19:45nvuser: karolherbst: about missing textures problem I mentioned yesterday, should I file this bug on mesa gitlab?
19:46karolherbst: yeah, please do
19:46nvuser: okay will do, just tag it with nouveau?
19:57karolherbst: sure
20:16nvuser: Ah I don't think I can set those labels, but I've posted the issue anyway: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8780
20:33karolherbst: ever figured out what option is causing it? But yeah.. I can dig into it. Mind uploading a save file as well?
20:34nvuser: Sure, I've got a save file too
20:35nvuser: Well with certain options off.. the game only displays black screen
20:35nvuser: i'll check which one displays the 'high graphics version'
20:41nvuser: I've updated the issue with a save file, and a new game-output.txt (some of it was cut off when I pasted last time)
20:44nvuser: It only only occurs with "Rendering quality" on high, otherwise the game only displays a black screen with white text, no animations
20:45nvuser: also, sometimes the game freezes with "not enough memory" displayed on screen. Other times the game just quits to desktop unexpectedly, I don't have an exact way to reproduce but I think with v-sync on this happens. and not sure if it's nouveau/mesa or just the game, but I've never seen this issue before
20:45nvuser: and doesn't just occur when the cutscene plays
20:56nvuser: karolherbst: ok, I just fully updated that issue
21:02nvuser: also in game-output.txt .. legacy-mode: on is only printed when that cutscene is played
21:02nvuser: anyway, thanks, let me know if you need anything else :)