Result summary

Currently showing: problems

Show: all | skipped | fixes | problems | disabled | changes | regressions | enabled

nva8-2015-07-09-hakzsam
(info)
nve6-2015-07-08-mupuf
(info)
verde-2015-07-13-mareko
(info)
hsw-2015-07-13-ilia
(info)
all
19617/19999 22407/22629 20045/20245 22717/22813
glean
205/207 205/207 207/207 207/207
fbo
fail fail pass pass
makecurrent
fail fail pass pass
security
1/3 1/3 0/3 3/3
initialized-fbo
warn warn warn pass
initialized-texmemory
fail fail fail pass
initialized-vbo
pass pass warn pass
shaders
540/550 540/550 544/551 543/551
glsl link two programs, global initializer
fail fail fail fail
glsl-array-bounds-10
dmesg-warn dmesg-warn pass pass
glsl-array-bounds-12
pass dmesg-warn pass pass
glsl-fs-lots-of-tex
fail fail pass pass
out-parameter-indexing
2/8 2/8 2/8 2/8
vs-inout-index-inout-float-array
fail fail fail fail
vs-inout-index-inout-mat2-col
fail fail fail fail
vs-inout-index-inout-mat2-row
fail fail fail fail
vs-inout-index-inout-vec4
fail fail fail fail
vs-inout-index-inout-vec4-array
fail fail fail fail
vs-inout-index-inout-vec4-array-element
fail fail fail fail
point-vertex-id
fail pass pass fail
spec
18839/19207 21629/21837 19262/19452 21927/22015
!opengl 1.0
266/269 268/269 268/269 269/269
gl-1.0-drawpixels-color-index
fail fail fail pass
gl-1.0-edgeflag
fail pass pass pass
gl-1.0-edgeflag-quads
fail pass pass pass
!opengl 1.1
6695/6723 6672/6700 6696/6720 6718/6726
depthstencil-default_fb-blit samples=2
fail fail pass pass
depthstencil-default_fb-blit samples=4
fail fail pass pass
depthstencil-default_fb-blit samples=6
fail fail pass pass
depthstencil-default_fb-blit samples=8
fail fail pass pass
depthstencil-default_fb-copypixels samples=2
fail fail pass pass
depthstencil-default_fb-copypixels samples=4
fail fail pass pass
depthstencil-default_fb-copypixels samples=6
fail fail pass pass
depthstencil-default_fb-copypixels samples=8
fail fail pass pass
depthstencil-default_fb-readpixels-24_8 samples=2
fail fail pass pass
depthstencil-default_fb-readpixels-24_8 samples=4
fail fail pass pass
depthstencil-default_fb-readpixels-24_8 samples=6
fail fail pass pass
depthstencil-default_fb-readpixels-24_8 samples=8
fail fail pass pass
depthstencil-default_fb-readpixels-32f_24_8_rev samples=2
fail fail pass pass
depthstencil-default_fb-readpixels-32f_24_8_rev samples=4
fail fail pass pass
depthstencil-default_fb-readpixels-32f_24_8_rev samples=6
fail fail pass pass
depthstencil-default_fb-readpixels-32f_24_8_rev samples=8
fail fail pass pass
depthstencil-default_fb-readpixels-float-and-ushort samples=2
fail fail pass pass
depthstencil-default_fb-readpixels-float-and-ushort samples=4
fail fail pass pass
depthstencil-default_fb-readpixels-float-and-ushort samples=6
fail fail pass pass
depthstencil-default_fb-readpixels-float-and-ushort samples=8
fail fail pass pass
draw-pixel-with-texture
fail fail fail fail
draw-pixels samples=2
fail fail pass pass
draw-pixels samples=4
fail fail pass pass
draw-pixels samples=6
fail fail pass pass
draw-pixels samples=8
fail fail pass pass
getteximage-formats
fail fail pass pass
getteximage-luminance
pass pass pass fail
lineloop
fail fail fail fail
linestipple
6/6 6/6 3/6 2/6
Factor 2x
pass pass fail fail
Factor 3x
pass pass fail fail
Line loop
pass pass fail fail
Line strip
pass pass pass fail
teximage-colors gl_r8_snorm
105/105 105/105 104/105 105/105
Exact upload-download of GL_R8_SNORM
pass pass fail pass
teximage-colors gl_rg8_snorm
105/105 105/105 104/105 105/105
Exact upload-download of GL_RG8_SNORM
pass pass fail pass
teximage-colors gl_rgb8_snorm
105/105 105/105 104/105 105/105
Exact upload-download of GL_RGB8_SNORM
pass pass fail pass
teximage-colors gl_rgba8_snorm
105/105 105/105 104/105 105/105
Exact upload-download of GL_RGBA8_SNORM
pass pass fail pass
texwrap 1d offset
0/1 0/1 0/1 0/1
GL_RGBA8
fail fail fail fail
texwrap formats bordercolor-swizzled
32/32 32/32 18/32 32/32
GL_R3_G3_B2, swizzled, border color only
pass pass fail pass
GL_RGB10, swizzled, border color only
pass pass fail pass
GL_RGB10_A2, swizzled, border color only
pass pass fail pass
GL_RGB12, swizzled, border color only
pass pass fail pass
GL_RGB16, swizzled, border color only
