Results for spec/ARB_color_buffer_float/GL_RGBA8_SNORM-queries

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.724999904633
note
Returncode was 1
command
/home/airlied/piglit/framework/../bin/arb_color_buffer_float-queries GL_RGBA8_SNORM  
info
Returncode: 1

Errors:


Output:



Testing 8-bit signed normalized fixed-point FBO
Notice: the ATI proprietary driver does NOT conform to the GL_ARB_color_buffer_float specification! (tested version was 10.6 on cypress, on Linux x86)
Notice: the nVidia proprietary driver does NOT conform to the GL_ARB_color_buffer_float specification! (tested version was 256.44 on nv49, on Linux x86)
Notice: the nVidia and ATI proprietary drivers are both nonconformant, in different ways!


glGet of texture border color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in single target mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in single target mode with fragment clamp TRUE  (expecting clamping)
 At 0:
  Expected: 1.000000, 0.000000, 0.000000, 0.750000
  Observed: 7.000000, -2.750000, -0.250000, 0.750000
FAIL: glGet of clear color in single target mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texture border color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of texenv color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texenv color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of fog color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of fog color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of alpha test reference in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of alpha test reference in single target mode with fragment clamp FIXED (expecting clamping)
glGet of blend color in single target mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of blend color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of clear color in single target mode with fragment clamp FIXED (expecting clamping)
 At 0:
  Expected: 1.000000, 0.000000, 0.000000, 0.750000
  Observed: 7.000000, -2.750000, -0.250000, 0.750000
FAIL: glGet of clear color in single target mode with fragment clamp FIXED (expecting clamping)
glGet of texture border color in single target mode with fragment clamp FALSE (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of texture border color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in single target mode with fragment clamp FALSE (expecting no clamping)
 At 0:
  Expected: 7.000000
  Observed: 1.000000
FAIL: glGet of alpha test reference in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in single target mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in single target mode with fragment clamp FALSE (expecting no clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
 At 0:
  Expected: 1.000000, 0.000000, 0.000000, 0.750000
  Observed: 7.000000, -2.750000, -0.250000, 0.750000
FAIL: glGet of clear color in homogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texture border color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
 At 0:
  Expected: 1.000000, 0.000000, 0.000000, 0.750000
  Observed: 7.000000, -2.750000, -0.250000, 0.750000
FAIL: glGet of clear color in homogeneous framebuffer mode with fragment clamp FIXED (expecting clamping)
glGet of texture border color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of texture border color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
 At 0:
  Expected: 7.000000
  Observed: 1.000000
FAIL: glGet of alpha test reference in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in homogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of fog color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of fog color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of blend color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
PASS: glGet of blend color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of clear color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
 At 0:
  Expected: 1.000000, 0.000000, 0.000000, 0.750000
  Observed: 7.000000, -2.750000, -0.250000, 0.750000
FAIL: glGet of clear color in dishomogeneous framebuffer mode with fragment clamp TRUE  (expecting clamping)
glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
 At 0:
  Expected: 7.000000
  Observed: 1.000000
FAIL: glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
PASS: glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FIXED (expecting no clamping)
glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
 At 0:
  Expected: 7.000000, -2.750000, -0.250000, 0.750000
  Observed: 1.000000, 0.000000, 0.000000, 0.750000
FAIL: glGet of texture border color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of texenv color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of fog color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
 At 0:
  Expected: 7.000000
  Observed: 1.000000
FAIL: glGet of alpha test reference in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of blend color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)
PASS: glGet of clear color in dishomogeneous framebuffer mode with fragment clamp FALSE (expecting no clamping)

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