06:25 BootI386: Hi, I'm currently experiencing a nouveau crash, and for ths time I have a usable TTY, what should I do ?
06:29 hakzsam: BootI386, paste dmesg logs here
06:37 BootI386: hakzsam: Finally it totally freezed, and I needed alt-sys-r, but before I got this : http://hastebin.com/apaleyotut.vhdl
06:45 hakzsam: BootI386, what did you do before it crashes? there is a lot of dmesg errors from Nouveau in your logs
06:51 BootI386: hakzsam: I just launched a 3D program, let it do it's job, and after a while it started to freeze (the whole screen became unresponsive, except the mouse), so I quickly switched to a tty
06:54 hakzsam: BootI386, according to the dmesg errors, your problem could be related to https://bugs.freedesktop.org/show_bug.cgi?id=82843
06:58 BootI386: hakzsam: Perhaps, but for me tye problem appeared a long time after resuming, and I launched this 3D app multiple times before it whole crashes...
06:59 imirkin: tlb flush idle timeout is no good
06:59 imirkin: i don't think anyone's ever figured out why it happens though
07:00 imirkin: the vm gets wedged somehow...
07:00 hakzsam: BootI386, yes, then add nouveau.nofbaccel=1 (as mentioned in the bug report) to the kernel command line and try to reproduce the issue
07:02 hakzsam: imirkin, yeah, I have no ideas why it happens, I'm just trying to help :)
07:07 BootI386: Er... ok, with a lot of "luck" I hope it will happen (the last crash I experienced was months ago)
07:08 hakzsam: very strange issue
11:21 martm: i quite oftenly see abortion leftovers mutter/muble, some sorta jokes and ironic stuff, its human psychology i have faced several years, but some want to show the status against star, a lot of righ men and woman have tried it to also humiliate me, well against star it has shown its mostly not the best of ideas since i have supporters as well
11:22 CptRageToaster: ?
11:22 CptRageToaster: I think you're in the wrong channel
11:26 martm: yeah might be, either way its all cool, conflicts happen but i never felt like i am undefended, and imo airlied is also a nice guy, bye
11:33 BootI386: Uh ?
11:42 CptRageToaster: I think this is why I hang out on IRC
11:50 mwk: CptRageToaster: yeah, known weirdo
11:51 imirkin_: heh, had to check the logs to see what you guys were talking about... long ago on my ignore list
11:51 alexhenrie: hi, does anyone know the codename of the Nvidia A74? it's not listed at https://wiki.freedesktop.org/nouveau/CodeNames/
11:51 imirkin_: alexhenrie: dunno... probably some nv3x? do you know what GL version it reported?
11:53 alexhenrie: imirkin_: I didn't attempt to use it because I didn't know if anyone had interest, but it would be nice to add it to the CodeNames page
11:53 alexhenrie: imirkin_: if I sent you the openGL version, would you be able to tell me what codename it is?
11:54 imirkin_: alexhenrie: not exact codename, but if i knew the GL version + extensions supported, i could tell you a family
11:54 imirkin_: alexhenrie: or if you can provide "lspci" output, that should make it obvious
11:55 alexhenrie: imirkin_: I think it would be worthwhile to figure out the code name and add it to the wiki, but I will have to get back to you when I get the chance to install the card
11:56 imirkin_: alexhenrie: meh, it was one of those apple-only nvidia models
11:56 imirkin_: alexhenrie: the codenames page is hardly meant to be complete
11:57 alexhenrie: imirkin_: ok. so there's no interest in examining this card, not even to determine codename?
11:57 imirkin_: not from me. dunno, maybe others?
11:59 alexhenrie: imirkin_: it doesn't sound like anyone is very excited about it. so...keep up the good work on nouveau, and I'll let you know if I find any other interesting cards :)
13:00 RSpliet: imirkin_: A74 is probably even older
13:00 RSpliet: if the "MX4" is any descriptive in it's name
13:00 imirkin_: RSpliet: oh, didn't see that
13:00 imirkin_: prolly a NV17 or NV18 then
13:01 RSpliet: seems to have been used solely in Macs
13:01 imirkin_: RSpliet: btw, the portal crash should be resolved now
13:01 RSpliet: imirkin_: wow, what happened?
