Results for spec/glsl-1.00/compiler/precision-qualifiers/default-precision-float-01.frag

Overview

Status: pass
Result: pass

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Details

Detail Value
returncode 0
time 0.710369825363
command
/home/airlied/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-float-01.frag pass 1.00
info
Returncode: 0

Errors:


Output:
Successfully compiled fragment shader tests/spec/glsl-1.00/compiler/precision-qualifiers/default-precision-float-01.frag: Fragment shader was successfully compiled to run on hardware.
 WARNING: 0:17: warning(#260) Keyword 'precision' is supported in GLSL 1.3

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