Results for glean/glsl1

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 0
time 17.3428339958
errors_ignored
  • Mesa: CPU vendor: GenuineIntel
  • Mesa: CPU name: Intel(R) Pentium(R) 4 CPU 3.00GHz
  • Mesa: Mesa 7.8-devel DEBUG build Jan 21 2010 16:11:24
  • Mesa warning: software DXTn compression/decompression available
  • Mesa: MMX cpu detected.
  • Mesa: SSE cpu detected.
  • Mesa: Not testing OS support for SSE, leaving enabled.
info
Returncode: 0

Errors:
Mesa: CPU vendor: GenuineIntel
Mesa: CPU name:               Intel(R) Pentium(R) 4 CPU 3.00GHz
Mesa: Mesa 7.8-devel DEBUG build Jan 21 2010 16:11:24
Mesa warning: software DXTn compression/decompression available
Mesa: MMX cpu detected.
Mesa: SSE cpu detected.
Mesa: Not testing OS support for SSE, leaving enabled.


Output:
----------------------------------------------------------------------
GLSL test 1: test basic Shading Language functionality.

FAILURE:
  Shader test: Directly set vertex color
  Expected color: 0.5, 1, 0.25, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Pass-through vertex color
  Expected color: 0.25, 1, 0.75, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Primary plus secondary color
  Expected color: 0.25, 1, 0.75, 1
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Global vars and initializers (2)
  Expected color: 0.7, 1, 0.75, 0.4
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzle
  Expected color: 0.25, 0.5, 0.5, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzle (rgba)
  Expected color: 0.25, 0.5, 0.5, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzle (stpq)
  Expected color: 0.25, 0.5, 0.5, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Writemask
  Expected color: 0.5, 1, 0.25, 1
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled writemask
  Expected color: 0.25, 0.75, 1, 0.5
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled writemask (2)
  Expected color: 0.75, 0.5, 1, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled writemask (rgba)
  Expected color: 0.75, 0.5, 1, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled writemask (stpq)
  Expected color: 0.75, 0.5, 1, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled expression
  Expected color: 0.8, 0.1, 0.2, 0.5
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzle in-place
  Expected color: 0.2, 0.5, 0.8, 0.1
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled swizzle
  Expected color: 0.3, 0.4, 0.1, 0.2
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Swizzled swizzled swizzle
  Expected color: 0.3, 0.3, 0.4, 0.1
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: gl_FragDepth writing
  Expected color: 0.5, 0.5, 0.5, 0.5
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: Addition
  Expected color: 0.75, 0.25, 0.2, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: vec4, scalar arithmetic
  Expected color: 0.75, 0.5, 0.4, 0
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: chained assignment
  Expected color: 0.75, 0.75, 0.75, 0.75
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: unary negation
  Expected color: 1, 0.5, 0, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: integer division
  Expected color: 0.2, 0.2, 0.2, 0.2
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: integer division with uniform var
  Expected color: 0.2, 0.2, 0.2, 0.2
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: assignment operators
  Expected color: 0.5, 0.5, 0.75, 0.5
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: post increment (x++)
  Expected color: 0.25, 0.25, 0.25, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: pre increment (++x)
  Expected color: 1, 1, 1, 1
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: post decrement (x--)
  Expected color: 0.25, 0.25, 0.25, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: pre decrement (--x)
  Expected color: 0.75, 0.75, 0.75, 0.75
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: dot product
  Expected color: 0.25, 0.25, 0.25, 0.25
  Observed color: 1, 0.501961, 0.25098, 0
FAILURE:
  Shader test: length() function
  

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