsl1-sin(vec4) function pass pass
  glsl1-smoothstep() function pass pass
  glsl1-sqrt(vec2) function pass pass
  glsl1-sqrt(vec4) function pass pass
  glsl1-step() function pass pass
  glsl1-struct (1) pass pass
  glsl1-struct (2) pass pass
  glsl1-struct (3) pass pass
  glsl1-struct (4) pass pass
  glsl1-syntax error check (1) pass pass
  glsl1-syntax error check (2) pass pass
  glsl1-syntax error check (3) pass pass
  glsl1-temp array with constant indexing, fragment shader pass pass
  glsl1-temp array with constant indexing, vertex shader pass pass
  glsl1-temp array with swizzled variable indexing pass pass
  glsl1-temp array with variable indexing, fragment shader pass pass
  glsl1-temp array with variable indexing, vertex shader pass pass
  glsl1-texcoord varying pass pass
  glsl1-texture1D() pass pass
  glsl1-texture2D() pass pass
  glsl1-texture2D(), computed coordinate pass pass
  glsl1-texture2D(), with bias pass pass
  glsl1-texture2DProj() pass pass
  glsl1-texture3D() pass pass
  glsl1-texture3D(), computed coord pass pass
  glsl1-unary negation pass pass
  glsl1-undefined variable pass pass
  glsl1-uniform matrix pass pass
  glsl1-uniform matrix 2x4 pass pass
  glsl1-uniform matrix 2x4, transposed pass pass
  glsl1-uniform matrix 4x3 pass pass
  glsl1-uniform matrix 4x3, transposed pass pass
  glsl1-uniform matrix, transposed pass pass
  glsl1-uniform variable (fragment shader) pass pass
  glsl1-uniform variable (vertex shader) pass pass
  glsl1-varying read but not written pass pass
  glsl1-varying var mismatch pass pass
  glsl1-varying variable pass pass
  glsl1-varying variable read-write pass pass
  glsl1-vec2 * mat4x2 multiply pass pass
  glsl1-vec3 * mat4x3 multiply pass pass
  glsl1-vec4 * mat3x4 multiply pass pass
  glsl1-vec4, scalar arithmetic pass pass
  glsl1-vector relational (bvec2 <,<=) pass pass
  glsl1-vector relational (bvec2 ==,!=) pass pass
  glsl1-vector relational (bvec2 >,>=) pass pass
  glsl1-vector relational (vec4 !=) pass pass
  glsl1-vector relational (vec4 <) pass pass
  glsl1-vector relational (vec4 <=) pass pass
  glsl1-vector relational (vec4 ==) pass pass
  glsl1-vector relational (vec4 >) pass pass
  glsl1-vector relational (vec4 >=) pass pass
  glsl1-vector subscript *= pass pass
  glsl1-while-loop pass pass
  glsl1-while-loop with continue pass pass
  glsl1-|| operator (1) pass pass
  glsl1-|| operator (2) pass pass
  glsl1-|| operator, short-circuit pass pass
  logicOp pass pass
  makeCurrent pass fail
  maskedClear pass pass
  occluquery pass pass
  orthoPosHLines pass pass
  orthoPosPoints pass pass
  orthoPosRandRects pass pass
  orthoPosRandTris pass pass
  orthoPosTinyQuads pass pass
  orthoPosVLines pass pass
  paths fail fail
  pbo fail fail
  pixelFormats pass pass
  pointSprite pass pass
  polygonOffset fail fail
  readPixSanity pass pass
  rgbTriStrip pass pass
  scissor pass pass
  shaderAPI pass pass
  stencil2 pass pass
  teapot pass pass
  texCombine pass pass
  texCombine4 pass pass
  texCube pass pass
  texEnv pass pass
  texRect pass pass
  texSwizzle pass pass
  texUnits pass pass
  texgen pass pass
  texture_srgb fail fail
  vertArrayBGRA pass pass
  vertattrib pass pass
  vp1-ABS test pass pass
  vp1-ADD test pass pass
  vp1-ARL test pass pass
  vp1-DP3 test pass pass
  vp1-DP4 test pass pass
  vp1-DPH test pass pass
  vp1-DST test pass pass
  vp1-Divide by zero test pass pass
  vp1-EX2 test pass pass
  vp1-EXP test pass pass
  vp1-FLR test pass pass
  vp1-FRC test pass pass
  vp1-Infinity and nan test pass pass
  vp1-LG2 test pass pass
  vp1-LIT test 1 pass pass
  vp1-LIT test 2 (degenerate case: 0 ^ 0 -> 1) pass pass
  vp1-LIT test 3 (case x < 0) pass pass
  vp1-LOG test pass pass
  vp1-MAD test pass pass
  vp1-MAX test pass pass
  vp1-MIN test pass pass
  vp1-MOV test (with swizzle) pass pass
  vp1-MUL test (with swizzle and masking) pass pass
  vp1-POW test (exponentiation) pass pass
  vp1-Position write test (compute position from texcoord) pass pass
  vp1-RCP test (reciprocal) pass pass
  vp1-RSQ test 1 (reciprocal square root) pass pass
  vp1-RSQ test 2 (reciprocal square root of negative value) pass pass
  vp1-SGE test pass pass
  vp1-SLT test pass pass
  vp1-SUB test (with swizzle) pass pass
  vp1-SWZ test 1 pass pass
  vp1-SWZ test 2 pass pass
  vp1-SWZ test 3 pass pass
  vp1-SWZ test 4 pass pass
  vp1-SWZ test 5 pass pass
  vp1-State reference test 1 (material ambient) pass pass
  vp1-State reference test 2 (light products) pass pass
  vp1-State reference test 3 (fog params) pass pass
  vp1-XPD test 1 pass pass
  vp1-XPD test 2 (same src and dst arg) pass pass
  vp1-Z-write test pass pass
  glx 30/38 29/38
  GLX_ARB_create_context 0/0 0/0
  NULL attribute list skip skip
  color-index render type with 3.0 skip skip
  default major version skip skip
  default minor version skip skip
  empty attribute list skip skip
  forward-compatible flag with 3.0 skip skip
  forward-compatible flag with pre-3.0 skip skip
  invalid OpenGL version skip skip
  invalid attribute skip skip
  invalid flag skip skip
  invalid render type skip skip
  GLX_EXT_import_context 8/9 8/9
  free context pass pass
  get context ID pass pass
  get current display pass pass
  import context, multi process pass pass
  import context, single process pass pass
  imported context has same context ID pass pass
  make current, multi process fail fail
  make current, single process pass pass
  query context info pass pass
  glx-close-display pass pass
  glx-copy-sub-buffer pass fail
  glx-destroycontext-1 pass pass
  glx-destroycontext-2 pass pass
  glx-fbconfig-compliance pass pass
  glx-fbconfig-sanity pass pass
  glx-fbo-binding pass pass
  glx-make-current fail fail
  glx-make-glxdrawable-current pass pass
  glx-multi-context-ib-1 pass pass
  glx-multithread pass pass
  glx-multithread-makecurrent-1 pass pass
  glx-multithread-makecurrent-2 pass pass
  glx-multithread-makecurrent-3 pass pass
  glx-multithread-makecurrent-4 pass pass
  glx-pixmap-crosscheck pass pass
  glx-pixmap-life pass pass
  glx-pixmap-multi fail fail
  glx-pixmap13-life pass pass
  glx-query-drawable-GLXBadDrawable fail fail
  glx-query-drawable-GLX_HEIGHT fail fail
  glx-query-drawable-GLX_WIDTH fail fail
  glx-shader-sharing pass pass
  glx-swap-event_async skip skip
  glx-swap-event_event skip skip
  glx-swap-event_interval skip skip
  glx-swap-exchange skip skip
  glx-swap-pixmap fail fail
  glx-swap-pixmap-bad fail fail
  glx-swap-singlebuffer pass pass
  glx-tfp pass pass
  glx-visuals-stencil pass pass
  glx-window-life pass pass
  hiz 19/19 19/19
  hiz-depth-read-fbo-d24-s0 pass pass
  hiz-depth-read-fbo-d24-s8 skip skip
  hiz-depth-read-fbo-d24s8 pass pass
  hiz-depth-read-window-stencil0 pass pass
  hiz-depth-read-window-stencil1 pass pass
  hiz-depth-stencil-test-fbo-d0-s8 pass pass
  hiz-depth-stencil-test-fbo-d24-s0 pass pass
  hiz-depth-stencil-test-fbo-d24-s8 skip skip
  hiz-depth-stencil-test-fbo-d24s8 pass pass
  hiz-depth-test-fbo-d24-s0 pass pass
  hiz-depth-test-fbo-d24-s8 skip skip
  hiz-depth-test-fbo-d24s8 pass pass
  hiz-depth-test-window-stencil0 pass pass
  hiz-depth-test-window-stencil1 pass pass
  hiz-stencil-read-fbo-d0-s8 pass pass
  hiz-stencil-read-fbo-d24-s8 skip skip
  hiz-stencil-read-fbo-d24s8 pass pass
  hiz-stencil-read-window-depth0 pass pass
  hiz-stencil-read-window-depth1 pass pass
  hiz-stencil-test-fbo-d0-s8 pass pass
  hiz-stencil-test-fbo-d24-s8 skip skip
  hiz-stencil-test-fbo-d24s8 pass pass
  hiz-stencil-test-window-depth0 pass pass
  hiz-stencil-test-window-depth1 pass pass
  mesa 1/1 1/1
  crossbar pass pass
  shaders 558/568 558/568
  GLSL link array-of-struct-of-array pass pass
  GLSL link matched global initializer expression pass pass
  GLSL link matched global initializer, 2 shaders pass pass
  GLSL link mismatched centroid pass pass
  GLSL link mismatched global const initializer pass pass
  GLSL link mismatched global initializer expression pass pass
  GLSL link mismatched global initializer, 2 shaders pass pass
  GLSL link mismatched global initializer, 3 shaders pass pass
  GLSL link mismatched invariant pass pass
  GLSL link single global initializer, 2 shaders pass pass
  GLSL link two programs, global initializer fail fail
  activeprogram-bad-program pass pass
  activeprogram-get pass pass
  ati-fs-bad-delete skip skip
  attribute0 pass pass
  createshaderprogram-attached-shaders pass pass
  createshaderprogram-bad-type pass pass
  fp-abs-01 pass pass
  fp-abs-02 skip skip
  fp-condition_codes-01 skip skip
  fp-fog pass pass
  fp-formats pass pass
  fp-fragment-position pass pass
  fp-incomplete-tex pass pass
  fp-indirections pass pass
  fp-indirections2 pass pass
  fp-kil pass pass
  fp-lit-mask pass pass
  fp-lit-src-equals-dst pass pass
  fp-long-alu pass pass
  fp-rfl skip skip
  fp-set-01 pass pass
  fp-set-02 skip skip
  fp-unpack-01 skip skip
  fragcoord_w fail fail
  getuniform-01 pass pass
  getuniform-02 pass pass
  glsl-algebraic-add-add-1 pass pass
  glsl-algebraic-add-add-2 pass pass
  glsl-algebraic-add-add-3 pass pass
  glsl-algebraic-add-add-4 pass pass
  glsl-algebraic-add-sub-1 pass pass
  glsl-algebraic-add-sub-2 pass pass
  glsl-algebraic-add-zero pass pass
  glsl-algebraic-add-zero-2 pass pass
  glsl-algebraic-div-one pass pass
  glsl-algebraic-div-one-2 pass pass
  glsl-algebraic-logicand-false pass pass
  glsl-algebraic-logicand-false-2 pass pass
  glsl-algebraic-logicand-true pass pass
  glsl-algebraic-logicand-true-2 pass pass
  glsl-algebraic-logicor-false pass pass
  glsl-algebraic-logicor-false-2 pass pass
  glsl-algebraic-logicor-true pass pass
  glsl-algebraic-logicor-true-2 pass pass
  glsl-algebraic-logicxor-false pass pass
  glsl-algebraic-logicxor-true pass pass
  glsl-algebraic-mul-mul-1 pass pass
  glsl-algebraic-mul-one pass pass
  glsl-algebraic-mul-one-2 pass pass
  glsl-algebraic-mul-zero pass pass
  glsl-algebraic-neg-neg pass pass
  glsl-algebraic-not-equals pass pass
  glsl-algebraic-not-notequals pass pass
  glsl-algebraic-pow-two pass pass
  glsl-algebraic-rcp-rcp pass pass
  glsl-algebraic-rcp-rsq pass pass
  glsl-algebraic-rcp-sqrt pass pass
  glsl-algebraic-rcp-sqrt-2 pass pass
  glsl-algebraic-sub-sub-1 pass pass
  glsl-algebraic-sub-zero pass pass
  glsl-algebraic-sub-zero-2 pass pass
  glsl-algebraic-sub-zero-3 pass pass
  glsl-algebraic-sub-zero-4 pass pass
  glsl-arb-fragment-coord-conventions pass pass
  glsl-arb-fragment-coord-conventions-define pass pass
  glsl-array-bounds-01 pass pass
  glsl-array-bounds-02 pass pass
  glsl-array-bounds-03 pass pass
  glsl-array-bounds-04 pass pass
  glsl-array-bounds-05 pass pass
  glsl-array-bounds-06 pass pass
  glsl-array-bounds-07 pass pass
  glsl-array-bounds-08 pass pass
  glsl-array-compare pass pass
  glsl-array-compare-02 pass pass
  glsl-array-length pass pass
  glsl-array-uniform pass pass
  glsl-array-uniform-length pass pass
  glsl-array-varying-01 pass pass
  glsl-bindattriblocation pass pass
  glsl-bug-22603 pass pass
  glsl-clamp-vertex-color pass pass
  glsl-complex-subscript pass pass
  glsl-const-builtin-abs pass pass
  glsl-const-builtin-acos pass pass
  glsl-const-builtin-all pass pass
  glsl-const-builtin-any pass pass
  glsl-const-builtin-asin pass pass
  glsl-const-builtin-atan pass pass
  glsl-const-builtin-ceil pass pass
  glsl-const-builtin-clamp pass pass
  glsl-const-builtin-cos pass pass
  glsl-const-builtin-cosh skip skip
  glsl-const-builtin-cross pass pass
  glsl-const-builtin-degrees pass pass
  glsl-const-builtin-derivatives pass pass
  glsl-const-builtin-distance pass pass
  glsl-const-builtin-dot pass pass
  glsl-const-builtin-equal pass pass
  glsl-const-builtin-equal-02 pass pass
  glsl-const-builtin-equal-03 pass pass
  glsl-const-builtin-equal-04 pass pass
  glsl-const-builtin-equal-05 pass pass
  glsl-const-builtin-equal-06 pass pass
  glsl-const-builtin-equal-07 pass pass
  glsl-const-builtin-equal-08 pass pass
  glsl-const-builtin-equal-09 pass pass
  glsl-const-builtin-equal-10 pass pass
  glsl-const-builtin-equal-bool pass pass
  glsl-const-builtin-exp pass pass
  glsl-const-builtin-exp2 pass pass
  glsl-const-builtin-faceforward pass pass
  glsl-const-builtin-floor pass pass
  glsl-const-builtin-fract pass pass
  glsl-const-builtin-greaterThan pass pass
  glsl-const-builtin-greaterThanEqual pass pass
  glsl-const-builtin-inversesqrt pass pass
  glsl-const-builtin-length pass pass
  glsl-const-builtin-lessThan pass pass
  glsl-const-builtin-lessThanEqual pass pass
  glsl-const-builtin-log pass pass
  glsl-const-builtin-log2 pass pass
  glsl-const-builtin-matrixCompMult pass pass
  glsl-const-builtin-max pass pass
  glsl-const-builtin-min pass pass
  glsl-const-builtin-mix pass pass
  glsl-const-builtin-mod pass pass
  glsl-const-builtin-normalize pass pass
