IRC Logs of #dri-devel on for 2016-12-04

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07:20 #dri-devel: < tarceri> oh wow how has var_counts_against_varying_limit() not tripped any CTS tests
07:20 #dri-devel: < tarceri> * Only fragment shaders will take a varying variable as an input
07:22 #dri-devel: < tarceri> So not only is it no counting varying in almost every stage its not even counting vertex shader outputs against the max limit

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