13:01 imirkin_: whompy helped in tracking it down
13:02 imirkin_: what happened was that tobijk sent a patch to fix it but didn't justify the fix enough, so i didn't apply it
13:02 imirkin_: and then a few months later i figured out why that fix was correct :)
13:02 RSpliet: got a link to the patch?
13:02 RSpliet: I'm curious now
13:02 RSpliet: (and sorry I haven't been very supportive recently, ran out of time)
13:02 imirkin_: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ba353935a392d2a43422f1d258456336b40b60ea
13:03 RSpliet: ah right, that one :-)
13:21 pmoreau: Talking about Portal, reminds I need to take some screenshot and make an API trace…
13:22 imirkin_: pmoreau: does it not work anymore? it used to be fine =/
13:22 pmoreau: imirkin_: Only the portals which look weird on the G96
13:22 pmoreau: No crashes
13:22 imirkin_: hrmph
13:22 imirkin_: i blame apple
13:23 pmoreau: :D
13:23 pmoreau: Given the number of issues I had on this laptop, I can't blame you for saying that :)
13:24 pmoreau: But well, mostly something they forgot to include in the VBIOS, no hardware issues so far
13:25 imirkin_: yeah
13:25 imirkin_: well, if you make a trace
13:25 imirkin_: and swear that it doesn't work on a G96, i might plug my G96 back in :)
13:26 pmoreau: ;)
13:27 pmoreau: Let's make a trace and some screenshots first
13:27 pmoreau: Maybe you will directly find the issue and won't have to plug the card in
13:28 pmoreau: But it might take me some time. I'll most likely be running out of time until end of next week.
13:32 imirkin_: yeah that's not likely
13:32 imirkin_: more likely is that i'll repro the issue and have no clue why it's happening
13:35 pmoreau: Maybe not, I trust you for finding it
13:36 imirkin_: btw there was an issue a while ago with nv50 and source games
13:36 imirkin_: but that was fixed like a year ago
13:36 imirkin_: mesa 10.1 or so
13:39 pmoreau: I hadn't try at that time to play on Linux, especially given that I couldn't even use a single card with Nouveau :)
13:39 imirkin_: hehe
13:39 imirkin_: doesn't preclude you from using old software now :p
13:40 pmoreau: In case I want to experience what I couldn't do :)
13:44 imirkin_: pmoreau: commit 0e5bf85651068 :)
13:44 imirkin_: included in mesa 10.1
13:45 imirkin_: [and also killed perf on those games... a later commit added valid range tracking which brought it back up]
13:45 pmoreau: Nostalgia of bugs you never encountered
13:45 pmoreau: Ok
13:48 imirkin_: hehe
13:50 pmoreau: Well, gtg: need to accumulate some sleep before the rush time during next week. I hope to be back on Nouveau after the 17: I want to get that G96 to work! :)
13:51 imirkin_: kk
13:51 pmoreau: 'Night
13:52 tobijk: gn8
13:53 tobijk: imirkin: any tips for me, how to get throught mesa core and st for cull_distance? :D
13:54 imirkin_: tobijk: iirc i had some questions regarding how the extension worked
13:54 imirkin_: do you also have similar questions, or was it just me being an idiot?
13:55 tobijk: were your questions with how they interact with clip panes somehow?
13:55 imirkin_: yes
13:55 imirkin_: e.g. is it legal to set both gl_CullDistance[0] and gl_ClipDistnace[0]
13:55 tobijk: oh we had a talk about that in #dri_devel with someone...dunno who it was
13:56 tobijk: the outcome is that it is legit to do so
13:56 imirkin_: anyways... brian paul wrote the ext
13:56 imirkin_: so you could email him and ask
13:56 imirkin_: for the rest of it... first send piglits
13:56 imirkin_: then send core patches
13:56 imirkin_: shouldn't be difficult to get them accepted i think
13:57 imirkin_: just be clear about what the functionality you're supporting is
13:57 imirkin_: and if possible, i'd REALLY prefer it all get lowered into a single combined gl_ClipAndCullDistnace array
13:57 imirkin_: and an associated bitmask that indicates which is which
13:57 imirkin_: at least that's how nvidia hw works, so i might be biased :)
13:58 tobijk: like we already have prepared it for nvc0 yeah
13:58 imirkin_: both nv50 and nvc0
13:58 tobijk: i have only checked nvc0 for now
13:59 tobijk: but ok :)
14:02 airlied: an array + mask
14:02 tobijk: yeah i got the idea, just having a hard time plumbing me through core and st :)
14:03 imirkin_: airlied: you had some patches too right?
