15:03 karolherbst: mhhh
15:03 karolherbst: COMBINED_TID:0 is used even though only the first dimension is actually required in the shader :/
15:18 karolherbst: ohh, I forgot that I turned of optimizations
15:37 imirkin: skeggsb: what is "lock vga" supposed to do in the first place? does it prevent writes to the iomem region or something?