  glsl-const-builtin-not pass pass
  glsl-const-builtin-notEqual pass pass
  glsl-const-builtin-notEqual-02 pass pass
  glsl-const-builtin-notEqual-03 pass pass
  glsl-const-builtin-notEqual-04 pass pass
  glsl-const-builtin-notEqual-05 pass pass
  glsl-const-builtin-notEqual-06 pass pass
  glsl-const-builtin-notEqual-07 pass pass
  glsl-const-builtin-notEqual-08 pass pass
  glsl-const-builtin-notEqual-09 pass pass
  glsl-const-builtin-notEqual-10 pass pass
  glsl-const-builtin-notEqual-bool pass pass
  glsl-const-builtin-outerProduct pass pass
  glsl-const-builtin-pow pass pass
  glsl-const-builtin-radians pass pass
  glsl-const-builtin-reflect pass pass
  glsl-const-builtin-refract pass pass
  glsl-const-builtin-sign pass pass
  glsl-const-builtin-sin pass pass
  glsl-const-builtin-smoothstep pass pass
  glsl-const-builtin-sqrt pass pass
  glsl-const-builtin-step pass pass
  glsl-const-builtin-tan pass pass
  glsl-const-builtin-transpose pass pass
  glsl-const-folding-01 pass pass
  glsl-const-initializer-01 pass pass
  glsl-const-initializer-02 pass pass
  glsl-const-initializer-03 pass pass
  glsl-constant-folding-call-1 pass pass
  glsl-copy-propagation-if-1 pass pass
  glsl-copy-propagation-if-2 pass pass
  glsl-copy-propagation-if-3 pass pass
  glsl-copy-propagation-loop-1 pass pass
  glsl-copy-propagation-loop-2 pass pass
  glsl-copy-propagation-vector-indexing pass pass
  glsl-cos pass pass
  glsl-deadcode-call pass pass
  glsl-deadcode-self-assign pass pass
  glsl-deadcode-varying pass pass
  glsl-deriv-varyings pass pass
  glsl-derivs pass pass
  glsl-derivs-swizzle pass pass
  glsl-dlist-getattriblocation pass pass
  glsl-empty-vs-no-fs pass pass
  glsl-floating-constant-120 pass pass
  glsl-fs-abs-01 pass pass
  glsl-fs-abs-02 pass pass
  glsl-fs-abs-03 pass pass
  glsl-fs-abs-04 pass pass
  glsl-fs-abs-neg pass pass
  glsl-fs-abs-neg-with-intermediate pass pass
  glsl-fs-add-masked pass pass
  glsl-fs-all-01 pass pass
  glsl-fs-all-02 pass pass
  glsl-fs-any pass pass
  glsl-fs-array-redeclaration pass pass
  glsl-fs-asin pass pass
  glsl-fs-atan-1 pass pass
  glsl-fs-atan-2 pass pass
  glsl-fs-atan-3 pass pass
  glsl-fs-bit-01 skip skip
  glsl-fs-bit-02 skip skip
  glsl-fs-bug25902 pass pass
  glsl-fs-ceil pass pass
  glsl-fs-clamp-1 pass pass
  glsl-fs-clamp-2 pass pass
  glsl-fs-clamp-3 pass pass
  glsl-fs-clamp-4 pass pass
  glsl-fs-color-matrix pass pass
  glsl-fs-conditional-output-write pass pass
  glsl-fs-convolution-1 pass pass
  glsl-fs-convolution-2 pass pass
  glsl-fs-copy-propagation-texcoords-1 pass pass
  glsl-fs-copy-propagation-texcoords-2 pass pass
  glsl-fs-cross pass pass
  glsl-fs-cross-2 pass pass
  glsl-fs-cross-3 pass pass
  glsl-fs-discard-01 pass pass
  glsl-fs-discard-02 pass pass
  glsl-fs-discard-03 pass pass
  glsl-fs-discard-04 pass pass
  glsl-fs-dot-vec2 pass pass
  glsl-fs-dot-vec2-2 pass pass
  glsl-fs-double-negative-copy-propagation pass pass
  glsl-fs-exp pass pass
  glsl-fs-exp2 pass pass
  glsl-fs-f2b pass pass
  glsl-fs-flat-color pass pass
  glsl-fs-floor pass pass
  glsl-fs-fogcolor-statechange pass pass
  glsl-fs-fragcoord pass pass
  glsl-fs-fragcoord-zw-ortho pass pass
  glsl-fs-fragcoord-zw-perspective fail fail
  glsl-fs-fragdata-1 pass pass
  glsl-fs-frontfacing pass pass
  glsl-fs-functions-2 pass pass
  glsl-fs-functions-3 pass pass
  glsl-fs-functions-4 pass pass
  glsl-fs-functions-5 pass pass
  glsl-fs-functions-6 pass pass
  glsl-fs-functions-samplers pass pass
  glsl-fs-i2b pass pass
  glsl-fs-if-greater pass pass
  glsl-fs-if-greater-equal pass pass
  glsl-fs-if-less pass pass
  glsl-fs-if-less-equal pass pass
  glsl-fs-if-nested-loop pass pass
  glsl-fs-if-texture2d-discard pass pass
  glsl-fs-implicit-array-size-01 pass pass
  glsl-fs-implicit-array-size-02 pass pass
  glsl-fs-implicit-array-size-03 pass pass
  glsl-fs-log pass pass
  glsl-fs-log2 pass pass
  glsl-fs-loop pass pass
  glsl-fs-loop-break pass pass
  glsl-fs-loop-const-decr pass pass
  glsl-fs-loop-const-incr pass pass
  glsl-fs-loop-continue pass pass
  glsl-fs-loop-diagonal-break pass pass
  glsl-fs-loop-ge pass pass
  glsl-fs-loop-gt pass pass
  glsl-fs-loop-le pass pass
  glsl-fs-loop-lt pass pass
  glsl-fs-loop-nested pass pass
  glsl-fs-loop-nested-if pass pass
  glsl-fs-loop-redundant-condition pass pass
  glsl-fs-loop-two-counter-01 pass pass
  glsl-fs-loop-two-counter-02 pass pass
  glsl-fs-loop-two-counter-03 pass pass
  glsl-fs-loop-two-counter-04 pass pass
  glsl-fs-loop-zero-iter pass pass
  glsl-fs-lots-of-tex pass pass
  glsl-fs-main-return pass pass
  glsl-fs-max pass pass
  glsl-fs-max-2 pass pass
  glsl-fs-max-3 pass pass
  glsl-fs-min pass pass
  glsl-fs-min-2 pass pass
  glsl-fs-min-3 pass pass
  glsl-fs-mix pass pass
  glsl-fs-mix-constant pass pass
  glsl-fs-mod pass pass
  glsl-fs-mov-masked pass pass
  glsl-fs-neg pass pass
  glsl-fs-neg-abs pass pass
  glsl-fs-neg-dot pass pass
  glsl-fs-normalmatrix pass pass
  glsl-fs-pointcoord pass pass
  glsl-fs-post-increment-01 pass pass
  glsl-fs-raytrace-bug27060 pass pass
  glsl-fs-reflect pass pass
  glsl-fs-roundEven skip skip
  glsl-fs-sampler-numbering pass pass
  glsl-fs-sampler-numbering-2 pass pass
  glsl-fs-sampler-numbering-3 pass pass
  glsl-fs-shader-stencil-export fail fail
  glsl-fs-sign pass pass
  glsl-fs-sqrt-branch pass pass
  glsl-fs-sqrt-zero pass pass
  glsl-fs-statevar-call pass pass
  glsl-fs-step pass pass
  glsl-fs-struct-equal pass pass
  glsl-fs-struct-notequal pass pass
  glsl-fs-swizzle-1 pass pass
  glsl-fs-tan-1 pass pass
  glsl-fs-tan-2 pass pass
  glsl-fs-texture2d pass pass
  glsl-fs-texture2d-bias pass pass
  glsl-fs-texture2d-branching pass pass
  glsl-fs-texture2d-dependent-1 pass pass
  glsl-fs-texture2d-dependent-2 pass pass
  glsl-fs-texture2d-dependent-3 pass pass
  glsl-fs-texture2d-dependent-4 pass pass
  glsl-fs-texture2d-dependent-5 pass pass
  glsl-fs-texture2d-masked pass pass
  glsl-fs-texture2d-masked-2 pass pass
  glsl-fs-texture2d-masked-3 pass pass
  glsl-fs-texture2d-masked-4 pass pass
  glsl-fs-texture2dproj pass pass
  glsl-fs-texture2dproj-2 pass pass
  glsl-fs-texture2dproj-bias pass pass
  glsl-fs-texture2dproj-bias-2 pass pass
  glsl-fs-texture2drect pass pass
  glsl-fs-texture2drect-proj3 pass pass
  glsl-fs-texture2drect-proj4 pass pass
  glsl-fs-texturecube pass pass
  glsl-fs-texturecube-2 pass pass
  glsl-fs-texturecube-2-bias pass pass
  glsl-fs-texturecube-bias pass pass
  glsl-fs-textureenvcolor-statechange pass pass
  glsl-fs-texturelod-01 pass pass
  glsl-fs-trunc skip skip
  glsl-fs-uniform-array-1 pass pass
  glsl-fs-uniform-array-2 pass pass
  glsl-fs-uniform-array-3 pass pass
  glsl-fs-uniform-array-4 pass pass
  glsl-fs-uniform-array-5 pass pass
  glsl-fs-uniform-array-6 pass pass
  glsl-fs-uniform-array-7 pass pass
  glsl-fs-uniform-bool-1 pass pass
  glsl-fs-uniform-bool-2 pass pass
  glsl-fs-uniform-sampler-array pass pass
  glsl-fs-user-varying-ff pass pass
  glsl-fs-varying-array pass pass
  glsl-fs-vec4-indexing-1 pass pass
  glsl-fs-vec4-indexing-2 pass pass
  glsl-fs-vec4-indexing-3 pass pass
  glsl-fs-vec4-indexing-4 pass pass
  glsl-fs-vec4-indexing-5 pass pass
  glsl-fs-vec4-indexing-6 pass pass
  glsl-fs-vec4-indexing-7 pass pass
  glsl-fs-vec4-indexing-temp-dst pass pass
  glsl-fs-vec4-indexing-temp-dst-in-loop pass pass
  glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined pass pass
  glsl-fs-vec4-indexing-temp-src pass pass
  glsl-fs-vec4-indexing-temp-src-in-loop pass pass
  glsl-fs-vec4-indexing-temp-src-in-nested-loop-combined pass pass
  glsl-fs-vec4-indexing-temp-src-in-nested-loop-inner pass pass
  glsl-fs-vec4-indexing-temp-src-in-nested-loop-outer pass pass
  glsl-fs-vec4-operator-equal pass pass
  glsl-fs-vec4-operator-notequal pass pass
  glsl-function-chain16 pass pass
  glsl-function-prototype pass pass
  glsl-fwidth pass pass
  glsl-getactiveuniform-array-size pass pass
  glsl-getactiveuniform-count: glsl-getactiveuniform-ftransform fail fail
  glsl-getactiveuniform-count: glsl-getactiveuniform-length pass pass
  glsl-getactiveuniform-count: glsl-getactiveuniform-mvp fail fail
  glsl-getactiveuniform-length pass pass
  glsl-getattriblocation pass pass
  glsl-gnome-shell-dim-window pass pass
  glsl-if-assign-call pass pass
  glsl-implicit-conversion-01 pass pass
  glsl-implicit-conversion-02 pass pass
  glsl-inexact-overloads pass pass
  glsl-inout-struct-01 pass pass
  glsl-inout-struct-02 pass pass
  glsl-invalid-asm-01 pass pass
  glsl-invalid-asm-02 pass pass
  glsl-invariant-pragma pass pass
  glsl-kwin-blur-1 pass pass
  glsl-kwin-blur-2 pass pass
  glsl-light-model pass pass
  glsl-link-array-01 pass pass
  glsl-link-bug30552 pass pass
  glsl-link-bug38015 pass pass
  glsl-link-empty-prog-01 pass pass
  glsl-link-empty-prog-02 pass pass
  glsl-link-varying-TexCoord pass pass
  glsl-link-varyings-1 pass pass
  glsl-link-varyings-2 pass pass
  glsl-link-varyings-3 pass pass
  glsl-lod-bias pass pass
  glsl-mat-110 pass pass
  glsl-mat-attribute pass pass
  glsl-mat-from-int-ctor-01 pass pass
  glsl-mat-from-int-ctor-02 pass pass
  glsl-mat-from-int-ctor-03 pass pass
  glsl-mat-from-vec-ctor-01 pass pass
  glsl-mat-mul-1 pass pass
  glsl-max-varyings pass pass
  glsl-max-vertex-attrib pass pass
  glsl-novertexdata pass pass
  glsl-octal pass pass
  glsl-orangebook-ch06-bump pass pass
  glsl-override-builtin pass pass
  glsl-override-builtin-2 pass pass
  glsl-pp-elif-no-expression-1 pass pass
  glsl-precision-110 pass pass
  glsl-preprocessor-comments pass pass
  glsl-reload-source pass pass
  glsl-routing pass pass
  glsl-sin pass pass
  glsl-struct-constructor-01 pass pass
  glsl-texcoord-array pass pass
  glsl-texcoord-array-2 pass pass
  glsl-uniform-initializer-1 pass pass
  glsl-uniform-initializer-2 pass pass
  glsl-uniform-initializer-3 pass pass
  glsl-uniform-initializer-4 pass pass
  glsl-uniform-initializer-5 pass pass
  glsl-uniform-initializer-6 pass pass
  glsl-uniform-initializer-7 pass pass
  glsl-uniform-linking-1 pass pass
  glsl-uniform-non-uniform-array-compare pass pass
  glsl-uniform-out-of-bounds pass pass
  glsl-uniform-struct pass pass
  glsl-uniform-update pass pass
  glsl-unused-varying pass pass
  glsl-useprogram-displaylist pass pass
  glsl-varying-mat3x2 pass pass
  glsl-varying-read pass pass
  glsl-vec-array pass pass
  glsl-version-define pass pass
  glsl-version-define-110 pass pass
  glsl-version-define-120 pass pass
  glsl-vs-abs-attribute pass pass
  glsl-vs-abs-neg pass pass
  glsl-vs-abs-neg-with-intermediate pass pass
  glsl-vs-all-01 pass pass
  glsl-vs-all-02 pass pass
  glsl-vs-array-redeclaration pass pass
  glsl-vs-arrays pass pass
  glsl-vs-arrays-2 pass pass
  glsl-vs-arrays-3 pass pass
  glsl-vs-clamp-1 pass pass
  glsl-vs-constructor-call pass pass
  glsl-vs-copy-propagation-1 pass pass
  glsl-vs-cross pass pass
  glsl-vs-cross-2 pass pass
  glsl-vs-cross-3 pass pass
  glsl-vs-dot-vec2 pass pass
  glsl-vs-double-negative-copy-propagation pass pass
  glsl-vs-f2b pass pass
  glsl-vs-ff-frag pass pass
  glsl-vs-functions pass pass
  glsl-vs-functions-2 pass pass
  glsl-vs-functions-3 pass pass
  glsl-vs-if-bool pass pass
  glsl-vs-if-greater pass pass
  glsl-vs-if-greater-equal pass pass
  glsl-vs-if-less pass pass
  glsl-vs-if-less-equal pass pass
  glsl-vs-if-nested pass pass
  glsl-vs-if-nested-loop pass pass
  glsl-vs-large-uniform-array pass pass
  glsl-vs-loop pass pass
  glsl-vs-loop-break pass pass
  glsl-vs-loop-continue pass pass
  glsl-vs-loop-nested pass pass
  glsl-vs-loop-redundant-condition pass pass
  glsl-vs-main-return pass pass
  glsl-vs-masked-cos pass pass
  glsl-vs-masked-dot pass pass
  glsl-vs-mat-add-1 pass pass
  glsl-vs-mat-div-1 pass pass
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  glsl-vs-mat-mul-1 pass pass
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  glsl-vs-mat-sub-1 pass pass
  glsl-vs-mov-after-deref pass pass
  glsl-vs-mvp-statechange pass pass
  glsl-vs-neg-abs pass pass
  glsl-vs-neg-attribute pass pass
  glsl-vs-normalscale pass pass
  glsl-vs-point-size pass pass
  glsl-vs-position-outval pass pass
  glsl-vs-post-increment-01 pass pass
  glsl-vs-raytrace-bug26691 pass pass
  glsl-vs-sign pass pass
  glsl-vs-sqrt-zero pass pass
  glsl-vs-statechange-1 pass pass
  glsl-vs-swizzle-swizzle-lhs pass pass
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  glsl-vs-texturematrix-1 pass pass
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  glsl-vs-user-varying-ff pass pass
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  glsl-vs-vec4-indexing-2 pass pass
  glsl-vs-vec4-indexing-3 pass pass
  glsl-vs-vec4-indexing-4 pass pass
  glsl-vs-vec4-indexing-5 pass pass
  glsl-vs-vec4-indexing-6 pass pass
  glsl-vs-vec4-indexing-temp-dst pass pass
