00:55fdobridge: <karolherbst🐧🦀> no reason, besides me prefering hex for whatever reason.
00:55fdobridge: <jekstrand> Ok. I've got a patch to switch it to decimal so that it will still fit in 8 bits once it hits 100
00:56fdobridge: <karolherbst🐧🦀> it already hit 100 afaik... let me check though
00:59fdobridge: <karolherbst🐧🦀> yeah.. the 4090 has 128
00:59fdobridge: <karolherbst🐧🦀> ohhh wait
01:00fdobridge: <karolherbst🐧🦀> you mean the shader model?
01:03fdobridge: <karolherbst🐧🦀> yeah.. there we are at 9.0 now and yeah.. no reason at all 🙂
10:48fdobridge: <🌺 ¿butterflies? 🌸> No no.
10:49fdobridge: <🌺 ¿butterflies? 🌸> there's 90a funny business.
10:49fdobridge: <🌺 ¿butterflies? 🌸> > Target architectures with suffix "a", such as sm_90a, include architecture-accelerated features that are supported on the specified architecture only, hence such targets do not follow the onion layer model.
10:50fdobridge: <🌺 ¿butterflies? 🌸> except the a suffix fun going on
12:07fdobridge: <jekstrand> Yeah, but it's not like we could encode that nicely in hex anyway. We need an extra bit out to somewhere to indicate additional SM features.
20:15Lyude: feels good to be working on nouveau stuff again :)
20:22RSpliet: \o/