From a73a57aa12be43d60964c6340e706880bc6d99bc Mon Sep 17 00:00:00 2001
From: Eric Anholt <eric@anholt.net>
Date: Wed, 29 Aug 2012 14:59:43 -0700
Subject: [PATCH] penumbra only

---
 data/scenes/wop_padattic/wop_padatticBB.ani |   46 +--------------------------
 1 file changed, 1 insertion(+), 45 deletions(-)

diff --git a/data/scenes/wop_padattic/wop_padatticBB.ani b/data/scenes/wop_padattic/wop_padatticBB.ani
index 669d6ba..05e07a6 100644
--- a/data/scenes/wop_padattic/wop_padatticBB.ani
+++ b/data/scenes/wop_padattic/wop_padatticBB.ani
@@ -7,13 +7,12 @@ camera = {{-1.331,-14.909,-10.597},1.476,0.046,0.141,1.3,60.2,0.3,90.0}
 light = {{5.956,-14.169,-15.924},1.861,3.171,-0.064,1.0,30.0,1.0,100.0}
 brightness = {3.456000,3.456000,3.456000,3.456000}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 10.150
+duration = 0.000
 
 layer_number = 13
 camera = {{-1.331,-16.585,-10.597},1.531,0.046,0.156,1.3,60.2,0.3,90.0}
 light = {{0.165,-14.850,-8.511},0.196,3.171,-0.114,1.0,60.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 54
 camera = {{28.028,2.418,-8.574},6.046,0.000,-0.941,1.4,39.8,0.3,90.0}
@@ -22,7 +21,6 @@ brightness = {4.147200,4.147200,4.147200,4.147200}
 object = {0.000,0.000,0.000,0.000,0.000}
 2d_overlay = 10.000,1,maps/txt-no-radiosity.png
 indirect_type = 1
-duration = 3.000
 
 layer_number = 48
 camera = {{32.035,-1.528,-8.483},5.511,0.000,-0.481,1.6,39.8,0.3,90.0}
@@ -33,24 +31,20 @@ layer_number = 49
 camera = {{32.083,-1.489,-8.533},5.446,0.000,-0.531,1.6,29.8,0.3,90.0}
 light = {{20.655,-9.054,1.897},5.408,0.000,-1.054,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 2.500
 
 layer_number = 50
 camera = {{32.083,-1.489,-8.533},5.486,0.000,-0.376,1.6,29.8,0.3,90.0}
 light = {{20.700,-5.036,1.768},5.668,0.000,-0.414,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 1.000
 
 layer_number = 33
 camera = {{32.083,-1.238,-8.533},5.521,0.000,-0.366,1.6,39.8,0.3,90.0}
 light = {{18.928,-2.189,-1.315},0.700,0.000,0.214,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.500
 
 layer_number = 34
 light = {{21.771,1.564,1.890},0.655,0.000,0.129,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 4
 camera = {{28.028,2.418,-8.574},6.046,0.000,-0.941,1.4,39.8,0.3,90.0}
@@ -58,7 +52,6 @@ light = {{19.881,-9.162,2.638},1.305,0.000,-0.964,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
 2d_overlay = 5.000,1,maps/txt-realtime-radiosity.png
 indirect_type = 2
-duration = 3.000
 
 layer_number = 5
 camera = {{32.035,-1.528,-8.483},5.511,0.000,-0.481,1.6,39.8,0.3,90.0}
@@ -69,36 +62,30 @@ layer_number = 6
 camera = {{32.083,-1.489,-8.533},5.446,0.000,-0.531,1.6,29.8,0.3,90.0}
 light = {{20.655,-9.054,1.897},5.408,0.000,-1.054,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 2.000
 
 layer_number = 7
 camera = {{32.083,-1.489,-8.533},5.486,0.000,-0.376,1.6,29.8,0.3,90.0}
 light = {{20.700,-5.036,1.768},5.668,0.000,-0.414,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 1.500
 
 layer_number = 8
 camera = {{32.083,-1.238,-8.533},5.521,0.000,-0.366,1.6,39.8,0.3,90.0}
 light = {{18.928,-2.189,-1.315},0.700,0.000,0.214,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.500
 
 layer_number = 9
 light = {{21.771,1.564,1.890},0.655,0.000,0.129,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 28
 camera = {{23.890,-16.572,-14.424},1.685,0.000,-0.064,1.6,50.1,0.3,90.0}
 light = {{23.055,-16.190,-14.454},1.505,0.268,-0.774,1.0,70.0,1.0,100.0}
 object = {24.370,-18.120,-14.580,355.000,0.000}
-duration = 5.000
 
 layer_number = 10
 camera = {{23.710,-16.470,-14.676},1.260,0.000,-0.289,1.3,40.1,0.3,90.0}
 object = {24.370,-18.120,-14.580,355.000,0.000}
 shadow_type = 1
-duration = 0.000
 