  glsl-vs-vec4-indexing-temp-dst-in-loop pass pass
  glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined pass pass
  glsl-vs-vec4-indexing-temp-src pass pass
  glsl-vs-vec4-indexing-temp-src-in-loop pass pass
  glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined pass pass
  glsl-vs-vec4-indexing-temp-src-in-nested-loop-inner pass pass
  glsl-vs-vec4-indexing-temp-src-in-nested-loop-outer pass pass
  glsl-vs-vec4-operator-equal pass pass
  glsl-vs-vec4-operator-notequal pass pass
  gpu_shader4_attribs skip skip
  link-mismatch-layout-01 fail fail
  link-mismatch-layout-02 skip skip
  link-mismatch-layout-03 pass pass
  link-struct-usage pass pass
  link-uniform-array-size pass pass
  link-unresolved-function pass pass
  loopfunc pass pass
  sso-simple pass pass
  sso-uniforms-01 pass pass
  sso-uniforms-02 pass pass
  sso-user-varying-01 pass pass
  sso-user-varying-02 pass pass
  trinity-fp1 pass pass
  useprogram-flushverts-1 pass pass
  useprogram-flushverts-2 pass pass
  useprogram-inside-begin pass pass
  useprogram-refcount-1 pass pass
  useshaderprogram-bad-program pass pass
  useshaderprogram-bad-type pass pass
  useshaderprogram-flushverts-1 pass pass
  vbo 1/1 1/1
  vbo-generic-float pass pass
  vbo-generic-int skip skip
  vbo-generic-uint skip skip
  vp-address-01 pass pass
  vp-address-02 skip skip
  vp-address-03 skip skip
  vp-address-04 skip skip
  vp-address-05 skip skip
  vp-address-06 skip skip
  vp-bad-program pass pass
  vp-clipdistance-01 skip skip
  vp-clipdistance-02 skip skip
  vp-clipdistance-03 skip skip
  vp-clipdistance-04 skip skip
  vp-combined-image-units pass pass
  vp-ignore-input pass pass
  vp-max-array pass pass
  vpfp-generic 33/36 33/36
  arl pass pass
  big-param pass pass
  dataflow-bug pass pass
  fdo30337a pass pass
  fdo30337b pass pass
  fdo38145 pass pass
  fogcoord-dp3 fail fail
  fogcoord-dp4 fail fail
  fogcoord-dph fail fail
  fp-arb-fragment-coord-conventions-integer pass pass
  fp-arb-fragment-coord-conventions-none pass pass
  fp-cmp pass pass
  fp-dst-aliasing-1 pass pass
  fp-dst-aliasing-2 pass pass
  fp-ex2-sat pass pass
  fp-two-constants pass pass
  nv-add skip skip
  nv-arl skip skip
  nv-init-zero-addr skip skip
  nv-init-zero-reg skip skip
  nv-mov skip skip
  vp-arl-constant-array pass pass
  vp-arl-constant-array-huge pass pass
  vp-arl-constant-array-huge-offset pass pass
  vp-arl-constant-array-huge-offset-neg pass pass
  vp-arl-constant-array-huge-overwritten pass pass
  vp-arl-constant-array-huge-relative-offset pass pass
  vp-arl-constant-array-huge-varying pass pass
  vp-arl-constant-array-varying pass pass
  vp-arl-env-array pass pass
  vp-arl-local-array pass pass
  vp-arl-neg-array pass pass
  vp-arl-neg-array-2 pass pass
  vp-constant-array pass pass
  vp-constant-array-huge pass pass
  vp-constant-negate pass pass
  vp-exp-alias pass pass
  vp-max pass pass
  vp-min pass pass
  vp-sge-alias pass pass
  vp-two-constants pass pass
  spec 4086/4209 4091/4209
  !OpenGL 1.1 53/70 53/70
  texwrap-1D pass pass
  texwrap-1D-bordercolor fail fail
  texwrap-1D-proj pass pass
  texwrap-1D-proj-bordercolor fail fail
  texwrap-2D-GL_ALPHA12 pass pass
  texwrap-2D-GL_ALPHA12-bordercolor pass pass
  texwrap-2D-GL_ALPHA16 pass pass
  texwrap-2D-GL_ALPHA16-bordercolor pass pass
  texwrap-2D-GL_ALPHA4 pass pass
  texwrap-2D-GL_ALPHA4-bordercolor pass pass
  texwrap-2D-GL_ALPHA8 pass pass
  texwrap-2D-GL_ALPHA8-bordercolor pass pass
  texwrap-2D-GL_INTENSITY12 pass pass
  texwrap-2D-GL_INTENSITY12-bordercolor pass pass
  texwrap-2D-GL_INTENSITY16 pass pass
  texwrap-2D-GL_INTENSITY16-bordercolor pass pass
  texwrap-2D-GL_INTENSITY4 pass pass
  texwrap-2D-GL_INTENSITY4-bordercolor pass pass
  texwrap-2D-GL_INTENSITY8 pass pass
  texwrap-2D-GL_INTENSITY8-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE12 pass pass
  texwrap-2D-GL_LUMINANCE12-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE12_ALPHA12 pass pass
  texwrap-2D-GL_LUMINANCE12_ALPHA12-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE12_ALPHA4 pass pass
  texwrap-2D-GL_LUMINANCE12_ALPHA4-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE16 pass pass
  texwrap-2D-GL_LUMINANCE16-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE16_ALPHA16 pass pass
  texwrap-2D-GL_LUMINANCE16_ALPHA16-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE4 pass pass
  texwrap-2D-GL_LUMINANCE4-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE4_ALPHA4 pass pass
  texwrap-2D-GL_LUMINANCE4_ALPHA4-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE6_ALPHA2 pass pass
  texwrap-2D-GL_LUMINANCE6_ALPHA2-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE8 pass pass
  texwrap-2D-GL_LUMINANCE8-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE8_ALPHA8 pass pass
  texwrap-2D-GL_LUMINANCE8_ALPHA8-bordercolor pass pass
  texwrap-2D-GL_R3_G3_B2 pass pass
  texwrap-2D-GL_R3_G3_B2-bordercolor fail fail
  texwrap-2D-GL_RGB10 pass pass
  texwrap-2D-GL_RGB10-bordercolor fail fail
  texwrap-2D-GL_RGB10_A2 pass pass
  texwrap-2D-GL_RGB10_A2-bordercolor fail fail
  texwrap-2D-GL_RGB12 pass pass
  texwrap-2D-GL_RGB12-bordercolor fail fail
  texwrap-2D-GL_RGB16 pass pass
  texwrap-2D-GL_RGB16-bordercolor fail fail
  texwrap-2D-GL_RGB4 pass pass
  texwrap-2D-GL_RGB4-bordercolor fail fail
  texwrap-2D-GL_RGB5 pass pass
  texwrap-2D-GL_RGB5-bordercolor fail fail
  texwrap-2D-GL_RGB5_A1 pass pass
  texwrap-2D-GL_RGB5_A1-bordercolor fail fail
  texwrap-2D-GL_RGB8 pass pass
  texwrap-2D-GL_RGB8-bordercolor fail fail
  texwrap-2D-GL_RGBA12 pass pass
  texwrap-2D-GL_RGBA12-bordercolor fail fail
  texwrap-2D-GL_RGBA16 pass pass
  texwrap-2D-GL_RGBA16-bordercolor fail fail
  texwrap-2D-GL_RGBA2 pass pass
  texwrap-2D-GL_RGBA2-bordercolor fail fail
  texwrap-2D-GL_RGBA4 pass pass
  texwrap-2D-GL_RGBA4-bordercolor fail fail
  texwrap-2D-GL_RGBA8 pass pass
  texwrap-2D-GL_RGBA8-bordercolor fail fail
  texwrap-2D-proj pass pass
  texwrap-2D-proj-bordercolor fail fail
  !OpenGL 1.2 2/4 2/4
  texwrap-3D pass pass
  texwrap-3D-bordercolor fail fail
  texwrap-3D-proj pass pass
  texwrap-3D-proj-bordercolor fail fail
  !OpenGL 2.0 40/46 40/46
  clip-flag-behavior pass pass
  getattriblocation-conventional pass pass
  texwrap-1D-npot pass pass
  texwrap-1D-npot-bordercolor fail fail
  texwrap-1D-npot-proj pass pass
  texwrap-1D-npot-proj-bordercolor fail fail
  texwrap-2D-npot pass pass
  texwrap-2D-npot-bordercolor fail fail
  texwrap-2D-npot-proj pass pass
  texwrap-2D-npot-proj-bordercolor fail fail
  texwrap-3D-npot pass pass
  texwrap-3D-npot-bordercolor fail fail
  texwrap-3D-npot-proj pass pass
  texwrap-3D-npot-proj-bordercolor fail fail
  vertex-program-two-side pass pass
  vertex-program-two-side back pass pass
  vertex-program-two-side back back2 pass pass
  vertex-program-two-side back front2 pass pass
  vertex-program-two-side back front2 back2 pass pass
  vertex-program-two-side back2 pass pass
  vertex-program-two-side enabled pass pass
  vertex-program-two-side enabled back pass pass
  vertex-program-two-side enabled back back2 pass pass
  vertex-program-two-side enabled back front2 pass pass
  vertex-program-two-side enabled back front2 back2 pass pass
  vertex-program-two-side enabled back2 pass pass
  vertex-program-two-side enabled front pass pass
  vertex-program-two-side enabled front back pass pass
  vertex-program-two-side enabled front back back2 pass pass
  vertex-program-two-side enabled front back front2 pass pass
  vertex-program-two-side enabled front back front2 back2 pass pass
  vertex-program-two-side enabled front back2 pass pass
  vertex-program-two-side enabled front front2 pass pass
  vertex-program-two-side enabled front front2 back2 pass pass
  vertex-program-two-side enabled front2 pass pass
  vertex-program-two-side enabled front2 back2 pass pass
  vertex-program-two-side front pass pass
  vertex-program-two-side front back pass pass
  vertex-program-two-side front back back2 pass pass
  vertex-program-two-side front back front2 pass pass
  vertex-program-two-side front back front2 back2 pass pass
  vertex-program-two-side front back2 pass pass
  vertex-program-two-side front front2 pass pass
  vertex-program-two-side front front2 back2 pass pass
  vertex-program-two-side front2 pass pass
  vertex-program-two-side front2 back2 pass pass
  !OpenGL 2.1 1/1 1/1
  minmax pass pass
  !OpenGL 3.0 0/0 0/0
  bindfragdata-invalid-parameters skip skip
  bindfragdata-link-error skip skip
  bindfragdata-nonexistent-variable skip skip
  clearbuffer-depth skip skip
  clearbuffer-depth-stencil skip skip
  clearbuffer-display-lists skip skip
  clearbuffer-invalid-buffer skip skip
  clearbuffer-invalid-drawbuffer skip skip
  clearbuffer-mixed-format skip skip
  clearbuffer-stencil skip skip
  getfragdatalocation skip skip
  gl-3.0-required-renderbuffer-attachment-formats skip skip
  gl-3.0-required-sized-texture-formats skip skip
  gl-3.0-required-texture-attachment-formats skip skip
  minmax skip skip
  3DFX_texture_compression_FXT1 1/1 1/1
  compressedteximage GL_COMPRESSED_RGBA_FXT1_3DFX skip skip
  compressedteximage GL_COMPRESSED_RGB_FXT1_3DFX skip skip
  fbo-generatemipmap-formats skip skip
  invalid formats pass pass
  AMD_conservative_depth 0/0 0/0
  glsl-1.30 0/0 0/0
  compiler 0/0 0/0
  depth-any-01.frag skip skip
  depth-greater-01.frag skip skip
  depth-less-01.frag skip skip
  depth-unchanged-01.frag skip skip
  invalid-layout-01.frag skip skip
  late-redeclaration-01.frag skip skip
  no-layout-01.frag skip skip
  no-redeclaration-01.frag skip skip
  no-redeclaration-01.vert skip skip
  vs-redeclaration-01.vert skip skip
  preprocessor 0/0 0/0
  feature-macro.frag skip skip
  feature-macro.vert skip skip
  AMD_seamless_cubemap_per_texture 0/0 0/0
  amd_seamless_cubemap_per_texture skip skip
  AMD_shader_stencil_export 1/1 1/1
  arb-undefined.frag pass pass
  ARB_ES2_compatibility 10/10 10/10
  FBO blit from missing attachment (ES2 completeness rules) pass pass
  FBO blit to missing attachment (ES2 completeness rules) pass pass
  arb_es2_compatibility-depthrangef pass pass
  arb_es2_compatibility-drawbuffers pass pass
  arb_es2_compatibility-fixed-type pass pass
  arb_es2_compatibility-getshaderprecisionformat pass pass
  arb_es2_compatibility-maxvectors pass pass
  arb_es2_compatibility-releaseshadercompiler pass pass
  arb_es2_compatibility-shadercompiler pass pass
  fbo-missing-attachment-clear pass pass
  ARB_color_buffer_float 21/21 21/21
  GL_RGBA16F-clear skip skip
  GL_RGBA16F-drawpixels skip skip
  GL_RGBA16F-getteximage skip skip
  GL_RGBA16F-probepixel skip skip
  GL_RGBA16F-queries skip skip
  GL_RGBA16F-readpixels skip skip
  GL_RGBA16F-render skip skip
  GL_RGBA16F-render-fog skip skip
  GL_RGBA16F-render-sanity skip skip
  GL_RGBA16F-render-sanity-fog skip skip
  GL_RGBA32F-clear skip skip
  GL_RGBA32F-drawpixels skip skip
  GL_RGBA32F-getteximage skip skip
  GL_RGBA32F-probepixel skip skip
  GL_RGBA32F-queries skip skip
  GL_RGBA32F-readpixels skip skip
  GL_RGBA32F-render skip skip
  GL_RGBA32F-render-fog skip skip
  GL_RGBA32F-render-sanity skip skip
  GL_RGBA32F-render-sanity-fog skip skip
  GL_RGBA8-clear pass pass
  GL_RGBA8-drawpixels pass pass
  GL_RGBA8-getteximage pass pass
  GL_RGBA8-probepixel pass pass
  GL_RGBA8-queries pass pass
  GL_RGBA8-readpixels pass pass
  GL_RGBA8-render pass pass
  GL_RGBA8-render-fog pass pass
  GL_RGBA8-render-sanity pass pass
  GL_RGBA8-render-sanity-fog pass pass
  GL_RGBA8_SNORM-clear pass pass
  GL_RGBA8_SNORM-drawpixels pass pass
  GL_RGBA8_SNORM-getteximage pass pass
  GL_RGBA8_SNORM-probepixel pass pass
  GL_RGBA8_SNORM-queries pass pass
  GL_RGBA8_SNORM-readpixels pass pass
  GL_RGBA8_SNORM-render pass pass
  GL_RGBA8_SNORM-render-fog pass pass
  GL_RGBA8_SNORM-render-sanity pass pass
  GL_RGBA8_SNORM-render-sanity-fog pass pass
  mixed-mrt pass pass
  ARB_copy_buffer 2/2 2/2
  copy_buffer_coherency pass pass
  copybuffersubdata pass pass
  ARB_depth_buffer_float 25/32 26/32
  fbo-clear-formats fail pass
  fbo-depth-GL_DEPTH32F_STENCIL8-blit pass pass
  fbo-depth-GL_DEPTH32F_STENCIL8-clear pass pass
  fbo-depth-GL_DEPTH32F_STENCIL8-copypixels pass pass
  fbo-depth-GL_DEPTH32F_STENCIL8-drawpixels pass pass
  fbo-depth-GL_DEPTH32F_STENCIL8-readpixels pass pass
  fbo-depth-GL_DEPTH32F_STENCIL8-tex1d pass pass
  fbo-depth-GL_DEPTH_COMPONENT32F-blit pass pass
  fbo-depth-GL_DEPTH_COMPONENT32F-clear pass pass
  fbo-depth-GL_DEPTH_COMPONENT32F-copypixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT32F-drawpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT32F-readpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT32F-tex1d pass pass
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-blit fail fail
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-clear pass pass
