00:12 mannerov: orbea: could you use pmap on the game pid when it is using that much memory ? Curious to see what it will show
00:22 orbea: just: pmap $pid ?
00:22 orbea: i'll test it in a little bit when I have a chance
03:36 orbea: mannerov: long file http://slackless.raccoons.tech/logs/hat.pmap.xz
03:37 orbea: it uses less ram if I start it again after killing it, but still too much to get into game
03:37 orbea: and even if I got into the game, probably couldn't get into a level...