 layer_number = 64
 camera = {{-3.356,-6.388,-20.810},0.704,0.000,-1.489,1.3,60.0,0.3,90.0}
@@ -106,13 +93,11 @@ light = {{-3.522,-6.622,-21.052},5.690,0.000,-0.394,1.0,70.0,1.0,100.0}
 brightness = {2.000000,2.000000,2.000000,2.000000}
 object = {0.000,0.000,0.000,0.000,0.000}
 shadow_type = 2
-duration = 5.000
 
 layer_number = 37
 camera = {{-1.909,-7.514,-12.992},1.234,0.000,-0.599,1.3,60.0,0.3,90.0}
 light = {{1.609,-13.446,-8.843},1.042,0.000,-0.629,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 57
 camera = {{11.273,-13.293,-14.268},3.708,0.000,-0.150,1.3,24.9,0.3,90.0}
@@ -121,12 +106,10 @@ brightness = {3.039962,3.039962,3.039962,3.039962}
 object = {10.995,-14.840,-14.774,-10.157,0.000}
 2d_overlay = 5.000,1,maps/txt-global-illumination.png
 shadow_type = 0
-duration = 5.000
 
 layer_number = 23
 camera = {{11.556,-13.279,-14.975},5.253,0.000,-0.130,1.3,24.9,0.3,90.0}
 object = {10.995,-14.840,-14.774,14.843,0.000}
-duration = 0.000
 
 layer_number = 12
 camera = {{18.835,-2.074,-3.794},5.326,0.000,0.004,1.4,29.8,0.3,90.0}
@@ -135,24 +118,20 @@ brightness = {4.147200,4.147200,4.147200,4.147200}
 object = {15.312,-2.820,-2.074,112.337,0.000}
 2d_overlay = 5.000,1,maps/txt-inf-bounces.png
 shadow_type = 1
-duration = 5.000
 
 layer_number = 58
 camera = {{20.453,-1.070,0.937},4.246,0.000,-0.191,1.6,19.8,0.3,90.0}
 object = {15.312,-2.820,-2.074,112.337,0.000}
-duration = 0.000
 
 layer_number = 55
 camera = {{29.497,-2.238,1.356},4.506,0.000,-0.001,1.6,29.8,0.3,90.0}
 object = {26.291,-3.000,0.759,472.337,0.000}
 2d_overlay = 5.000,1,maps/txt-hdr.png
 shadow_type = 2
-duration = 5.000
 
 layer_number = 41
 camera = {{29.114,-2.238,-1.143},5.236,0.000,0.004,1.6,29.8,0.3,90.0}
 object = {26.291,-3.000,0.759,472.337,0.000}
-duration = 0.000
 
 layer_number = 61
 camera = {{33.689,-15.155,-16.610},5.105,0.000,0.000,1.3,50.0,0.3,90.0}
@@ -161,13 +140,11 @@ brightness = {4.147202,4.147202,4.147202,4.147202}
 object = {0.000,0.000,0.000,0.000,0.000}
 projector = 1
 2d_overlay = 5.000,1,maps/txt-color-bleeding.png
-duration = 5.000
 
 layer_number = 62
 camera = {{33.056,-11.213,-20.667},5.608,0.000,-0.314,1.3,50.0,0.3,90.0}
 light = {{36.722,-10.405,-16.834},5.395,0.000,-0.344,0.7,25.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 43
 camera = {{30.783,-3.350,-10.077},4.596,0.000,0.009,1.6,19.8,0.3,90.0}
@@ -175,14 +152,11 @@ light = {{9.594,9.242,3.333},1.150,0.000,-0.839,1.0,70.0,1.0,100.0}
 brightness = {4.147200,4.147200,4.147200,4.147200}
 object = {25.823,-4.140,-10.126,217.337,0.000}
 projector = 0
-2d_overlay = 5.000,1,maps/txt-indirect-lighting.png
 shadow_type = 0
-duration = 5.000
 
 layer_number = 44
 camera = {{30.650,-3.350,-11.695},4.876,0.000,-0.006,1.6,19.8,0.3,90.0}
 object = {25.823,-4.140,-10.126,97.337,0.000}
-duration = 0.000
 
 layer_number = 2
 camera = {{32.222,-11.790,1.147},4.997,0.000,0.088,1.3,47.5,0.3,90.0}
@@ -190,16 +164,13 @@ light = {{35.620,-4.590,1.025},4.689,0.000,-0.602,0.7,45.0,2.0,100.0}
 brightness = {2.880002,2.880002,2.880002,2.880002}
 object = {0.000,0.000,0.000,0.000,0.000}
 projector = 1
-2d_overlay = 5.000,1,maps/txt-area-lights.png
 shadow_type = 2
-duration = 5.000
 
 layer_number = 69
 camera = {{31.509,-6.611,0.250},4.934,0.000,-0.120,1.3,57.5,0.3,90.0}
 light = {{35.599,-4.617,0.884},5.251,0.000,-0.496,0.7,45.0,2.0,100.0}
 brightness = {3.456002,3.456002,3.456002,3.456002}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 14
 camera = {{19.313,-17.481,0.931},2.325,0.000,0.651,1.6,59.8,0.3,90.0}
@@ -208,12 +179,10 @@ brightness = {4.147200,4.147200,4.147200,4.147200}
 object = {19.729,-18.120,0.375,117.337,0.000}
 projector = 0
 shadow_type = 0
-duration = 5.000
 