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-copypixels pass pass
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-drawpixels-24_8 fail fail
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-drawpixels-32F_24_8_REV fail fail
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-drawpixels-FLOAT-and-USHORT pass pass
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-readpixels-24_8 pass pass
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-readpixels-32F_24_8_REV pass pass
  fbo-depthstencil-GL_DEPTH32F_STENCIL8-readpixels-FLOAT-and-USHORT pass pass
  fbo-generatemipmap-formats fail fail
  fbo-stencil-GL_DEPTH32F_STENCIL8-blit fail fail
  fbo-stencil-GL_DEPTH32F_STENCIL8-clear pass pass
  fbo-stencil-GL_DEPTH32F_STENCIL8-copypixels fail fail
  fbo-stencil-GL_DEPTH32F_STENCIL8-drawpixels pass pass
  fbo-stencil-GL_DEPTH32F_STENCIL8-readpixels pass pass
  texwrap-2D-GL_DEPTH32F_STENCIL8 pass pass
  texwrap-2D-GL_DEPTH32F_STENCIL8-bordercolor pass pass
  texwrap-2D-GL_DEPTH_COMPONENT32F pass pass
  texwrap-2D-GL_DEPTH_COMPONENT32F-bordercolor pass pass
  ARB_depth_texture 24/26 26/26
  fbo-clear-formats fail pass
  fbo-depth-GL_DEPTH_COMPONENT16-blit pass pass
  fbo-depth-GL_DEPTH_COMPONENT16-clear pass pass
  fbo-depth-GL_DEPTH_COMPONENT16-copypixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT16-drawpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT16-readpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT16-tex1d pass pass
  fbo-depth-GL_DEPTH_COMPONENT24-blit pass pass
  fbo-depth-GL_DEPTH_COMPONENT24-clear pass pass
  fbo-depth-GL_DEPTH_COMPONENT24-copypixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT24-drawpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT24-readpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT24-tex1d pass pass
  fbo-depth-GL_DEPTH_COMPONENT32-blit pass pass
  fbo-depth-GL_DEPTH_COMPONENT32-clear pass pass
  fbo-depth-GL_DEPTH_COMPONENT32-copypixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT32-drawpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT32-readpixels pass pass
  fbo-depth-GL_DEPTH_COMPONENT32-tex1d pass pass
  fbo-generatemipmap-formats fail pass
  texwrap-2D-GL_DEPTH_COMPONENT16 pass pass
  texwrap-2D-GL_DEPTH_COMPONENT16-bordercolor pass pass
  texwrap-2D-GL_DEPTH_COMPONENT24 pass pass
  texwrap-2D-GL_DEPTH_COMPONENT24-bordercolor pass pass
  texwrap-2D-GL_DEPTH_COMPONENT32 pass pass
  texwrap-2D-GL_DEPTH_COMPONENT32-bordercolor pass pass
  ARB_draw_buffers 1/1 1/1
  arb_draw_buffers-state_change pass pass
  ARB_draw_elements_base_vertex 5/5 5/5
  draw-elements-base-vertex pass pass
  draw-elements-base-vertex-bounds pass pass
  draw-elements-base-vertex-neg pass pass
  draw-elements-base-vertex-neg-user_varrays pass pass
  draw-elements-base-vertex-user_varrays pass pass
  draw-elements-instanced-base-vertex skip skip
  draw-elements-instanced-base-vertex-user_varrays skip skip
  ARB_draw_instanced 0/0 0/0
  compiler 0/0 0/0
  instanceidarb-disabled.frag skip skip
  instanceidarb-disabled.vert skip skip
  instanceidarb-enabled.frag skip skip
  instanceidarb-enabled.vert skip skip
  draw-non-instanced skip skip
  instance-array-dereference skip skip
  preprocessor 0/0 0/0
  feature-macro-disabled.frag skip skip
  feature-macro-disabled.vert skip skip
  feature-macro-enabled.frag skip skip
  feature-macro-enabled.vert skip skip
  ARB_explicit_attrib_location 85/85 85/85
  1.10 39/39 39/39
  compiler 37/37 37/37
  attribute-01.vert pass pass
  in-01.frag pass pass
  in-01.vert pass pass
  in-02.frag pass pass
  in-02.vert pass pass
  in-03.frag pass pass
  in-04.frag pass pass
  layout-01.frag pass pass
  layout-01.vert pass pass
  layout-02.frag pass pass
  layout-02.vert pass pass
  layout-03.frag pass pass
  layout-03.vert pass pass
  layout-04.frag pass pass
  layout-04.vert pass pass
  layout-05.frag pass pass
  layout-05.vert pass pass
  layout-06.frag pass pass
  layout-06.vert pass pass
  layout-07.frag pass pass
  layout-07.vert pass pass
  layout-08.frag pass pass
  layout-08.vert pass pass
  layout-09.frag pass pass
  layout-09.vert pass pass
  layout-10.frag pass pass
  layout-10.vert pass pass
  layout-11.frag pass pass
  layout-11.vert pass pass
  layout-12.frag skip skip
  layout-13.frag skip skip
  out-01.frag pass pass
  out-01.vert pass pass
  out-02.frag pass pass
  out-02.vert pass pass
  out-03.vert pass pass
  out-04.vert pass pass
  varying-01.frag pass pass
  varying-01.vert pass pass
  preprocessor 2/2 2/2
  define.frag pass pass
  define.vert pass pass
  1.20 41/41 41/41
  compiler 39/39 39/39
  attribute-01.vert pass pass
  in-01.frag pass pass
  in-01.vert pass pass
  in-02.frag pass pass
  in-02.vert pass pass
  in-03.frag pass pass
  in-04.frag pass pass
  in-05.frag pass pass
  layout-01.frag pass pass
  layout-01.vert pass pass
  layout-02.frag pass pass
  layout-02.vert pass pass
  layout-03.frag pass pass
  layout-03.vert pass pass
  layout-04.frag pass pass
  layout-04.vert pass pass
  layout-05.frag pass pass
  layout-05.vert pass pass
  layout-06.frag pass pass
  layout-06.vert pass pass
  layout-07.frag pass pass
  layout-07.vert pass pass
  layout-08.frag pass pass
  layout-08.vert pass pass
  layout-09.frag pass pass
  layout-09.vert pass pass
  layout-10.frag pass pass
  layout-10.vert pass pass
  layout-11.frag pass pass
  layout-11.vert pass pass
  layout-12.frag skip skip
  layout-13.frag skip skip
  out-01.frag pass pass
  out-01.vert pass pass
  out-02.frag pass pass
  out-02.vert pass pass
  out-03.vert pass pass
  out-04.vert pass pass
  out-05.vert pass pass
  varying-01.frag pass pass
  varying-01.vert pass pass
  preprocessor 2/2 2/2
  define.frag pass pass
  define.vert pass pass
  1.30 0/0 0/0
  preprocessor 0/0 0/0
  define-130.frag skip skip
  define-130.vert skip skip
  glsl-explicit-location-01 pass pass
  glsl-explicit-location-02 pass pass
  glsl-explicit-location-03 pass pass
  glsl-explicit-location-04 pass pass
  glsl-explicit-location-05 pass pass
  ARB_fragment_program 4/4 4/4
  dph pass pass
  kil-swizzle pass pass
  lrp_sat pass pass
  minmax pass pass
  ARB_fragment_program_shadow 1/1 1/1
  masked pass pass
  ARB_framebuffer_object 2/2 2/2
  same-attachment-glFramebufferRenderbuffer-GL_DEPTH_STENCIL_ATTACHMENT pass pass
  same-attachment-glFramebufferTexture2D-GL_DEPTH_STENCIL_ATTACHMENT pass pass
  ARB_instanced_arrays 1/1 1/1
  instanced_arrays pass pass
  ARB_map_buffer_range 2/2 2/2
  map_buffer_range_error_check pass pass
  map_buffer_range_test pass pass
  ARB_robustness 1/1 1/1
  arb_robustness_client-mem-bounds pass pass
  ARB_sampler_objects 1/1 1/1
  sampler-objects pass pass
  ARB_seamless_cube_map 0/1 1/1
  arb_seamless_cubemap fail pass
  ARB_shader_objects 5/5 5/5
  bindattriblocation-scratch-name pass pass
  clear-with-deleted pass pass
  delete-repeat pass pass
  getuniform pass pass
  getuniformlocation-array-of-struct-of-array pass pass
  ARB_shader_stencil_export 1/1 1/1
  amd-undefined.frag pass pass
  ARB_shader_texture_lod 61/61 61/61
  compiler 47/47 47/47
  tex_grad-01.frag pass pass
  tex_grad-02.frag pass pass
  tex_grad-03.frag pass pass
  tex_grad-04.frag pass pass
  tex_grad-05.frag pass pass
  tex_grad-06.frag pass pass
  tex_grad-07.frag pass pass
  tex_grad-08.frag pass pass
  tex_grad-09.frag pass pass
  tex_grad-10.frag pass pass
  tex_grad-11.frag pass pass
  tex_grad-12.frag pass pass
  tex_grad-13.frag pass pass
  tex_grad-14.frag pass pass
  tex_grad-15.frag pass pass
  tex_grad-16.frag pass pass
  tex_grad-17.frag pass pass
  tex_grad-18.vert pass pass
  tex_grad-19.vert pass pass
  tex_grad-20.vert pass pass
  tex_grad-21.vert pass pass
  tex_grad-22.vert pass pass
  tex_grad-23.vert pass pass
  tex_grad-24.vert pass pass
  tex_grad-25.vert pass pass
  tex_grad-26.vert pass pass
  tex_grad-27.vert pass pass
  tex_grad-28.vert pass pass
  tex_grad-29.vert pass pass
  tex_grad-30.vert pass pass
  tex_grad-31.vert pass pass
  tex_grad-32.vert pass pass
  tex_grad-33.vert pass pass
  tex_grad-34.vert pass pass
  tex_lod-01.frag pass pass
  tex_lod-02.frag pass pass
  tex_lod-03.frag pass pass
  tex_lod-04.frag pass pass
  tex_lod-05.frag pass pass
  tex_lod-06.frag pass pass
  tex_lod-07.frag pass pass
  tex_lod-08.frag pass pass
  tex_lod-09.frag pass pass
  tex_lod-10.frag pass pass
  tex_lod-11.frag pass pass
  tex_lod-12.frag pass pass
  tex_lod-13.frag pass pass
  execution 14/14 14/14
  arb_shader_texture_lod-texgrad pass pass
  glsl-fs-shadow2DGradARB-01 pass pass
  glsl-fs-shadow2DGradARB-02 pass pass
  glsl-fs-shadow2DGradARB-03 pass pass
  glsl-fs-shadow2DGradARB-04 pass pass
  glsl-fs-shadow2DGradARB-05 pass pass
  glsl-fs-shadow2DGradARB-06 pass pass
  glsl-fs-shadow2DGradARB-07 pass pass
  glsl-fs-shadow2DGradARB-08 pass pass
  glsl-fs-shadow2DGradARB-09 pass pass
  glsl-fs-shadow2DGradARB-cumulative pass pass
  tex-miplevel-selection-texture2DLod pass pass
  tex-miplevel-selection-texture2DLod-lod pass pass
  tex-miplevel-selection-texture2DLod-lod-bias pass pass
  ARB_texture_compression 11/15 11/15
  GL_TEXTURE_INTERNAL_FORMAT query pass pass
  fbo-generatemipmap-formats fail fail
  texwrap-2D-GL_COMPRESSED_ALPHA pass pass
  texwrap-2D-GL_COMPRESSED_ALPHA-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_INTENSITY pass pass
  texwrap-2D-GL_COMPRESSED_INTENSITY-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_ALPHA pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_ALPHA-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_RGB pass pass
  texwrap-2D-GL_COMPRESSED_RGB-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_RGBA pass pass
  texwrap-2D-GL_COMPRESSED_RGBA-bordercolor fail fail
  unknown formats fail fail
  ARB_texture_compression_bptc 1/1 1/1
  invalid formats pass pass
  ARB_texture_float 0/0 0/0
  arb_texture_float-texture-float-formats skip skip
  fbo-alphatest-formats skip skip
  fbo-blending-formats skip skip
  fbo-clear-formats skip skip
  fbo-generatemipmap-formats skip skip
  texwrap-2D-GL_ALPHA16F skip skip
  texwrap-2D-GL_ALPHA16F-bordercolor skip skip
  texwrap-2D-GL_ALPHA32F skip skip
  texwrap-2D-GL_ALPHA32F-bordercolor skip skip
  texwrap-2D-GL_INTENSITY16F skip skip
  texwrap-2D-GL_INTENSITY16F-bordercolor skip skip
  texwrap-2D-GL_INTENSITY32F skip skip
  texwrap-2D-GL_INTENSITY32F-bordercolor skip skip
  texwrap-2D-GL_LUMINANCE16F skip skip
  texwrap-2D-GL_LUMINANCE16F-bordercolor skip skip
  texwrap-2D-GL_LUMINANCE32F skip skip
  texwrap-2D-GL_LUMINANCE32F-bordercolor skip skip
  texwrap-2D-GL_LUMINANCE_ALPHA16F skip skip
  texwrap-2D-GL_LUMINANCE_ALPHA16F-bordercolor skip skip
  texwrap-2D-GL_LUMINANCE_ALPHA32F skip skip
  texwrap-2D-GL_LUMINANCE_ALPHA32F-bordercolor skip skip
  texwrap-2D-GL_RGB16F skip skip
  texwrap-2D-GL_RGB16F-bordercolor skip skip
  texwrap-2D-GL_RGB32F skip skip
  texwrap-2D-GL_RGB32F-bordercolor skip skip
  texwrap-2D-GL_RGBA16F skip skip
  texwrap-2D-GL_RGBA16F-bordercolor skip skip
  texwrap-2D-GL_RGBA32F skip skip
  texwrap-2D-GL_RGBA32F-bordercolor skip skip
  ARB_texture_rectangle 13/15 13/15
  glsl-fs-shadow2DRect pass pass
  glsl-fs-shadow2DRect-01 pass pass
  glsl-fs-shadow2DRect-02 pass pass
  glsl-fs-shadow2DRect-03 pass pass
  glsl-fs-shadow2DRect-04 pass pass
  glsl-fs-shadow2DRect-05 pass pass
  glsl-fs-shadow2DRect-06 pass pass
  glsl-fs-shadow2DRect-07 pass pass
  glsl-fs-shadow2DRect-08 pass pass
  glsl-fs-shadow2DRect-09 pass pass
  glsl-fs-shadow2DRectProj pass pass
  texwrap-RECT pass pass
  texwrap-RECT-bordercolor fail fail
  texwrap-RECT-proj pass pass
  texwrap-RECT-proj-bordercolor fail fail
  ARB_texture_rg 11/15 11/15
  fbo-alphatest-formats pass pass
  fbo-alphatest-formats-float skip skip
  fbo-blending-formats pass pass
  fbo-blending-formats-float skip skip
  fbo-clear-formats pass pass
  fbo-clear-formats-float skip skip
  fbo-generatemipmap-formats pass pass
  fbo-generatemipmap-formats-float skip skip
  fs-shadow2d-red-01 pass pass
  fs-shadow2d-red-02 pass pass
  fs-shadow2d-red-03 pass pass
  texwrap-2D-GL_R16 pass pass
  texwrap-2D-GL_R16-bordercolor fail fail
  texwrap-2D-GL_R16F skip skip
  texwrap-2D-GL_R16F-bordercolor skip skip
  texwrap-2D-GL_R32F skip skip
  texwrap-2D-GL_R32F-bordercolor skip skip
  texwrap-2D-GL_R8 pass pass
  texwrap-2D-GL_R8-bordercolor fail fail
  texwrap-2D-GL_RG16 pass pass
  texwrap-2D-GL_RG16-bordercolor fail fail
  texwrap-2D-GL_RG16F skip skip
  texwrap-2D-GL_RG16F-bordercolor skip skip
  texwrap-2D-GL_RG32F skip skip
  texwrap-2D-GL_RG32F-bordercolor skip skip
  texwrap-2D-GL_RG8 pass pass
  texwrap-2D-GL_RG8-bordercolor fail fail
  ARB_texture_storage 1/1 1/1
  texture-storage pass pass
  ARB_transform_feedback2 0/0 0/0
  draw-auto skip skip
  ARB_vertex_buffer_object 2/2 2/2
