Results for spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-02.vert

Overview

Status: fail
Result: fail

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Details

Detail Value
returncode 1
time 0.503886938095
note
Returncode was 1
command
/home/airlied/piglit/framework/../bin/glslparsertest tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-02.vert fail 1.00
errors
  • Successfully compiled vertex shader tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-02.vert: Vertex shader was successfully compiled to run on hardware.
info
Returncode: 1

Errors:
Successfully compiled vertex shader tests/spec/glsl-1.00/compiler/storage-qualfiers/static-write-attribute-02.vert: Vertex shader was successfully compiled to run on hardware.



Output:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.00
// [end config]
//
// From section 4.3.3 of the GLSL 1.00 spec:
//     Attribute variables are read-only as far as the vertex shader is
//     concerned.

#version 100

attribute float x;

void f(out float y) {
    y = 0.0;
}

void g() {
    f(x);
}

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