IRC Logs of #dri-devel on irc.freenode.net for 2016-05-28


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06:50 #dri-devel: < Lightkey> if OpenGL ES 3.1 support is mentioned for nvc0 and radeonsi then why not for i965 in the last release?
07:01 #dri-devel: < curro_> Lightkey: i guess because it's not new? :P
07:06 #dri-devel: < Lightkey> read again?
07:12 #dri-devel: < Lightkey> Feb 21 02:55:58 <Lightkey> "glGetBooleani_v - restrict to GLES enums" is still not marked DONE in GL3.txt and I don't see a mention of GLES 3.1 in the 11.2 release notes, an oversight or will support for GLES 3.1 not be included?
07:12 #dri-devel: < Lightkey> never got an answer to that either
07:14 #dri-devel: < Lightkey> curro_: I didn't say you should mention it now, just wondering why it wasn't mentioned in the release notes for 11.2
07:14 #dri-devel: < curro_> Lightkey: ahh, you meant the sentence to be parsed *that* way. no idea why, i guess somebody forgot to add it to the release notes
07:16 #dri-devel: < Lightkey> eh, not like it matters, right?
07:16 #dri-devel: < curro_> nope
07:17 #dri-devel: < curro_> heh, just pushed 77 patches from the i965 simd32 series, put your helmets on!
07:18 #dri-devel: < curro_> so now we're only 25 patches away from GL 4.3 :)
07:18 #dri-devel: < jljusten> curro_: \o/
07:18 #dri-devel: < jljusten> nice work! :)
07:18 #dri-devel: < curro_> thanks :)
07:28 #dri-devel: < curro_> Lightkey: heh, that reminds me, i forgot to update the release notes in the patch that enables GL 4.3 ;)
07:37 #dri-devel: < jljusten> curro_: You want to enable ARB_ES3_1_compatibility? I guess desktop CS was the only thing blocking it for gen8+.
07:53 #dri-devel: < curro_> jljusten: hmm, the extension says it requires GL 4.4?
08:10 #dri-devel: < jljusten> curro_: yeah. we noticed were discussing that in the office. it hasn't stopped some other drivers though. :)
09:50 #dri-devel: < ManDay> Hey, just wondering about another "dependency" of mesa: Vulkan requires "dri drriver i965" and dri driver i965 requires opengl? So effectively vulkan requires opengl?
09:53 #dri-devel: < degasus> ManDay: dri/i965 and the vulkan driver share the shader compiler
09:56 #dri-devel: < ManDay> aye, that makes sense. thanks for the explanation degasus
10:03 #dri-devel: < ManDay> uhm, something is pretty messed up with the configure script
10:03 #dri-devel: < ManDay> when I run "make", it gets stuck in an infinite loop of configuring and autogen'ing o_O
10:04 #dri-devel: < degasus> do you have some files with a timestamp in the future?
10:05 #dri-devel: < ManDay> oh yep
10:05 #dri-devel: < ManDay> it gives that warning :)
10:05 #dri-devel: < ManDay> how'd you know
10:05 #dri-devel: < ManDay> but this happens even after I git reset --hard and git clean -xfd everything and started from scratch
10:06 #dri-devel: < ManDay> ah, probably git does not reset the timestamps
10:06 #dri-devel: < ManDay> thanks :)
10:06 #dri-devel: < ManDay> now it makes
10:17 #dri-devel: < ManDay> intel/vulkan/anv_wsi.c:42 must replace anv_x11_finish_wsi must be replaced by anv_wl_finish_wsi, by the way
10:18 #dri-devel: < ManDay> should I submit a patch or can someome do that?
10:20 #dri-devel: < degasus> jekstrand: ^
11:42 #dri-devel: < Terman> Lightkey: wrt gl es 3.1: did i965 have (working) compute shaders when 11.2 was released? I don't think so.
11:44 #dri-devel: < linkmauve1> Terman, according to https://people.freedesktop.org/~imirkin/glxinfo/glxinfo.html#p=es it did on Broadwell.
11:54 #dri-devel: < Terman> linkmauve1: Ah, right. Then either nobody noticed or nobody cared ;)
16:10 #dri-devel: < Lightkey> Terman: well, I did notice as you can see by my quote but I've given up all hope of proper documentation in this project ;-)
16:27 #dri-devel: < gamax92> hello there, wondering if it's possible to per-application disable dri3 usage, it mostly works fine but some applications such as xscreensaver's modules cause it to flicker garbage heavily
16:28 #dri-devel: < gamax92> Using a radeon card, r600 based
16:39 #dri-devel: < gamax92> I guess I can just give it LIBGL_DRI3_DISABLE=1 when it starts up
17:59 #dri-devel: < imirkin> mareko: don't forget to push https://patchwork.freedesktop.org/patch/89868/ :)
18:14 #dri-devel: < jekstrand> Terman: Compute shaders were definitely working in 11.2 at least for ES.
18:14 #dri-devel: < jekstrand> Terman: No desktop until I finish reviewing curro_'s patches.
18:36 #dri-devel: < imirkin> anyone up for reviewing this st/mesa 1-liner? https://patchwork.freedesktop.org/patch/89612/
19:23 #dri-devel: < mattst88> imirkin: feel free to put my Reviewed-by on it
19:26 #dri-devel: < gamax92> Can dri3 usage be configured in drirc?
 

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