  elements-negative-offset pass pass
  mixed-immediate-and-vbo pass pass
  ARB_vertex_program 4/4 4/4
  clip-plane-transformation arb pass pass
  getenv4d-with-error pass pass
  getlocal4d-with-error pass pass
  minmax pass pass
  ARB_vertex_type_2_10_10_10_rev 1/1 1/1
  draw-vertices-2101010 pass pass
  ATI_draw_buffers 3/3 3/3
  arbfp-no-index pass pass
  arbfp-no-option pass pass
  ati_draw_buffers-arbfp pass pass
  ATI_envmap_bumpmap 0/0 0/0
  ati_envmap_bumpmap-bump skip skip
  ATI_texture_compression_3dc 3/4 3/4
  fbo-generatemipmap-formats fail fail
  invalid formats pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_ALPHA_3DC pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_ALPHA_3DC-bordercolor pass pass
  EXT_fog_coord 1/1 1/1
  ext_fog_coord-modes pass pass
  EXT_framebuffer_object 13/21 13/21
  fbo-generatemipmap-noimage pass pass
  fbo-stencil-GL_STENCIL_INDEX1-blit fail fail
  fbo-stencil-GL_STENCIL_INDEX1-clear pass pass
  fbo-stencil-GL_STENCIL_INDEX1-copypixels fail fail
  fbo-stencil-GL_STENCIL_INDEX1-drawpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX1-readpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX16-blit fail fail
  fbo-stencil-GL_STENCIL_INDEX16-clear pass pass
  fbo-stencil-GL_STENCIL_INDEX16-copypixels fail fail
  fbo-stencil-GL_STENCIL_INDEX16-drawpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX16-readpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX4-blit fail fail
  fbo-stencil-GL_STENCIL_INDEX4-clear pass pass
  fbo-stencil-GL_STENCIL_INDEX4-copypixels fail fail
  fbo-stencil-GL_STENCIL_INDEX4-drawpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX4-readpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX8-blit fail fail
  fbo-stencil-GL_STENCIL_INDEX8-clear pass pass
  fbo-stencil-GL_STENCIL_INDEX8-copypixels fail fail
  fbo-stencil-GL_STENCIL_INDEX8-drawpixels pass pass
  fbo-stencil-GL_STENCIL_INDEX8-readpixels pass pass
  EXT_packed_depth_stencil 18/25 20/25
  fbo-clear-formats fail pass
  fbo-depth-GL_DEPTH24_STENCIL8-blit pass pass
  fbo-depth-GL_DEPTH24_STENCIL8-clear pass pass
  fbo-depth-GL_DEPTH24_STENCIL8-copypixels pass pass
  fbo-depth-GL_DEPTH24_STENCIL8-drawpixels pass pass
  fbo-depth-GL_DEPTH24_STENCIL8-readpixels pass pass
  fbo-depth-GL_DEPTH24_STENCIL8-tex1d pass pass
  fbo-depthstencil-GL_DEPTH24_STENCIL8-blit fail fail
  fbo-depthstencil-GL_DEPTH24_STENCIL8-clear pass pass
  fbo-depthstencil-GL_DEPTH24_STENCIL8-copypixels pass pass
  fbo-depthstencil-GL_DEPTH24_STENCIL8-drawpixels-24_8 fail fail
  fbo-depthstencil-GL_DEPTH24_STENCIL8-drawpixels-32F_24_8_REV fail fail
  fbo-depthstencil-GL_DEPTH24_STENCIL8-drawpixels-FLOAT-and-USHORT pass pass
  fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-24_8 pass pass
  fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-32F_24_8_REV pass pass
  fbo-depthstencil-GL_DEPTH24_STENCIL8-readpixels-FLOAT-and-USHORT pass pass
  fbo-generatemipmap-formats fail pass
  fbo-stencil-GL_DEPTH24_STENCIL8-blit fail fail
  fbo-stencil-GL_DEPTH24_STENCIL8-clear pass pass
  fbo-stencil-GL_DEPTH24_STENCIL8-copypixels fail fail
  fbo-stencil-GL_DEPTH24_STENCIL8-drawpixels pass pass
  fbo-stencil-GL_DEPTH24_STENCIL8-readpixels pass pass
  readpixels-24_8 pass pass
  texwrap-2D-GL_DEPTH24_STENCIL8 pass pass
  texwrap-2D-GL_DEPTH24_STENCIL8-bordercolor pass pass
  EXT_packed_float 6/7 6/7
  fbo-alphatest-formats pass pass
  fbo-blending-formats pass pass
  fbo-clear-formats pass pass
  fbo-generatemipmap-formats pass pass
  getteximage-invalid-format-for-packed-type pass pass
  pack skip skip
  texwrap-2D-GL_R11F_G11F_B10F pass pass
  texwrap-2D-GL_R11F_G11F_B10F-bordercolor fail fail
  EXT_texture_array 22/22 22/22
  fbo-generatemipmap-array pass pass
  glsl-fs-shadow1DArray pass pass
  glsl-fs-shadow1DArray-01 pass pass
  glsl-fs-shadow1DArray-02 pass pass
  glsl-fs-shadow1DArray-03 pass pass
  glsl-fs-shadow1DArray-04 pass pass
  glsl-fs-shadow1DArray-05 pass pass
  glsl-fs-shadow1DArray-06 pass pass
  glsl-fs-shadow1DArray-07 pass pass
  glsl-fs-shadow1DArray-08 pass pass
  glsl-fs-shadow1DArray-09 pass pass
  glsl-fs-shadow1DArray-bias pass pass
  glsl-fs-shadow2DArray pass pass
  glsl-fs-shadow2DArray-01 pass pass
  glsl-fs-shadow2DArray-02 pass pass
  glsl-fs-shadow2DArray-03 pass pass
  glsl-fs-shadow2DArray-04 pass pass
  glsl-fs-shadow2DArray-05 pass pass
  glsl-fs-shadow2DArray-06 pass pass
  glsl-fs-shadow2DArray-07 pass pass
  glsl-fs-shadow2DArray-08 pass pass
  glsl-fs-shadow2DArray-09 pass pass
  EXT_texture_compression_latc 9/11 9/11
  fbo-generatemipmap-formats fail fail
  fbo-generatemipmap-formats-signed fail fail
  invalid formats pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_ALPHA_LATC2-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_LATC1 pass pass
  texwrap-2D-GL_COMPRESSED_LUMINANCE_LATC1-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 pass pass
  texwrap-2D-GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2-bordercolor pass pass
  texwrap-2D-GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 pass pass
  texwrap-2D-GL_COMPRESSED_SIGNED_LUMINANCE_LATC1-bordercolor pass pass
  EXT_texture_compression_rgtc 9/15 9/15
  compressedteximage GL_COMPRESSED_RED_GREEN_RGTC2_EXT pass pass
  compressedteximage GL_COMPRESSED_RED_RGTC1_EXT pass pass
  compressedteximage GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT pass pass
  compressedteximage GL_COMPRESSED_SIGNED_RED_RGTC1_EXT pass pass
  fbo-generatemipmap-formats fail fail
  fbo-generatemipmap-formats-signed fail fail
  invalid formats pass pass
  texwrap-2D-GL_COMPRESSED_RED_RGTC1 pass pass
  texwrap-2D-GL_COMPRESSED_RED_RGTC1-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_RG_RGTC2 pass pass
  texwrap-2D-GL_COMPRESSED_RG_RGTC2-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_SIGNED_RED_RGTC1 pass pass
  texwrap-2D-GL_COMPRESSED_SIGNED_RED_RGTC1-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_SIGNED_RG_RGTC2 pass pass
  texwrap-2D-GL_COMPRESSED_SIGNED_RG_RGTC2-bordercolor fail fail
  EXT_texture_compression_s3tc 13/18 13/18
  compressedteximage GL_COMPRESSED_RGBA_S3TC_DXT1_EXT pass pass
  compressedteximage GL_COMPRESSED_RGBA_S3TC_DXT3_EXT pass pass
  compressedteximage GL_COMPRESSED_RGBA_S3TC_DXT5_EXT pass pass
  compressedteximage GL_COMPRESSED_RGB_S3TC_DXT1_EXT pass pass
  compressedteximage GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT pass pass
  compressedteximage GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT pass pass
  compressedteximage GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT pass pass
  compressedteximage GL_COMPRESSED_SRGB_S3TC_DXT1_EXT pass pass
  fbo-generatemipmap-formats fail fail
  invalid formats pass pass
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT1 pass pass
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT1-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT3 pass pass
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT3-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT5 pass pass
  texwrap-2D-GL_COMPRESSED_RGBA_S3TC_DXT5-bordercolor fail fail
  texwrap-2D-GL_COMPRESSED_RGB_S3TC_DXT1 pass pass
  texwrap-2D-GL_COMPRESSED_RGB_S3TC_DXT1-bordercolor fail fail
  EXT_texture_integer 0/0 0/0
  api-drawpixels skip skip
  api-readpixels skip skip
  api-teximage skip skip
  fbo_integer_precision_clear skip skip
  fbo_integer_readpixels_sint_uint skip skip
  texture_integer_glsl130 skip skip
  EXT_texture_sRGB 3/4 3/4
  fbo-alphatest-formats pass pass
  fbo-generatemipmap-formats pass pass
  fbo-generatemipmap-formats-s3tc fail fail
  invalid formats pass pass
  EXT_texture_shared_exponent 2/3 2/3
  fbo-alphatest-formats skip skip
  fbo-blending-formats skip skip
  fbo-clear-formats skip skip
  fbo-generatemipmap-formats pass pass
  texwrap-2D-GL_RGB9_E5 pass pass
  texwrap-2D-GL_RGB9_E5-bordercolor fail fail
  EXT_texture_snorm 28/36 28/36
  fbo-alphatest-formats pass pass
  fbo-blending-formats pass pass
  fbo-clear-formats pass pass
  fbo-generatemipmap-formats pass pass
  texwrap-2D-GL_ALPHA16_SNORM pass pass
  texwrap-2D-GL_ALPHA16_SNORM-bordercolor pass pass
  texwrap-2D-GL_ALPHA8_SNORM pass pass
  texwrap-2D-GL_ALPHA8_SNORM-bordercolor pass pass
  texwrap-2D-GL_INTENSITY16_SNORM pass pass
  texwrap-2D-GL_INTENSITY16_SNORM-bordercolor pass pass
  texwrap-2D-GL_INTENSITY8_SNORM pass pass
  texwrap-2D-GL_INTENSITY8_SNORM-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE16_ALPHA16_SNORM pass pass
  texwrap-2D-GL_LUMINANCE16_ALPHA16_SNORM-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE16_SNORM pass pass
  texwrap-2D-GL_LUMINANCE16_SNORM-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE8_ALPHA8_SNORM pass pass
  texwrap-2D-GL_LUMINANCE8_ALPHA8_SNORM-bordercolor pass pass
  texwrap-2D-GL_LUMINANCE8_SNORM pass pass
  texwrap-2D-GL_LUMINANCE8_SNORM-bordercolor pass pass
  texwrap-2D-GL_R16_SNORM pass pass
  texwrap-2D-GL_R16_SNORM-bordercolor fail fail
  texwrap-2D-GL_R8_SNORM pass pass
  texwrap-2D-GL_R8_SNORM-bordercolor fail fail
  texwrap-2D-GL_RG16_SNORM pass pass
  texwrap-2D-GL_RG16_SNORM-bordercolor fail fail
  texwrap-2D-GL_RG8_SNORM pass pass
  texwrap-2D-GL_RG8_SNORM-bordercolor fail fail
  texwrap-2D-GL_RGB16_SNORM pass pass
  texwrap-2D-GL_RGB16_SNORM-bordercolor fail fail
  texwrap-2D-GL_RGB8_SNORM pass pass
  texwrap-2D-GL_RGB8_SNORM-bordercolor fail fail
  texwrap-2D-GL_RGBA16_SNORM pass pass
  texwrap-2D-GL_RGBA16_SNORM-bordercolor fail fail
  texwrap-2D-GL_RGBA8_SNORM pass pass
  texwrap-2D-GL_RGBA8_SNORM-bordercolor fail fail
  EXT_timer_query 0/1 0/1
  time-elapsed fail fail
  EXT_transform_feedback 0/0 0/0
  alignment 0 skip skip
  alignment 12 skip skip
  alignment 4 skip skip
  alignment 8 skip skip
  api-errors begin_active skip skip
  api-errors bind_base_active skip skip
  api-errors bind_base_max skip skip
  api-errors bind_offset_active skip skip
  api-errors bind_offset_max skip skip
  api-errors bind_offset_offset_1 skip skip
  api-errors bind_offset_offset_2 skip skip
  api-errors bind_offset_offset_3 skip skip
  api-errors bind_offset_offset_5 skip skip
  api-errors bind_range_active skip skip
  api-errors bind_range_max skip skip
  api-errors bind_range_offset_1 skip skip
  api-errors bind_range_offset_2 skip skip
  api-errors bind_range_offset_3 skip skip
  api-errors bind_range_offset_5 skip skip
  api-errors bind_range_size_0 skip skip
  api-errors bind_range_size_1 skip skip
  api-errors bind_range_size_2 skip skip
  api-errors bind_range_size_3 skip skip
  api-errors bind_range_size_5 skip skip
  api-errors bind_range_size_m4 skip skip
  api-errors end_inactive skip skip
  api-errors interleaved_no_varyings skip skip
  api-errors interleaved_ok_base skip skip
  api-errors interleaved_ok_offset skip skip
  api-errors interleaved_ok_range skip skip
  api-errors interleaved_unbound skip skip
  api-errors link_current_active skip skip
  api-errors link_other_active skip skip
  api-errors no_prog_active skip skip
  api-errors not_a_program skip skip
  api-errors separate_no_varyings skip skip
  api-errors separate_ok_1 skip skip
  api-errors separate_ok_2 skip skip
  api-errors separate_unbound_0_1 skip skip
  api-errors separate_unbound_0_2 skip skip
  api-errors separate_unbound_1_2 skip skip
  api-errors useprog_active skip skip
  builtin-varyings gl_ClipDistance skip skip
  builtin-varyings gl_ClipVertex skip skip
  builtin-varyings gl_Color skip skip
  builtin-varyings gl_FogFragCoord skip skip
  builtin-varyings gl_PointSize skip skip
  builtin-varyings gl_Position skip skip
  builtin-varyings gl_SecondaryColor skip skip
  builtin-varyings gl_TexCoord skip skip
  discard-api skip skip
  discard-bitmap skip skip
  discard-clear skip skip
  discard-copypixels skip skip
  discard-drawarrays skip skip
  discard-drawpixels skip skip
  immediate-reuse skip skip
  interleaved-attribs skip skip
  intervening-read output skip skip
  intervening-read prims_generated skip skip
  intervening-read prims_written skip skip
  order arrays lines skip skip
  order arrays points skip skip
  order arrays triangles skip skip
  order elements lines skip skip
  order elements points skip skip
  order elements triangles skip skip
  output-type float skip skip
  output-type float[2] skip skip
  output-type int skip skip
  output-type int[2] skip skip
  output-type ivec2 skip skip
  output-type ivec2[2] skip skip
  output-type ivec3 skip skip
  output-type ivec3[2] skip skip
  output-type ivec4 skip skip
  output-type ivec4[2] skip skip
  output-type mat2 skip skip
  output-type mat2[2] skip skip
  output-type mat2x3 skip skip
  output-type mat2x3[2] skip skip
  output-type mat2x4 skip skip
  output-type mat2x4[2] skip skip
  output-type mat3 skip skip
  output-type mat3[2] skip skip
  output-type mat3x2 skip skip
