19:35 karolherbst: imirkin: I just found a game which when entering fullscreen mode it switches the display in a way, that the disabled one is enabled, and the enabled one is disabled....
19:36 karolherbst: can we agree on that this behaviour is plain stupid in every aspect?
19:36 imirkin_: not sure i understand
19:36 imirkin_: is this predicated on having multiple screens?
19:37 imirkin_: one of which is "off" but connected?
19:38 karolherbst: yeah
19:38 karolherbst: like I have the eDP disabled, and a screen connected through HDMI
19:39 karolherbst: eDP is off, because the laptop lid is closed :)
19:39 karolherbst: (and disabled in xrandr)
19:39 imirkin_: full screen is a tricky problem
19:39 imirkin_: it can get pretty confusing
19:39 karolherbst: imirkin_: ohh and there seems to be 4 offset tg4 support in vc6 :) so nouveau wouldn't be the only one
19:39 imirkin_: is vc5 even out yet? :)
19:41 HdkR: hehe
19:41 karolherbst: dunno anholt wrote it on the ML
19:41 karolherbst: imirkin_: actually there is a vc5 gallium driver :)
19:42 imirkin_: yeah
19:57 karolherbst: imirkin_: "1280x768 17.09*" this is the mode the application even selected/created?
20:00 karolherbst: or it was there all along and it got added
20:01 karolherbst: uhm through the display
20:04 karolherbst: imirkin_: ahh so maybe it isn't the games fault in the end