Results for spec/ARB_texture_buffer_object/formats (VS, ARB)

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.797410964966
note
Returncode was 1
command
/home/airlied/piglit/framework/../bin/arb_texture_buffer_object-formats vs arb -auto -fbo
errors
  • Failed to compile vertex shader: Vertex shader failed to compile with the following errors:
  • ERROR: 0:12: error(#155) Internal error wrong operand type built in unary operator function.  Type: 4-component vector of unsigned int
  • ERROR: error(#273) 1 compilation errors.  No code generated
info
Returncode: 1

Errors:
Failed to compile vertex shader: Vertex shader failed to compile with the following errors:
ERROR: 0:12: error(#155) Internal error wrong operand type built in unary operator function.  Type: 4-component vector of unsigned int
ERROR: error(#273) 1 compilation errors.  No code generated



Output:
VS source:
#version 140
in vec4 vertex;
out vec4 color;
uniform usamplerBuffer s;
uniform int pos;
uniform uvec4 expected;void main()
{
	gl_Position = vertex;

	uvec4 result = texelFetch(s, pos);
	uvec4 delta = result - expected;
	bvec4 fail = greaterThanEqual(abs(delta), ivec4(1));
	if (any(fail)) {
		color = 0.25 + 0.5 * vec4(fail);
	} else {
		color = vec4(0.0, 1.0, 0.0, 0.0);
	}
}

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