  output-type mat3x2[2] skip skip
  output-type mat3x4 skip skip
  output-type mat3x4[2] skip skip
  output-type mat4 skip skip
  output-type mat4[2] skip skip
  output-type mat4x2 skip skip
  output-type mat4x2[2] skip skip
  output-type mat4x3 skip skip
  output-type mat4x3[2] skip skip
  output-type uint skip skip
  output-type uint[2] skip skip
  output-type uvec2 skip skip
  output-type uvec2[2] skip skip
  output-type uvec3 skip skip
  output-type uvec3[2] skip skip
  output-type uvec4 skip skip
  output-type uvec4[2] skip skip
  output-type vec2 skip skip
  output-type vec2[2] skip skip
  output-type vec3 skip skip
  output-type vec3[2] skip skip
  output-type vec4 skip skip
  output-type vec4[2] skip skip
  position-readback-bufferbase skip skip
  position-readback-bufferbase-discard skip skip
  position-readback-bufferoffset skip skip
  position-readback-bufferoffset-discard skip skip
  position-readback-bufferrange skip skip
  position-readback-bufferrange-discard skip skip
  position-render-bufferbase skip skip
  position-render-bufferbase-discard skip skip
  position-render-bufferoffset skip skip
  position-render-bufferoffset-discard skip skip
  position-render-bufferrange skip skip
  position-render-bufferrange-discard skip skip
  query-primitives_generated-bufferbase skip skip
  query-primitives_generated-bufferbase-discard skip skip
  query-primitives_generated-bufferoffset skip skip
  query-primitives_generated-bufferoffset-discard skip skip
  query-primitives_generated-bufferrange skip skip
  query-primitives_generated-bufferrange-discard skip skip
  query-primitives_written-bufferbase skip skip
  query-primitives_written-bufferbase-discard skip skip
  query-primitives_written-bufferoffset skip skip
  query-primitives_written-bufferoffset-discard skip skip
  query-primitives_written-bufferrange skip skip
  query-primitives_written-bufferrange-discard skip skip
  separate-attribs skip skip
  tessellation line_loop flat_first skip skip
  tessellation line_loop flat_last skip skip
  tessellation line_loop monochrome skip skip
  tessellation line_loop smooth skip skip
  tessellation line_strip flat_first skip skip
  tessellation line_strip flat_last skip skip
  tessellation line_strip monochrome skip skip
  tessellation line_strip smooth skip skip
  tessellation lines flat_first skip skip
  tessellation lines flat_last skip skip
  tessellation lines monochrome skip skip
  tessellation lines smooth skip skip
  tessellation points flat_first skip skip
  tessellation points flat_last skip skip
  tessellation points monochrome skip skip
  tessellation points smooth skip skip
  tessellation polygon flat_first skip skip
  tessellation polygon flat_last skip skip
  tessellation polygon monochrome skip skip
  tessellation polygon smooth skip skip
  tessellation polygon wireframe skip skip
  tessellation quad_strip flat_first skip skip
  tessellation quad_strip flat_last skip skip
  tessellation quad_strip monochrome skip skip
  tessellation quad_strip smooth skip skip
  tessellation quad_strip wireframe skip skip
  tessellation quads flat_first skip skip
  tessellation quads flat_last skip skip
  tessellation quads monochrome skip skip
  tessellation quads smooth skip skip
  tessellation quads wireframe skip skip
  tessellation triangle_fan flat_first skip skip
  tessellation triangle_fan flat_last skip skip
  tessellation triangle_fan monochrome skip skip
  tessellation triangle_fan smooth skip skip
  tessellation triangle_fan wireframe skip skip
  tessellation triangle_strip flat_first skip skip
  tessellation triangle_strip flat_last skip skip
  tessellation triangle_strip monochrome skip skip
  tessellation triangle_strip smooth skip skip
  tessellation triangle_strip wireframe skip skip
  tessellation triangles flat_first skip skip
  tessellation triangles flat_last skip skip
  tessellation triangles monochrome skip skip
  tessellation triangles smooth skip skip
  tessellation triangles wireframe skip skip
  NV_conditional_render 12/12 12/12
  begin-while-active pass pass
  begin-zero pass pass
  bitmap pass pass
  blitframebuffer pass pass
  clear pass pass
  copypixels pass pass
  copyteximage pass pass
  copytexsubimage pass pass
  dlist pass pass
  drawpixels pass pass
  generatemipmap pass pass
  vertex_array pass pass
  NV_texture_barrier 1/1 0/1
  blending-in-shader pass fail
  OES_compressed_paletted_texture 1/1 1/1
  invalid formats pass pass
  glsl-1.00 36/36 36/36
  compiler 36/36 36/36
  arithmetic-operators 3/3 3/3
  division-by-zero-01.frag pass pass
  division-by-zero-02.frag pass pass
  modulus-00.frag pass pass
  assignment-operators 3/3 3/3
  assign-array-prohibited.frag pass pass
  assign-array-prohibited.vert pass pass
  modulus-assign-00.frag pass pass
  precision-qualifiers 22/22 22/22
  default-precision-bool-01.frag pass pass
  default-precision-float-01.frag pass pass
  default-precision-int-01.frag pass pass
  default-precision-vec-01.frag pass pass
  precision-bool-01.frag pass pass
  precision-bool-02.frag skip skip
  precision-float-01.frag pass pass
  precision-float-02.frag pass pass
  precision-float-03.frag pass pass
  precision-float-04.frag pass pass
  precision-fs-highp-01.frag pass pass
  precision-fs-highp-02.frag pass pass
  precision-function-param-01.frag pass pass
  precision-global-01.frag pass pass
  precision-int-01.frag pass pass
  precision-int-02.frag pass pass
  precision-int-03.frag pass pass
  precision-literal-const-01.frag pass pass
  precision-literal-const-02.frag pass pass
  precision-local-01.frag pass pass
  precision-struct-01.frag pass pass
  precision-struct-02.frag pass pass
  precision-vs-highp-01.vert pass pass
  qualifiers 4/4 4/4
  fn-inout-array-allowed-cstyle.frag pass pass
  fn-inout-array-allowed-cstyle.vert pass pass
  fn-out-array-allowed-cstyle.frag pass pass
  fn-out-array-allowed-cstyle.vert pass pass
  storage-qualfiers 4/4 4/4
  static-write-attribute-01.vert pass pass
  static-write-attribute-02.vert pass pass
  static-write-varying-01.frag pass pass
  static-write-varying-02.frag pass pass
  glsl-1.10 1406/1436 1406/1436
  api 1/1 1/1
  getactiveattrib 110 pass pass
  compiler 76/79 76/79
  arithmetic-operators 3/3 3/3
  division-by-zero-01.frag pass pass
  division-by-zero-02.frag pass pass
  modulus-00.frag pass pass
  assignment-operators 3/3 3/3
  assign-array-prohibited.frag pass pass
  assign-array-prohibited.vert pass pass
  modulus-assign-00.frag pass pass
  constant-expressions 2/2 2/2
  sampler-array-index-01.frag pass pass
  sampler-array-index-02.frag pass pass
  declarations 6/6 6/6
  bad-array-type-global.frag pass pass
  bad-array-type-global.vert pass pass
  bad-array-type-parameter.frag pass pass
  bad-array-type-parameter.vert pass pass
  bad-array-type-struct-member.frag pass pass
  bad-array-type-struct-member.vert pass pass
  expressions 11/11 11/11
  invalid-equality-01.vert pass pass
  invalid-equality-02.vert pass pass
  invalid-equality-03.vert pass pass
  invalid-equality-04.vert pass pass
  invalid-logic-not-01.vert pass pass
  invalid-logic-not-02.vert pass pass
  invalid-logic-not-03.vert pass pass
  invalid-logic-not-04.vert pass pass
  invalid-logic-not-05.vert pass pass
  invalid-logic-not-06.vert pass pass
  return-01.vert pass pass
  fragment-outputs 0/3 0/3
  write-gl_FragColor-and-gl_FragData-dead.frag fail fail
  write-gl_FragColor-and-gl_FragData.frag fail fail
  write-gl_FragColor-dead-and-gl_FragData.frag fail fail
  qualifiers 11/11 11/11
  centroid-01.vert pass pass
  fn-inout-array-prohibited-cstyle.frag pass pass
  fn-inout-array-prohibited-cstyle.vert pass pass
  fn-out-array-prohibited-cstyle.frag pass pass
  fn-out-array-prohibited-cstyle.vert pass pass
  in-01.vert pass pass
  in-02.vert pass pass
  inout-01.vert pass pass
  invariant-01.vert pass pass
  out-01.vert pass pass
  out-02.vert pass pass
  reserved 3/3 3/3
  double-underscore-01.frag pass pass
  double-underscore-02.frag pass pass
  double-underscore-03.frag pass pass
  samplers 8/8 8/8
  inout-struct.frag pass pass
  inout.frag pass pass
  nonuniform-struct.frag pass pass
  nonuniform.frag pass pass
  out-struct.frag pass pass
  out.frag pass pass
  return-struct.frag pass pass
  return.frag pass pass
  special-characters 4/4 4/4
  digraph-close-bracket.frag pass pass
  digraph-close-bracket.vert pass pass
  digraph-open-bracket.frag pass pass
  digraph-open-bracket.vert pass pass
  storage-qualfiers 23/23 23/23
  static-write-attribute-01.vert pass pass
  static-write-attribute-02.vert pass pass
  static-write-color.frag pass pass
  static-write-color.vert pass pass
  static-write-fog-coord.vert pass pass
  static-write-fog-frag-coord.frag pass pass
  static-write-frag-coord.frag pass pass
  static-write-front-facing.frag pass pass
  static-write-multitexcoord0.vert pass pass
  static-write-multitexcoord1.vert pass pass
  static-write-multitexcoord2.vert pass pass
  static-write-multitexcoord3.vert pass pass
  static-write-multitexcoord4.vert pass pass
  static-write-multitexcoord5.vert pass pass
  static-write-multitexcoord6.vert pass pass
  static-write-multitexcoord7.vert pass pass
  static-write-normal.vert pass pass
  static-write-secondary-color.frag pass pass
  static-write-secondary-color.vert pass pass
  static-write-tex-coord.frag pass pass
  static-write-varying-01.frag pass pass
  static-write-varying-02.frag pass pass
  static-write-vertex.vert pass pass
  texcoord 2/2 2/2
  implicit-access-max.frag pass pass
  implicit-access-max.vert pass pass
  execution 1307/1333 1307/1333
  built-in-functions 920/932 920/932
  fs-abs-float pass pass
  fs-abs-vec2 pass pass
  fs-abs-vec3 pass pass
  fs-abs-vec4 pass pass
  fs-acos-float pass pass
  fs-acos-vec2 pass pass
  fs-acos-vec3 pass pass
  fs-acos-vec4 pass pass
  fs-all-bvec2 pass pass
  fs-all-bvec2-using-if pass pass
  fs-all-bvec3 pass pass
  fs-all-bvec3-using-if pass pass
  fs-all-bvec4 pass pass
  fs-all-bvec4-using-if pass pass
  fs-any-bvec2 pass pass
  fs-any-bvec2-using-if pass pass
  fs-any-bvec3 pass pass
  fs-any-bvec3-using-if pass pass
  fs-any-bvec4 pass pass
  fs-any-bvec4-using-if pass pass
  fs-asin-float pass pass
  fs-asin-vec2 pass pass
  fs-asin-vec3 pass pass
  fs-asin-vec4 pass pass
  fs-atan-float pass pass
  fs-atan-float-float pass pass
  fs-atan-vec2 pass pass
  fs-atan-vec2-vec2 pass pass
  fs-atan-vec3 pass pass
  fs-atan-vec3-vec3 pass pass
  fs-atan-vec4 pass pass
  fs-atan-vec4-vec4 pass pass
  fs-ceil-float pass pass
  fs-ceil-vec2 pass pass
  fs-ceil-vec3 pass pass
  fs-ceil-vec4 pass pass
  fs-clamp-float-float-float pass pass
  fs-clamp-vec2-float-float pass pass
  fs-clamp-vec2-vec2-vec2 pass pass
  fs-clamp-vec3-float-float pass pass
  fs-clamp-vec3-vec3-vec3 pass pass
  fs-clamp-vec4-float-float pass pass
  fs-clamp-vec4-vec4-vec4 pass pass
  fs-cos-float pass pass
  fs-cos-vec2 pass pass
  fs-cos-vec3 pass pass
  fs-cos-vec4 pass pass
  fs-cross-vec3-vec3 pass pass
  fs-degrees-float pass pass
  fs-degrees-vec2 pass pass
  fs-degrees-vec3 pass pass
  fs-degrees-vec4 pass pass
  fs-distance-float-float pass pass
  fs-distance-vec2-vec2 pass pass
  fs-distance-vec3-vec3 pass pass
  fs-distance-vec4-vec4 pass pass
  fs-dot-float-float pass pass
  fs-dot-vec2-vec2 pass pass
  fs-dot-vec3-vec3 pass pass
  fs-dot-vec4-vec4 pass pass
  fs-equal-bvec2-bvec2 pass pass
  fs-equal-bvec3-bvec3 pass pass
  fs-equal-bvec4-bvec4 pass pass
  fs-equal-ivec2-ivec2 pass pass
  fs-equal-ivec3-ivec3 pass pass
  fs-equal-ivec4-ivec4 pass pass
  fs-equal-vec2-vec2 pass pass
  fs-equal-vec3-vec3 pass pass
  fs-equal-vec4-vec4 pass pass
  fs-exp-float pass pass
  fs-exp-vec2 pass pass
  fs-exp-vec3 pass pass
  fs-exp-vec4 pass pass
  fs-exp2-float pass pass
  fs-exp2-vec2 pass pass
  fs-exp2-vec3 pass pass
  fs-exp2-vec4 pass pass
  fs-faceforward-float-float-float pass pass
  fs-faceforward-vec2-vec2-vec2 pass pass
  fs-faceforward-vec3-vec3-vec3 pass pass
  fs-faceforward-vec4-vec4-vec4 pass pass
  fs-floor-float pass pass
  fs-floor-vec2 pass pass
  fs-floor-vec3 pass pass
  fs-floor-vec4 pass pass
  fs-fract-float pass pass
  fs-fract-vec2 pass pass
  fs-fract-vec3 pass pass
  fs-fract-vec4 pass pass
  fs-greaterThan-ivec2-ivec2 pass pass
  fs-greaterThan-ivec3-ivec3 pass pass
  fs-greaterThan-ivec4-ivec4 pass pass
  fs-greaterThan-vec2-vec2 pass pass
  fs-greaterThan-vec3-vec3 pass pass
  fs-greaterThan-vec4-vec4 pass pass
  fs-greaterThanEqual-ivec2-ivec2 pass pass
  fs-greaterThanEqual-ivec3-ivec3 pass pass
  fs-greaterThanEqual-ivec4-ivec4 pass pass
  fs-greaterThanEqual-vec2-vec2 pass pass
  fs-greaterThanEqual-vec3-vec3 pass pass
  fs-greaterThanEqual-vec4-vec4 pass pass
  fs-inversesqrt-float pass pass
  fs-inversesqrt-vec2 pass pass
  fs-inversesqrt-vec3 pass pass
  fs-inversesqrt-vec4 pass pass
