07:26Daanct12: greetings, does anyone know why this happens on mesa when i turn on fog? https://echo.danctnix.org:7269/danct12/fog.mp4 07:29Daanct12: this is code snippet https://echo.danctnix.org:7269/danct12/snippet.txt 07:30Daanct12: doesn't happen with the proprietary driver, and i did check with LIBGL_ALWAYS_SOFTWARE
07:30Daanct12: doesn't happen with the nvidia proprietary driver, and i did check with LIBGL_ALWAYS_SOFTWARE
09:43karolherbst: jenatali: I have "dEQP-VK.glsl.builtin.precision_double.mix.compute.vec3" failing here with the ffma rework: https://gitlab.freedesktop.org/mesa/mesa/-/jobs/98997768 is there any good way to look into this locally? Do we have something like drm-shim for dozen, where I could at least check out what nir it generates?
12:16jenatali: karolherbst: not without windows unfortunately. I'll try to look today
12:29karolherbst: thanks!
15:32jenatali: karolherbst: WARP bug - you can add it as a known failure
15:33jenatali: Pretty sure the version that's currently in CI is before I made it use hardware FMA (when available, i.e. AVX) and I guess the software version's got some bugs in handling around infs/nans/denorms
15:33jenatali: But passes through dzn on real GPU hardware and on an updated WARP. I should try an updated WARP through CI, it's been a couple years...