14:03 imirkin_: airlied: perhaps time to flip back to attrib_64bit :p
14:04 tobijk: imirkin_: greped his patches already...and took what i needed
14:04 tobijk: namly lower_cull_dist.cpp
14:05 airlied: imirkin_: I was hoping to see tess land first :-P
14:05 imirkin_: airlied: ouch
14:06 imirkin_: airlied: ok, i guess it can wait another year or three
14:06 imirkin_: airlied: oh btw, check my primconvert/index generator changes for virgl... with that you should probably also turn on quads follow provoking vertex
14:10 tobijk: airlied: when you have time: i split one of your patches: is that allright for you? https://scm.thm.de/gitorious/mesa/mesa/commit/3e4ab9bb687eacdfc8a6b8287f7850170398e2b3
14:18 airlied: tobijk: do what you wish with them :)
14:18 tobijk: ke, thx
15:56 buhman: ooh
15:56 buhman: tessellation is landing?
15:57 imirkin_: i've had a branch that runs heaven for the past year or so :p
15:58 buhman: mergeit!
15:58 imirkin_: hehehe
15:58 airlied: imirkin_: probably as much real world testing as anyone
15:58 airlied: imirkin_: though I suppose Metro Light Redux or whatever would be good to test now
15:58 imirkin_: well, i know of some *glaring* deficiencies in the gallium impl
15:59 imirkin_: as well as the core glsl, although perhaps chris has fixed them by now
15:59 imirkin_: i wish valve would expand their little "free games" program to people like me
15:59 imirkin_: but... wtvr
15:59 airlied: imirkin_: did you ask? :)
15:59 imirkin_: ask who? the universe?
16:00 airlied: valve :)
16:00 imirkin_: everyone@valve.com?
16:00 buhman: I bet valve would stuff games down your throat if they knew it was to implement tessellation in mesa
16:01 tobijk: :D
16:01 airlied: imirkin_: ask chrisf now :)
16:02 imirkin_: lunarg == valve?
16:02 airlied: they would know who to ask
16:02 airlied: since they are writing drivers for them
16:02 imirkin_: buhman: i'm also not implementing tess in mesa
16:03 buhman: erm wat
16:03 imirkin_: chris is the one working on implementing tess in mesa
16:03 buhman: mesa says you are
16:03 imirkin_: i did the gallium and nvc0 bits
16:03 imirkin_: (mostly the gallium bits, the nvc0 support was already like 73% there)
16:03 buhman: http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt#n115 lies
16:04 imirkin_: buhman: yeah, that was a bit generous to put me on there
16:04 buhman: nop
16:04 imirkin_: i've done very little for the core work
16:05 imirkin_: although i've reviewed a ton of it
16:05 buhman: review is basically 99% of the work
16:06 airlied: esp with mesa
16:06 imirkin_: hehe
16:07 imirkin_: that's the one nice thing about the fact that nobody else really works on nouveau in mesa -- i just push without review
16:08 imirkin_: though usually i'll send stuff out anyways
16:32 BigMac: Hi Folks any ETA on when HDMI audio will be added or fixed in NV40
16:32 imirkin_: BigMac: afaik there are no plans for it
16:33 imirkin_: BigMac: if it's something you were interested in doing yourself, we could probably provide some pointers.
16:35 BigMac: Argggg. That's what I figured. Not me I am more of a hardware person not software. OK I will have to dump NV and go back to Nvidia. Yes the video is old but I can't afford replacing the MB since there is no room to put a new videocard in on this HTPC. Thanks anyway
16:35 BigMac: I'm a hardware person not software.