  fs-length-float pass pass
  fs-length-vec2 pass pass
  fs-length-vec3 pass pass
  fs-length-vec4 pass pass
  fs-lessThan-ivec2-ivec2 pass pass
  fs-lessThan-ivec3-ivec3 pass pass
  fs-lessThan-ivec4-ivec4 pass pass
  fs-lessThan-vec2-vec2 pass pass
  fs-lessThan-vec3-vec3 pass pass
  fs-lessThan-vec4-vec4 pass pass
  fs-lessThanEqual-ivec2-ivec2 pass pass
  fs-lessThanEqual-ivec3-ivec3 pass pass
  fs-lessThanEqual-ivec4-ivec4 pass pass
  fs-lessThanEqual-vec2-vec2 pass pass
  fs-lessThanEqual-vec3-vec3 pass pass
  fs-lessThanEqual-vec4-vec4 pass pass
  fs-log-float pass pass
  fs-log-vec2 pass pass
  fs-log-vec3 pass pass
  fs-log-vec4 pass pass
  fs-log2-float pass pass
  fs-log2-vec2 pass pass
  fs-log2-vec3 pass pass
  fs-log2-vec4 pass pass
  fs-matrixCompMult-mat2-mat2 pass pass
  fs-matrixCompMult-mat3-mat3 pass pass
  fs-matrixCompMult-mat4-mat4 pass pass
  fs-max-float-float pass pass
  fs-max-vec2-float pass pass
  fs-max-vec2-vec2 pass pass
  fs-max-vec3-float pass pass
  fs-max-vec3-vec3 pass pass
  fs-max-vec4-float pass pass
  fs-max-vec4-vec4 pass pass
  fs-min-float-float pass pass
  fs-min-vec2-float pass pass
  fs-min-vec2-vec2 pass pass
  fs-min-vec3-float pass pass
  fs-min-vec3-vec3 pass pass
  fs-min-vec4-float pass pass
  fs-min-vec4-vec4 pass pass
  fs-mix-float-float-float pass pass
  fs-mix-vec2-vec2-float pass pass
  fs-mix-vec2-vec2-vec2 pass pass
  fs-mix-vec3-vec3-float pass pass
  fs-mix-vec3-vec3-vec3 pass pass
  fs-mix-vec4-vec4-float pass pass
  fs-mix-vec4-vec4-vec4 pass pass
  fs-mod-float-float pass pass
  fs-mod-vec2-float pass pass
  fs-mod-vec2-vec2 pass pass
  fs-mod-vec3-float pass pass
  fs-mod-vec3-vec3 pass pass
  fs-mod-vec4-float pass pass
  fs-mod-vec4-vec4 pass pass
  fs-normalize-float pass pass
  fs-normalize-vec2 pass pass
  fs-normalize-vec3 pass pass
  fs-normalize-vec4 pass pass
  fs-not-bvec2 pass pass
  fs-not-bvec3 pass pass
  fs-not-bvec4 pass pass
  fs-notEqual-bvec2-bvec2 pass pass
  fs-notEqual-bvec3-bvec3 pass pass
  fs-notEqual-bvec4-bvec4 pass pass
  fs-notEqual-ivec2-ivec2 pass pass
  fs-notEqual-ivec3-ivec3 pass pass
  fs-notEqual-ivec4-ivec4 pass pass
  fs-notEqual-vec2-vec2 pass pass
  fs-notEqual-vec3-vec3 pass pass
  fs-notEqual-vec4-vec4 pass pass
  fs-op-add-float-float pass pass
  fs-op-add-float-mat2 pass pass
  fs-op-add-float-mat3 pass pass
  fs-op-add-float-mat4 pass pass
  fs-op-add-float-vec2 pass pass
  fs-op-add-float-vec3 pass pass
  fs-op-add-float-vec4 pass pass
  fs-op-add-int-int pass pass
  fs-op-add-int-ivec2 pass pass
  fs-op-add-int-ivec3 pass pass
  fs-op-add-int-ivec4 pass pass
  fs-op-add-ivec2-int pass pass
  fs-op-add-ivec2-ivec2 pass pass
  fs-op-add-ivec3-int pass pass
  fs-op-add-ivec3-ivec3 pass pass
  fs-op-add-ivec4-int pass pass
  fs-op-add-ivec4-ivec4 pass pass
  fs-op-add-mat2-float pass pass
  fs-op-add-mat2-mat2 pass pass
  fs-op-add-mat3-float pass pass
  fs-op-add-mat3-mat3 pass pass
  fs-op-add-mat4-float pass pass
  fs-op-add-mat4-mat4 pass pass
  fs-op-add-vec2-float pass pass
  fs-op-add-vec2-vec2 pass pass
  fs-op-add-vec3-float pass pass
  fs-op-add-vec3-vec3 pass pass
  fs-op-add-vec4-float pass pass
  fs-op-add-vec4-vec4 pass pass
  fs-op-and-bool-bool pass pass
  fs-op-and-bool-bool-using-if pass pass
  fs-op-div-float-float pass pass
  fs-op-div-float-mat2 pass pass
  fs-op-div-float-mat3 pass pass
  fs-op-div-float-mat4 pass pass
  fs-op-div-float-vec2 pass pass
  fs-op-div-float-vec3 pass pass
  fs-op-div-float-vec4 pass pass
  fs-op-div-int-int fail fail
  fs-op-div-int-ivec2 pass pass
  fs-op-div-int-ivec3 pass pass
  fs-op-div-int-ivec4 fail fail
  fs-op-div-ivec2-int pass pass
  fs-op-div-ivec2-ivec2 pass pass
  fs-op-div-ivec3-int fail fail
  fs-op-div-ivec3-ivec3 fail fail
  fs-op-div-ivec4-int fail fail
  fs-op-div-ivec4-ivec4 fail fail
  fs-op-div-mat2-float pass pass
  fs-op-div-mat2-mat2 pass pass
  fs-op-div-mat3-float pass pass
  fs-op-div-mat3-mat3 pass pass
  fs-op-div-mat4-float pass pass
  fs-op-div-mat4-mat4 pass pass
  fs-op-div-vec2-float pass pass
  fs-op-div-vec2-vec2 pass pass
  fs-op-div-vec3-float pass pass
  fs-op-div-vec3-vec3 pass pass
  fs-op-div-vec4-float pass pass
  fs-op-div-vec4-vec4 pass pass
  fs-op-eq-bool-bool pass pass
  fs-op-eq-bool-bool-using-if pass pass
  fs-op-eq-bvec2-bvec2 pass pass
  fs-op-eq-bvec2-bvec2-using-if pass pass
  fs-op-eq-bvec3-bvec3 pass pass
  fs-op-eq-bvec3-bvec3-using-if pass pass
  fs-op-eq-bvec4-bvec4 pass pass
  fs-op-eq-bvec4-bvec4-using-if pass pass
  fs-op-eq-float-float pass pass
  fs-op-eq-float-float-using-if pass pass
  fs-op-eq-int-int pass pass
  fs-op-eq-int-int-using-if pass pass
  fs-op-eq-ivec2-ivec2 pass pass
  fs-op-eq-ivec2-ivec2-using-if pass pass
  fs-op-eq-ivec3-ivec3 pass pass
  fs-op-eq-ivec3-ivec3-using-if pass pass
  fs-op-eq-ivec4-ivec4 pass pass
  fs-op-eq-ivec4-ivec4-using-if pass pass
  fs-op-eq-mat2-mat2 pass pass
  fs-op-eq-mat2-mat2-using-if pass pass
  fs-op-eq-mat3-mat3 pass pass
  fs-op-eq-mat3-mat3-using-if pass pass
  fs-op-eq-mat4-mat4 pass pass
  fs-op-eq-mat4-mat4-using-if pass pass
  fs-op-eq-vec2-vec2 pass pass
  fs-op-eq-vec2-vec2-using-if pass pass
  fs-op-eq-vec3-vec3 pass pass
  fs-op-eq-vec3-vec3-using-if pass pass
  fs-op-eq-vec4-vec4 pass pass
  fs-op-eq-vec4-vec4-using-if pass pass
  fs-op-ge-float-float pass pass
  fs-op-ge-float-float-using-if pass pass
  fs-op-ge-int-int pass pass
  fs-op-ge-int-int-using-if pass pass
  fs-op-gt-float-float pass pass
  fs-op-gt-float-float-using-if pass pass
  fs-op-gt-int-int pass pass
  fs-op-gt-int-int-using-if pass pass
  fs-op-le-float-float pass pass
  fs-op-le-float-float-using-if pass pass
  fs-op-le-int-int pass pass
  fs-op-le-int-int-using-if pass pass
  fs-op-lt-float-float pass pass
  fs-op-lt-float-float-using-if pass pass
  fs-op-lt-int-int pass pass
  fs-op-lt-int-int-using-if pass pass
  fs-op-mult-float-float pass pass
  fs-op-mult-float-mat2 pass pass
  fs-op-mult-float-mat3 pass pass
  fs-op-mult-float-mat4 pass pass
  fs-op-mult-float-vec2 pass pass
  fs-op-mult-float-vec3 pass pass
  fs-op-mult-float-vec4 pass pass
  fs-op-mult-int-int pass pass
  fs-op-mult-int-ivec2 pass pass
  fs-op-mult-int-ivec3 pass pass
  fs-op-mult-int-ivec4 pass pass
  fs-op-mult-ivec2-int pass pass
  fs-op-mult-ivec2-ivec2 pass pass
  fs-op-mult-ivec3-int pass pass
  fs-op-mult-ivec3-ivec3 pass pass
  fs-op-mult-ivec4-int pass pass
  fs-op-mult-ivec4-ivec4 pass pass
  fs-op-mult-mat2-float pass pass
  fs-op-mult-mat2-mat2 pass pass
  fs-op-mult-mat2-vec2 pass pass
  fs-op-mult-mat3-float pass pass
  fs-op-mult-mat3-mat3 pass pass
  fs-op-mult-mat3-vec3 pass pass
  fs-op-mult-mat4-float pass pass
  fs-op-mult-mat4-mat4 pass pass
  fs-op-mult-mat4-vec4 pass pass
  fs-op-mult-vec2-float pass pass
  fs-op-mult-vec2-mat2 pass pass
  fs-op-mult-vec2-vec2 pass pass
  fs-op-mult-vec3-float pass pass
  fs-op-mult-vec3-mat3 pass pass
  fs-op-mult-vec3-vec3 pass pass
  fs-op-mult-vec4-float pass pass
  fs-op-mult-vec4-mat4 pass pass
  fs-op-mult-vec4-vec4 pass pass
  fs-op-ne-bool-bool pass pass
  fs-op-ne-bool-bool-using-if pass pass
  fs-op-ne-bvec2-bvec2 pass pass
  fs-op-ne-bvec2-bvec2-using-if pass pass
  fs-op-ne-bvec3-bvec3 pass pass
  fs-op-ne-bvec3-bvec3-using-if pass pass
  fs-op-ne-bvec4-bvec4 pass pass
  fs-op-ne-bvec4-bvec4-using-if pass pass
  fs-op-ne-float-float pass pass
  fs-op-ne-float-float-using-if pass pass
  fs-op-ne-int-int pass pass
  fs-op-ne-int-int-using-if pass pass
  fs-op-ne-ivec2-ivec2 pass pass
  fs-op-ne-ivec2-ivec2-using-if pass pass
  fs-op-ne-ivec3-ivec3 pass pass
  fs-op-ne-ivec3-ivec3-using-if pass pass
  fs-op-ne-ivec4-ivec4 pass pass
  fs-op-ne-ivec4-ivec4-using-if pass pass
  fs-op-ne-mat2-mat2 pass pass
  fs-op-ne-mat2-mat2-using-if pass pass
  fs-op-ne-mat3-mat3 pass pass
  fs-op-ne-mat3-mat3-using-if pass pass
  fs-op-ne-mat4-mat4 pass pass
  fs-op-ne-mat4-mat4-using-if pass pass
  fs-op-ne-vec2-vec2 pass pass
  fs-op-ne-vec2-vec2-using-if pass pass
  fs-op-ne-vec3-vec3 pass pass
  fs-op-ne-vec3-vec3-using-if pass pass
  fs-op-ne-vec4-vec4 pass pass
  fs-op-ne-vec4-vec4-using-if pass pass
  fs-op-neg-float pass pass
  fs-op-neg-int pass pass
  fs-op-neg-ivec2 pass pass
  fs-op-neg-ivec3 pass pass
  fs-op-neg-ivec4 pass pass
  fs-op-neg-mat2 pass pass
  fs-op-neg-mat3 pass pass
  fs-op-neg-mat4 pass pass
  fs-op-neg-vec2 pass pass
  fs-op-neg-vec3 pass pass
  fs-op-neg-vec4 pass pass
  fs-op-not-bool pass pass
  fs-op-not-bool-using-if pass pass
  fs-op-or-bool-bool pass pass
  fs-op-or-bool-bool-using-if pass pass
  fs-op-selection-bool-bool-bool pass pass
  fs-op-selection-bool-bool-bool-using-if pass pass
  fs-op-selection-bool-bvec2-bvec2 pass pass
  fs-op-selection-bool-bvec3-bvec3 pass pass
  fs-op-selection-bool-bvec4-bvec4 pass pass
  fs-op-selection-bool-float-float pass pass
  fs-op-selection-bool-int-int pass pass
  fs-op-selection-bool-ivec2-ivec2 pass pass
  fs-op-selection-bool-ivec3-ivec3 pass pass
  fs-op-selection-bool-ivec4-ivec4 pass pass
  fs-op-selection-bool-mat2-mat2 pass pass
  fs-op-selection-bool-mat3-mat3 pass pass
  fs-op-selection-bool-mat4-mat4 pass pass
  fs-op-selection-bool-vec2-vec2 pass pass
  fs-op-selection-bool-vec3-vec3 pass pass
  fs-op-selection-bool-vec4-vec4 pass pass
  fs-op-sub-float-float pass pass
  fs-op-sub-float-mat2 pass pass
  fs-op-sub-float-mat3 pass pass
  fs-op-sub-float-mat4 pass pass
  fs-op-sub-float-vec2 pass pass
  fs-op-sub-float-vec3 pass pass
  fs-op-sub-float-vec4 pass pass
  fs-op-sub-int-int pass pass
  fs-op-sub-int-ivec2 pass pass
  fs-op-sub-int-ivec3 pass pass
  fs-op-sub-int-ivec4 pass pass
  fs-op-sub-ivec2-int pass pass
  fs-op-sub-ivec2-ivec2 pass pass
  fs-op-sub-ivec3-int pass pass
  fs-op-sub-ivec3-ivec3 pass pass
  fs-op-sub-ivec4-int pass pass
  fs-op-sub-ivec4-ivec4 pass pass
  fs-op-sub-mat2-float pass pass
  fs-op-sub-mat2-mat2 pass pass
  fs-op-sub-mat3-float pass pass
  fs-op-sub-mat3-mat3 pass pass
  fs-op-sub-mat4-float pass pass
  fs-op-sub-mat4-mat4 pass pass
  fs-op-sub-vec2-float pass pass
  fs-op-sub-vec2-vec2 pass pass
  fs-op-sub-vec3-float pass pass
  fs-op-sub-vec3-vec3 pass pass
  fs-op-sub-vec4-float pass pass
  fs-op-sub-vec4-vec4 pass pass
  fs-op-uplus-float pass pass
  fs-op-uplus-int pass pass
  fs-op-uplus-ivec2 pass pass
  fs-op-uplus-ivec3 pass pass
  fs-op-uplus-ivec4 pass pass
  fs-op-uplus-mat2 pass pass
  fs-op-uplus-mat3 pass pass
  fs-op-uplus-mat4 pass pass
  fs-op-uplus-vec2 pass pass
  fs-op-uplus-vec3 pass pass
  fs-op-uplus-vec4 pass pass
  fs-op-xor-bool-bool pass pass
  fs-op-xor-bool-bool-using-if pass pass
  fs-pow-float-float pass pass
  fs-pow-vec2-vec2 pass pass
  fs-pow-vec3-vec3 pass pass
  fs-pow-vec4-vec4 pass pass
  fs-radians-float pass pass
  fs-radians-vec2 pass pass
  fs-radians-vec3 pass pass
  fs-radians-vec4 pass pass
  fs-reflect-float-float pass pass
  fs-reflect-vec2-vec2 pass pass
  fs-reflect-vec3-vec3 pass pass
  fs-reflect-vec4-vec4 pass pass
  fs-refract-float-float-float pass pass
  fs-refract-vec2-vec2-float pass pass
  fs-refract-vec3-vec3-float pass pass
  fs-refract-vec4-vec4-float pass pass
  fs-sign-float pass pass
  fs-sign-vec2 pass pass
  fs-sign-vec3 pass pass
  fs-sign-vec4 pass pass
  fs-sin-float pass pass
  fs-sin-vec2 pass pass
  fs-sin-vec3 pass pass
  fs-sin-vec4 pass pass
  fs-smoothstep-float-float-float pass pass
  fs-smoothstep-float-float-vec2 pass pass
  fs-smoothstep-float-float-vec3 pass pass
  fs-smoothstep-float-float-vec4 pass pass
  fs-smoothstep-vec2-vec2-vec2 pass pass
  fs-smoothstep-vec3-vec3-vec3 pass pass
  fs-smoothstep-vec4-vec4-vec4 pass pass
  fs-sqrt-float pass pass
  fs-sqrt-vec2 pass pass
  fs-sqrt-vec3 pass pass
  fs-sqrt-vec4 pass pass
  fs-step-float-float pass pass
  fs-step-float-vec2 pass pass
  fs-step-float-vec3 pass pass
  fs-step-float-vec4 pass pass
  fs-step-vec2-vec2 pass pass
  fs-step-vec3-vec3 pass pass
  fs-step-vec4-vec4 pass pass
  fs-tan-float pass pass
  fs-tan-vec2 pass pass
  fs-tan-vec3 pass pass
  fs-tan-vec4 pass pass
  vs-abs-float pass pass
  vs-abs-vec2 pass pass
  vs-abs-vec3 pass pass
  vs-abs-vec4 pass pass
  vs-acos-float pass pass
  vs-acos-vec2 pass pass
  vs-acos-vec3 pass pass
  vs-acos-vec4 pass pass
  vs-all-bvec2 pass pass
  vs-all-bvec2-using-if pass pass
  vs-all-bvec3 pass pass
  vs-all-bvec3-using-if pass pass
  vs-all-bvec4 pass pass
  vs-all-bvec4-using-if pass pass
  vs-any-bvec2 pass pass
  vs-any-bvec2-using-if pass pass
  vs-any-bvec3 pass pass
  vs-any-bvec3-using-if pass pass
  vs-any-bvec4 pass pass
  vs-any-bvec4-using-if pass pass
  vs-asin-float pass pass
  vs-asin-vec2 pass pass
  vs-asin-vec3 pass pass
  vs-asin-vec4 pass pass
  vs-atan-float pass pass
  vs-atan-float-float pass pass
  vs-atan-vec2 pass pass
