Results for spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.998282909393
command
/home/airlied/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag fail 1.00
info
Returncode: 0

Errors:


Output:
Failed to compile fragment shader tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-vec-01.frag: Fragment shader failed to compile with the following errors:
WARNING: 0:19: warning(#260) Keyword 'precision' is supported in GLSL 1.3
ERROR: 0:19: error(#228) Type should be float or int
ERROR: error(#273) 1 compilation errors.  No code generated

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