 layer_number = 3
 camera = {{19.369,-17.647,0.458},2.110,0.000,0.796,1.3,59.8,0.3,90.0}
 object = {19.770,-18.120,0.295,-42.663,0.000}
-duration = 0.000
 
 layer_number = 67
 camera = {{26.862,-8.871,0.660},1.724,0.000,-0.834,1.6,80.0,0.3,90.0}
@@ -221,20 +190,17 @@ light = {{27.635,-9.671,-2.533},1.442,0.000,-0.889,1.0,70.0,1.0,100.0}
 brightness = {1.666666,1.666666,1.666666,1.666666}
 object = {0.000,0.000,0.000,0.000,0.000}
 shadow_type = 2
-duration = 5.000
 
 layer_number = 66
 camera = {{28.509,-10.227,-15.832},2.399,0.000,-1.374,1.6,80.0,0.3,90.0}
 light = {{28.976,-8.216,-11.001},3.787,0.000,-1.249,1.0,70.0,1.0,100.0}
 object = {0.000,0.000,0.000,0.000,0.000}
-duration = 0.000
 
 layer_number = 30
 camera = {{-1.988,-3.561,-7.283},3.762,-1.257,0.076,1.4,40.1,0.3,90.0}
 light = {{-1.451,2.463,-11.675},0.811,0.000,-1.294,1.0,70.0,1.0,100.0}
 brightness = {2.000000,2.000000,2.000000,2.000000}
 object = {-3.897,-4.440,-9.377,0.000,0.000}
-duration = 2.500
 
 layer_number = 31
 camera = {{-1.810,-3.540,-10.823},5.527,0.000,-0.044,1.4,50.1,0.3,90.0}
@@ -244,32 +210,25 @@ layer_number = 32
 camera = {{-3.425,-2.224,-12.631},6.182,1.090,-0.284,1.4,30.1,0.3,90.0}
 light = {{-1.766,0.654,-12.019},4.809,0.000,-0.934,1.0,70.0,1.0,100.0}
 object = {-3.897,-4.440,-9.377,0.000,0.000}
-duration = 0.000
 
 layer_number = 56
 camera = {{16.877,-3.951,-3.826},3.563,0.340,-0.854,1.6,60.1,0.3,90.0}
 light = {{18.240,-3.738,-3.954},3.830,0.000,-0.869,1.0,70.0,1.0,100.0}
 object = {17.143,-6.120,-4.909,-15.000,0.000}
-2d_overlay = 5.000,1,maps/txt-hard-shadows.png
 shadow_type = 1
-duration = 4.000
 
 layer_number = 68
 camera = {{17.004,-4.877,-3.888},3.648,0.340,-0.709,1.3,60.1,0.3,90.0}
 object = {17.143,-6.120,-4.909,-165.000,0.000}
-duration = 1.000
 
 layer_number = 24
 camera = {{16.877,-3.951,-3.826},3.563,0.340,-0.854,1.6,60.1,0.3,90.0}
 object = {17.143,-6.120,-4.909,-15.000,0.000}
-2d_overlay = 5.000,1,maps/txt-soft-shadows.png
 shadow_type = 2
-duration = 4.000
 
 layer_number = 53
 camera = {{17.004,-4.877,-3.888},3.648,0.340,-0.709,1.3,60.1,0.3,90.0}
 object = {17.143,-6.120,-4.909,-165.000,0.000}
-duration = 1.000
 
 layer_number = 26
 camera = {{16.877,-3.951,-3.826},3.563,0.340,-0.854,1.3,60.1,0.3,90.0}
@@ -281,7 +240,6 @@ duration = 4.000
 layer_number = 20
 camera = {{17.004,-4.877,-3.888},3.648,0.340,-0.709,1.3,60.1,0.3,90.0}
 object = {17.143,-6.120,-4.909,-165.000,0.000}
-duration = 1.000
 
 layer_number = 19
 camera = {{16.877,-3.951,-3.826},3.563,0.340,-0.854,1.6,60.1,0.3,90.0}
@@ -294,7 +252,6 @@ light = {{23.174,-1.983,-8.092},2.275,0.000,-0.104,1.0,70.0,1.0,100.0}
 brightness = {1.666666,1.666666,1.666666,1.666666}
 object = {0.000,0.000,0.000,255.000,0.000}
 shadow_type = 1
-duration = 5.000
 
 layer_number = 39
 camera = {{24.605,-0.167,-8.267},1.017,0.000,0.106,1.3,30.1,0.3,90.0}
@@ -309,7 +266,6 @@ light = {{23.005,-16.042,-15.380},1.245,0.000,-0.724,1.0,70.0,1.0,100.0}
 brightness = {2.000000,2.000000,2.000000,2.000000}
 object = {28.664,-18.120,-15.018,325.000,0.000}
 shadow_type = 2
-duration = 10.000
 
 layer_number = 81
 camera = {{24.930,-16.484,-13.796},1.875,0.000,-0.029,1.3,10.1,0.3,90.0}
-- 
1.7.10.4