  vs-atan-vec2-vec2 pass pass
  vs-atan-vec3 pass pass
  vs-atan-vec3-vec3 pass pass
  vs-atan-vec4 pass pass
  vs-atan-vec4-vec4 pass pass
  vs-ceil-float pass pass
  vs-ceil-vec2 pass pass
  vs-ceil-vec3 pass pass
  vs-ceil-vec4 pass pass
  vs-clamp-float-float-float pass pass
  vs-clamp-vec2-float-float pass pass
  vs-clamp-vec2-vec2-vec2 pass pass
  vs-clamp-vec3-float-float pass pass
  vs-clamp-vec3-vec3-vec3 pass pass
  vs-clamp-vec4-float-float pass pass
  vs-clamp-vec4-vec4-vec4 pass pass
  vs-cos-float pass pass
  vs-cos-vec2 pass pass
  vs-cos-vec3 pass pass
  vs-cos-vec4 pass pass
  vs-cross-vec3-vec3 pass pass
  vs-degrees-float pass pass
  vs-degrees-vec2 pass pass
  vs-degrees-vec3 pass pass
  vs-degrees-vec4 pass pass
  vs-distance-float-float pass pass
  vs-distance-vec2-vec2 pass pass
  vs-distance-vec3-vec3 pass pass
  vs-distance-vec4-vec4 pass pass
  vs-dot-float-float pass pass
  vs-dot-vec2-vec2 pass pass
  vs-dot-vec3-vec3 pass pass
  vs-dot-vec4-vec4 pass pass
  vs-equal-bvec2-bvec2 pass pass
  vs-equal-bvec3-bvec3 pass pass
  vs-equal-bvec4-bvec4 pass pass
  vs-equal-ivec2-ivec2 pass pass
  vs-equal-ivec3-ivec3 pass pass
  vs-equal-ivec4-ivec4 pass pass
  vs-equal-vec2-vec2 pass pass
  vs-equal-vec3-vec3 pass pass
  vs-equal-vec4-vec4 pass pass
  vs-exp-float pass pass
  vs-exp-vec2 pass pass
  vs-exp-vec3 pass pass
  vs-exp-vec4 pass pass
  vs-exp2-float pass pass
  vs-exp2-vec2 pass pass
  vs-exp2-vec3 pass pass
  vs-exp2-vec4 pass pass
  vs-faceforward-float-float-float pass pass
  vs-faceforward-vec2-vec2-vec2 pass pass
  vs-faceforward-vec3-vec3-vec3 pass pass
  vs-faceforward-vec4-vec4-vec4 pass pass
  vs-floor-float pass pass
  vs-floor-vec2 pass pass
  vs-floor-vec3 pass pass
  vs-floor-vec4 pass pass
  vs-fract-float pass pass
  vs-fract-vec2 pass pass
  vs-fract-vec3 pass pass
  vs-fract-vec4 pass pass
  vs-greaterThan-ivec2-ivec2 pass pass
  vs-greaterThan-ivec3-ivec3 pass pass
  vs-greaterThan-ivec4-ivec4 pass pass
  vs-greaterThan-vec2-vec2 pass pass
  vs-greaterThan-vec3-vec3 pass pass
  vs-greaterThan-vec4-vec4 pass pass
  vs-greaterThanEqual-ivec2-ivec2 pass pass
  vs-greaterThanEqual-ivec3-ivec3 pass pass
  vs-greaterThanEqual-ivec4-ivec4 pass pass
  vs-greaterThanEqual-vec2-vec2 pass pass
  vs-greaterThanEqual-vec3-vec3 pass pass
  vs-greaterThanEqual-vec4-vec4 pass pass
  vs-inversesqrt-float pass pass
  vs-inversesqrt-vec2 pass pass
  vs-inversesqrt-vec3 pass pass
  vs-inversesqrt-vec4 pass pass
  vs-length-float pass pass
  vs-length-vec2 pass pass
  vs-length-vec3 pass pass
  vs-length-vec4 pass pass
  vs-lessThan-ivec2-ivec2 pass pass
  vs-lessThan-ivec3-ivec3 pass pass
  vs-lessThan-ivec4-ivec4 pass pass
  vs-lessThan-vec2-vec2 pass pass
  vs-lessThan-vec3-vec3 pass pass
  vs-lessThan-vec4-vec4 pass pass
  vs-lessThanEqual-ivec2-ivec2 pass pass
  vs-lessThanEqual-ivec3-ivec3 pass pass
  vs-lessThanEqual-ivec4-ivec4 pass pass
  vs-lessThanEqual-vec2-vec2 pass pass
  vs-lessThanEqual-vec3-vec3 pass pass
  vs-lessThanEqual-vec4-vec4 pass pass
  vs-log-float pass pass
  vs-log-vec2 pass pass
  vs-log-vec3 pass pass
  vs-log-vec4 pass pass
  vs-log2-float pass pass
  vs-log2-vec2 pass pass
  vs-log2-vec3 pass pass
  vs-log2-vec4 pass pass
  vs-matrixCompMult-mat2-mat2 pass pass
  vs-matrixCompMult-mat3-mat3 pass pass
  vs-matrixCompMult-mat4-mat4 pass pass
  vs-max-float-float pass pass
  vs-max-vec2-float pass pass
  vs-max-vec2-vec2 pass pass
  vs-max-vec3-float pass pass
  vs-max-vec3-vec3 pass pass
  vs-max-vec4-float pass pass
  vs-max-vec4-vec4 pass pass
  vs-min-float-float pass pass
  vs-min-vec2-float pass pass
  vs-min-vec2-vec2 pass pass
  vs-min-vec3-float pass pass
  vs-min-vec3-vec3 pass pass
  vs-min-vec4-float pass pass
  vs-min-vec4-vec4 pass pass
  vs-mix-float-float-float pass pass
  vs-mix-vec2-vec2-float pass pass
  vs-mix-vec2-vec2-vec2 pass pass
  vs-mix-vec3-vec3-float pass pass
  vs-mix-vec3-vec3-vec3 pass pass
  vs-mix-vec4-vec4-float pass pass
  vs-mix-vec4-vec4-vec4 pass pass
  vs-mod-float-float pass pass
  vs-mod-vec2-float pass pass
  vs-mod-vec2-vec2 pass pass
  vs-mod-vec3-float pass pass
  vs-mod-vec3-vec3 pass pass
  vs-mod-vec4-float pass pass
  vs-mod-vec4-vec4 pass pass
  vs-normalize-float pass pass
  vs-normalize-vec2 pass pass
  vs-normalize-vec3 pass pass
  vs-normalize-vec4 pass pass
  vs-not-bvec2 pass pass
  vs-not-bvec3 pass pass
  vs-not-bvec4 pass pass
  vs-notEqual-bvec2-bvec2 pass pass
  vs-notEqual-bvec3-bvec3 pass pass
  vs-notEqual-bvec4-bvec4 pass pass
  vs-notEqual-ivec2-ivec2 pass pass
  vs-notEqual-ivec3-ivec3 pass pass
  vs-notEqual-ivec4-ivec4 pass pass
  vs-notEqual-vec2-vec2 pass pass
  vs-notEqual-vec3-vec3 pass pass
  vs-notEqual-vec4-vec4 pass pass
  vs-op-add-float-float pass pass
  vs-op-add-float-mat2 pass pass
  vs-op-add-float-mat3 pass pass
  vs-op-add-float-mat4 pass pass
  vs-op-add-float-vec2 pass pass
  vs-op-add-float-vec3 pass pass
  vs-op-add-float-vec4 pass pass
  vs-op-add-int-int pass pass
  vs-op-add-int-ivec2 pass pass
  vs-op-add-int-ivec3 pass pass
  vs-op-add-int-ivec4 pass pass
  vs-op-add-ivec2-int pass pass
  vs-op-add-ivec2-ivec2 pass pass
  vs-op-add-ivec3-int pass pass
  vs-op-add-ivec3-ivec3 pass pass
  vs-op-add-ivec4-int pass pass
  vs-op-add-ivec4-ivec4 pass pass
  vs-op-add-mat2-float pass pass
  vs-op-add-mat2-mat2 pass pass
  vs-op-add-mat3-float pass pass
  vs-op-add-mat3-mat3 pass pass
  vs-op-add-mat4-float pass pass
  vs-op-add-mat4-mat4 pass pass
  vs-op-add-vec2-float pass pass
  vs-op-add-vec2-vec2 pass pass
  vs-op-add-vec3-float pass pass
  vs-op-add-vec3-vec3 pass pass
  vs-op-add-vec4-float pass pass
  vs-op-add-vec4-vec4 pass pass
  vs-op-and-bool-bool pass pass
  vs-op-and-bool-bool-using-if pass pass
  vs-op-div-float-float pass pass
  vs-op-div-float-mat2 pass pass
  vs-op-div-float-mat3 pass pass
  vs-op-div-float-mat4 pass pass
  vs-op-div-float-vec2 pass pass
  vs-op-div-float-vec3 pass pass
  vs-op-div-float-vec4 pass pass
  vs-op-div-int-int fail fail
  vs-op-div-int-ivec2 pass pass
  vs-op-div-int-ivec3 pass pass
  vs-op-div-int-ivec4 fail fail
  vs-op-div-ivec2-int pass pass
  vs-op-div-ivec2-ivec2 pass pass
  vs-op-div-ivec3-int fail fail
  vs-op-div-ivec3-ivec3 fail fail
  vs-op-div-ivec4-int fail fail
  vs-op-div-ivec4-ivec4 fail fail
  vs-op-div-mat2-float pass pass
  vs-op-div-mat2-mat2 pass pass
  vs-op-div-mat3-float pass pass
  vs-op-div-mat3-mat3 pass pass
  vs-op-div-mat4-float pass pass
  vs-op-div-mat4-mat4 pass pass
  vs-op-div-vec2-float pass pass
  vs-op-div-vec2-vec2 pass pass
  vs-op-div-vec3-float pass pass
  vs-op-div-vec3-vec3 pass pass
  vs-op-div-vec4-float pass pass
  vs-op-div-vec4-vec4 pass pass
  vs-op-eq-bool-bool pass pass
  vs-op-eq-bool-bool-using-if pass pass
  vs-op-eq-bvec2-bvec2 pass pass
  vs-op-eq-bvec2-bvec2-using-if pass pass
  vs-op-eq-bvec3-bvec3 pass pass
  vs-op-eq-bvec3-bvec3-using-if pass pass
  vs-op-eq-bvec4-bvec4 pass pass
  vs-op-eq-bvec4-bvec4-using-if pass pass
  vs-op-eq-float-float pass pass
  vs-op-eq-float-float-using-if pass pass
  vs-op-eq-int-int pass pass
  vs-op-eq-int-int-using-if pass pass
  vs-op-eq-ivec2-ivec2 pass pass
  vs-op-eq-ivec2-ivec2-using-if pass pass
  vs-op-eq-ivec3-ivec3 pass pass
  vs-op-eq-ivec3-ivec3-using-if pass pass
  vs-op-eq-ivec4-ivec4 pass pass
  vs-op-eq-ivec4-ivec4-using-if pass pass
  vs-op-eq-mat2-mat2 pass pass
  vs-op-eq-mat2-mat2-using-if pass pass
  vs-op-eq-mat3-mat3 pass pass
  vs-op-eq-mat3-mat3-using-if pass pass
  vs-op-eq-mat4-mat4 pass pass
  vs-op-eq-mat4-mat4-using-if pass pass
  vs-op-eq-vec2-vec2 pass pass
  vs-op-eq-vec2-vec2-using-if pass pass
  vs-op-eq-vec3-vec3 pass pass
  vs-op-eq-vec3-vec3-using-if pass pass
  vs-op-eq-vec4-vec4 pass pass
  vs-op-eq-vec4-vec4-using-if pass pass
  vs-op-ge-float-float pass pass
  vs-op-ge-float-float-using-if pass pass
  vs-op-ge-int-int pass pass
  vs-op-ge-int-int-using-if pass pass
  vs-op-gt-float-float pass pass
  vs-op-gt-float-float-using-if pass pass
  vs-op-gt-int-int pass pass
  vs-op-gt-int-int-using-if pass pass
  vs-op-le-float-float pass pass
  vs-op-le-float-float-using-if pass pass
  vs-op-le-int-int pass pass
  vs-op-le-int-int-using-if pass pass
  vs-op-lt-float-float pass pass
  vs-op-lt-float-float-using-if pass pass
  vs-op-lt-int-int pass pass
  vs-op-lt-int-int-using-if pass pass
  vs-op-mult-float-float pass pass
  vs-op-mult-float-mat2 pass pass
  vs-op-mult-float-mat3 pass pass
  vs-op-mult-float-mat4 pass pass
  vs-op-mult-float-vec2 pass pass
  vs-op-mult-float-vec3 pass pass
  vs-op-mult-float-vec4 pass pass
  vs-op-mult-int-int pass pass
  vs-op-mult-int-ivec2 pass pass
  vs-op-mult-int-ivec3 pass pass
  vs-op-mult-int-ivec4 pass pass
  vs-op-mult-ivec2-int pass pass
  vs-op-mult-ivec2-ivec2 pass pass
  vs-op-mult-ivec3-int pass pass
  vs-op-mult-ivec3-ivec3 pass pass
  vs-op-mult-ivec4-int pass pass
  vs-op-mult-ivec4-ivec4 pass pass
  vs-op-mult-mat2-float pass pass
  vs-op-mult-mat2-mat2 pass pass
  vs-op-mult-mat2-vec2 pass pass
  vs-op-mult-mat3-float pass pass
  vs-op-mult-mat3-mat3 pass pass
  vs-op-mult-mat3-vec3 pass pass
  vs-op-mult-mat4-float pass pass
  vs-op-mult-mat4-mat4 pass pass
  vs-op-mult-mat4-vec4 pass pass
  vs-op-mult-vec2-float pass pass
  vs-op-mult-vec2-mat2 pass pass
  vs-op-mult-vec2-vec2 pass pass
  vs-op-mult-vec3-float pass pass
  vs-op-mult-vec3-mat3 pass pass
  vs-op-mult-vec3-vec3 pass pass
  vs-op-mult-vec4-float pass pass
  vs-op-mult-vec4-mat4 pass pass
  vs-op-mult-vec4-vec4 pass pass
  vs-op-ne-bool-bool pass pass
  vs-op-ne-bool-bool-using-if pass pass
  vs-op-ne-bvec2-bvec2 pass pass
  vs-op-ne-bvec2-bvec2-using-if pass pass
  vs-op-ne-bvec3-bvec3 pass pass
  vs-op-ne-bvec3-bvec3-using-if pass pass
  vs-op-ne-bvec4-bvec4 pass pass
  vs-op-ne-bvec4-bvec4-using-if pass pass
  vs-op-ne-float-float pass pass
  vs-op-ne-float-float-using-if pass pass
  vs-op-ne-int-int pass pass
  vs-op-ne-int-int-using-if pass pass
  vs-op-ne-ivec2-ivec2 pass pass
  vs-op-ne-ivec2-ivec2-using-if pass pass
  vs-op-ne-ivec3-ivec3 pass pass
  vs-op-ne-ivec3-ivec3-using-if pass pass
  vs-op-ne-ivec4-ivec4 pass pass
  vs-op-ne-ivec4-ivec4-using-if pass pass
  vs-op-ne-mat2-mat2 pass pass
  vs-op-ne-mat2-mat2-using-if pass pass
  vs-op-ne-mat3-mat3 pass pass
  vs-op-ne-mat3-mat3-using-if pass pass
  vs-op-ne-mat4-mat4 pass pass
  vs-op-ne-mat4-mat4-using-if pass pass
  vs-op-ne-vec2-vec2 pass pass
  vs-op-ne-vec2-vec2-using-if pass pass
  vs-op-ne-vec3-vec3 pass pass
  vs-op-ne-vec3-vec3-using-if pass pass
  vs-op-ne-vec4-vec4 pass pass
  vs-op-ne-vec4-vec4-using-if pass pass
  vs-op-neg-float pass pass
  vs-op-neg-int pass pass
  vs-op-neg-ivec2 pass pass
  vs-op-neg-ivec3 pass pass
  vs-op-neg-ivec4 pass pass
  vs-op-neg-mat2 pass pass
  vs-op-neg-mat3 pass pass
  vs-op-neg-mat4 pass pass
  vs-op-neg-vec2 pass pass
  vs-op-neg-vec3 pass pass
  vs-op-neg-vec4 pass pass
  vs-op-not-bool pass pass
  vs-op-not-bool-using-if pass pass
  vs-op-or-bool-bool pass pass
  vs-op-or-bool-bool-using-if pass pass
  vs-op-selection-bool-bool-bool pass pass
  vs-op-selection-bool-bool-bool-using-if pass pass
  vs-op-selection-bool-bvec2-bvec2 pass pass
  vs-op-selection-bool-bvec3-bvec3 pass pass
  vs-op-selection-bool-bvec4-bvec4 pass pass
  vs-op-selection-bool-float-float pass pass
  vs-op-selection-bool-int-int pass pass
  vs-op-selection-bool-ivec2-ivec2 pass pass
  vs-op-selection-bool-ivec3-ivec3 pass pass
  vs-op-selection-bool-ivec4-ivec4 pass pass
  vs-op-selection-bool-mat2-mat2 pass pass
  vs-op-selection-bool-mat3-mat3 pass pass
  vs-op-selection-bool-mat4-mat4 pass pass
  vs-op-selection-bool-vec2-vec2 pass pass
  vs-op-selection-bool-vec3-vec3 pass pass
  vs-op-selection-bool-vec4-vec4 pass pass
  vs-op-sub-float-float pass pass
  vs-op-sub-float-mat2 pass pass
  vs-op-sub-float-mat3 pass pass
  vs-op-sub-float-mat4 pass pass
  vs-op-sub-float-vec2 pass pass
  vs-op-sub-float-vec3 pass pass
  vs-op-sub-float-vec4 pass pass
  vs-op-sub-int-int pass pass
  vs-op-sub-int-ivec2 pass pass
  vs-op-sub-int-ivec3 pass pass
  vs-op-sub-int-ivec4 pass pass
  vs-op-sub-ivec2-int pass pass
  vs-op-sub-ivec2-ivec2 pass pass
  vs-op-sub-ivec3-int pass pass
  vs-op-sub-ivec3-ivec3 pass pass
  vs-op-sub-ivec4-int pass pass
  vs-op-sub-ivec4-ivec4 pass pass
  vs-op-sub-mat2-float pass pass
  vs-op-sub-mat2-mat2 pass pass
  vs-op-sub-mat3-float pass pass
  vs-op-sub-mat3-mat3 pass pass
  vs-op-sub-mat4-float pass pass
  vs-op-sub-mat4-mat4 pass pass
  vs-op-sub-vec2-float pass pass
  vs-op-sub-vec2-vec2 pass pass
  vs-op-sub-vec3-float pass pass
  vs-op-sub-vec3-vec3 pass pass
  vs-op-sub-vec4-float pass pass
  vs-op-sub-vec4-vec4 pass pass
  vs-op-uplus-float pass pass
  vs-op-uplus-int pass pass
  vs-op-uplus-ivec2 pass pass
  vs-op-u