06:31mareko: zmike: FYI, zink doesn't handle mesh/task shader pipeline stats
11:22Lynne: why is LLVMSPIRVLib even required these days, I'm pretty sure llvm got native spirv support
12:35zmike: mareko: hm that's probably true
19:51lassebq: Is there any cleaned up source to get into kernel development of the graphics stack? I'm trying to navigate around dri.freedesktop.org buts its almost like every third link is either a 404 or an unresolved domain name. Theres also little to no mention of Wayland which I'd primarily want to make my contributions for.
19:58lassebq: 😥 https://dri.freedesktop.org/wiki/References/ It's all 404
20:24alanc: https://dri.freedesktop.org/wiki/ does have a 5-year old note that it only contains old documentation not yet migrated to docs.mesa3d.org
20:44FLHerne: lassebq: https://www.kernel.org/doc/html/latest/gpu/ ?
20:47lassebq: In that case I guess docs.mesa3d.org is the best source for opengl and DRI 2 documentations and kernel.org for writing the drm kernel driver. Thanks I'll have a look