Result: pass
Detail | Value |
---|---|
Returncode | 0 |
Time | 0:00:00.575223 |
Stdout | |
Stderr |
WARNING: NVK is not a conformant Vulkan implementation, testing use only. Mesa: error: GL_INVALID_VALUE in glBindImageTexture(level) Mesa: error: GL_INVALID_VALUE in glBindImageTexture(format) Mesa: error: GL_INVALID_VALUE in glBindImageTexture(layer) Mesa: error: GL_INVALID_VALUE in glBindImageTexture(texture) Mesa: error: GL_INVALID_VALUE in glBindImageTexture(unit) Mesa: error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0) Mesa: error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0) Mesa: error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0) Mesa: error: GL_INVALID_VALUE in glUniform1i(invalid image unit index for uniform 0) Mesa: error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not float) Mesa: error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not uint) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not float) Mesa: error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not uint) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not double) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniform1("imgs"@0 is image, not double) Mesa: error: GL_INVALID_OPERATION in glUniform2("imgs"@0 has 1 components, not 2) Mesa: error: GL_INVALID_OPERATION in glUniform3("imgs"@0 has 1 components, not 3) Mesa: error: GL_INVALID_OPERATION in glUniform4("imgs"@0 has 1 components, not 4) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) Mesa: error: GL_INVALID_OPERATION in glUniformMatrix(non-matrix uniform) |
Environment |
PIGLIT_SOURCE_DIR="/home/airlied/devel/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command |
/home/airlied/devel/piglit/bin/arb_shader_image_load_store-state -auto -fbo |
dmesg |