15:39calico: agd5f: are you there?
15:40calico: I got some new results for the Radeon HD 4650 AGP:
15:41calico: There's is no iommu on that motherboard I'm using (the ASUS A8V). So it might could have caused the issue with the GPU?
15:43calico: When I tried this boot arg "swiotlb=force" I finally got the mouse to render, and then I got very broken rendering until the screen went totally black.
15:43calico: https://www.kernel.org/doc/Documentation/x86/x86_64/boot-options.txt
15:47calico: https://imgur.com/a/p6aduWI
21:37kode54: what is your end goal with that machine?
22:14soreau: tarceri: I found that in texobj.c, delete_textures() followed by create_textures() for the same id and texture target index creates textures many times with the same texObj pointer address.. could this be a reason why it's getting confused? I can't see anything obvious, but then again, what is obvious about mesa :P
22:15soreau: it's like it makes the wrong unit to texture association when binding or something