02:40 fdobridge: <g​fxstrand> That'd be awesome!
02:58 fdobridge: <!​[NVK Whacker] Echo (she) 🇱🇹> Sending it now in DMs :triangle_nvk:
03:00 fdobridge: <!​[NVK Whacker] Echo (she) 🇱🇹> I'll go to bed now 🛌
21:32 fdobridge: <g​fxstrand> Well, that was exciting...
21:32 fdobridge: <g​fxstrand> Talos kinda started to work. 😅
21:32 fdobridge: <g​fxstrand> And then I got flooded with `fifo: SCHED_ERROR 06`
21:34 fdobridge: <!​[NVK Whacker] Echo (she) 🇱🇹> NVK on pre-Turing is probably a minefield 🐸
21:38 fdobridge: <g​fxstrand> Oh, yeah. Especially on this kernel. 🐸
21:40 fdobridge: <g​fxstrand> Oh, goodie! A fault!
21:40 fdobridge: <g​fxstrand> That looks like a bad shader compile....
21:40 fdobridge: <g​fxstrand> I'm gonna turn off optimizations
22:16 fdobridge: <m​henning> @gfxstrand if it is a shader miscompile, I'd be interested in what's going wrong. I still try to fix codegen sometimes.
22:38 fdobridge: <k​arolherbst🐧🦀> mhhh
22:38 fdobridge: <k​arolherbst🐧🦀> that can kinda happen after recovery failed
22:38 fdobridge: <k​arolherbst🐧🦀> my bet is on MemoryOpt
22:39 fdobridge: <k​arolherbst🐧🦀> it's a broken pass, just not broken enough to cause issues with GL
22:39 fdobridge: <k​arolherbst🐧🦀> @gfxstrand you could check if disabling MemoryOpt fixes it, it's known to cause issues with CL at least
22:50 fdobridge: <m​henning> yeah, memoryopt doesn't check alignments, RA doesn't coalesce split/merge correctly - those two are ones I'm aware of and are not easy fixes
22:51 fdobridge: <m​henning> but every once in a while I find something else going wrong and those are sometimes easier
23:43 fdobridge: <g​fxstrand> How do I just disable that one? Running with OPTIMIZE=1 causes it to segfault. 🤦‍♀️