00:32Danct12: narmstrong: it was used on something else and the display called itself starry
00:33Danct12: and added here: https://lwn.net/ml/linux-kernel/20240509064959.23550-1-lvzhaoxiong@huaqin.corp-partner.google.com/
00:33Danct12: but i dont see any dts using it
16:26sylware: Hi, just dropping a bug here since I cannot interact with you guys with anything else: "megabonk" "unity with -force-vulkan launch option", crypt lava is dark instead of glowing orange, desert water is beige instead of blue.
16:26sylware: Running weekly mesa + linux (amd-staging-drm-next)
16:26sylware: on navi10 lxe (6GB of vram)
16:26sylware: hope you can reproduce.
16:34sylware: Forget to identify, anybody sees my previous messages?
16:35sylware: baw... I'll post them again another day.
20:30glehmann: why does piglit test NaN correctness when it's not required by GLSL
20:31glehmann: or is it required and the GLSL frontend does not set float controls correctly?
21:15alyssa: glehmann: I seem to recall it was required for GLES3 but not GLES2 or something silly like that.
21:17glehmann: well, the GLSL frontend doesn't implement that though
21:18glehmann: it doesn't even set exact for the fneu created from isnan