pass pass fail pass
GL_RGB4, swizzled, border color only
pass pass fail pass
GL_RGB5, swizzled, border color only
pass pass fail pass
GL_RGB5_A1, swizzled, border color only
pass pass fail pass
GL_RGB8, swizzled, border color only
pass pass fail pass
GL_RGBA12, swizzled, border color only
pass pass fail pass
GL_RGBA16, swizzled, border color only
pass pass fail pass
GL_RGBA2, swizzled, border color only
pass pass fail pass
GL_RGBA4, swizzled, border color only
pass pass fail pass
GL_RGBA8, swizzled, border color only
pass pass fail pass
!opengl 1.2
27/28 27/28 27/28 27/28
texwrap 3d offset
0/1 0/1 0/1 0/1
GL_RGBA8
fail fail fail fail
!opengl 1.4
19/19 19/19 18/19 18/18
gl-1.4-polygon-offset
pass pass fail pass
!opengl 2.0
49/53 52/52 53/53 51/52
gl-2.0-edgeflag
fail pass pass pass
gl-2.0-edgeflag-immediate
fail pass pass pass
max-samplers
dmesg-fail pass pass pass
max-samplers border
dmesg-fail pass pass pass
vs-point_size-zero
pass pass pass fail
!opengl 3.0
47/49 49/49 53/53 47/47
minmax
fail pass pass pass
sampler-cube-shadow
fail pass pass pass
!opengl 3.1
10/11 11/11 11/11 10/11
minmax
fail pass pass pass
vao-broken-attrib
pass pass pass crash
!opengl 3.2
48/49 48/49 49/49 49/49
minmax
fail fail pass pass
!opengl 3.3
3/4 3/4 4/4 4/4
minmax
fail fail pass pass
amd_performance_monitor
0/0 38/38 0/0 0/0
api
skip pass skip skip
measure
skip pass skip skip
arb_clear_texture
0/0 0/0 0/0 12/13
arb_clear_texture-clear-max-level
skip skip skip fail
arb_color_buffer_float
37/41 41/41 41/41 41/41
gl_rgba8_snorm-render
fail pass pass pass
gl_rgba8_snorm-render-fog
fail pass pass pass
gl_rgba8_snorm-render-sanity
fail pass pass pass
gl_rgba8_snorm-render-sanity-fog
fail pass pass pass
arb_depth_buffer_float
73/73 73/73 73/73 92/93
fbo-depth-gl_depth_component32f-copypixels
pass pass pass fail
arb_direct_state_access
124/125 124/125 125/125 76/76
texture-buffer
fail fail pass pass
arb_draw_indirect
0/0 16/16 15/16 0/0
arb_draw_indirect-draw-arrays-prim-restart
skip pass fail skip
arb_es2_compatibility
26/26 26/26 25/26 26/26
texwrap formats bordercolor-swizzled
1/1 1/1 0/1 1/1
GL_RGB565, swizzled, border color only
pass pass fail pass
arb_framebuffer_object
54/54 54/54 53/55 54/54
fbo-attachments-blit-scaled-linear
pass pass fail pass
fbo-viewport
pass pass fail pass
arb_get_program_binary
2/3 2/3 2/3 2/3
program_binary_retrievable_hint
fail fail fail fail
arb_gpu_shader5
0/0 1292/1301 0/0 1290/1299
arb_gpu_shader5-interpolateatsample-nonconst
skip pass skip crash
execution
0/0 127/136 0/0 129/137
sampler_array_indexing
0/0 16/25 0/0 18/26
fs-struct-nonconst-sampler
skip fail skip pass
fs-struct-nonconst-sampler-const
skip fail skip fail
fs-struct-nonconst-sampler-nonconst
skip fail skip crash
gs-struct-nonconst
skip fail skip fail
gs-struct-nonconst-sampler-const
skip fail skip fail
gs-struct-nonconst-sampler-nonconst
skip fail skip fail
vs-struct-nonconst
skip fail skip fail
vs-struct-nonconst-sampler-const
skip fail skip fail
vs-struct-nonconst-sampler-nonconst
skip fail skip fail
arb_internalformat_query
2/3 3/3 3/3 3/3
minmax
fail pass pass pass
arb_occlusion_query
6/7 5/7 7/7 7/7
occlusion_query_meta_fragments
pass fail pass pass
occlusion_query_meta_no_fragments
fail fail pass pass
arb_pixel_buffer_object
9/10 10/10 10/10 10/10
texsubimage cube_map_array pbo
fail pass pass pass
arb_provoking_vertex
4/5 4/5 4/5 4/5
arb-quads-follow-provoking-vertex
fail fail fail fail
arb_sample_shading
34/34 34/34 34/34 32/34
builtin-gl-sample-mask 0
pass pass pass fail
builtin-gl-sample-mask-simple 0
pass pass pass fail
arb_seamless_cube_map
2/3 3/3 3/3 3/3
arb_seamless_cubemap
fail pass pass pass
arb_shader_texture_lod
41/43 41/43 41/43 42/43
execution
41/43 41/43 41/43 42/43
arb_shader_texture_lod-texgrad
fail fail pass pass
arb_shader_texture_lod-texgradcube
fail fail fail fail
tex-miplevel-selection *gradarb cube
pass pass fail pass
arb_shading_language_420pack
16/17 13/13 17/17 17/17
binding layout
dmesg-warn pass pass pass
arb_texture_buffer_object
68/69 74/75 75/75 75/75
data-sync
fail fail pass pass
arb_texture_buffer_range
2/3 2/3 2/3 3/3
ranges-2
fail fail fail pass
arb_texture_compression
59/60 59/60 57/60 59/60
texwrap formats bordercolor-swizzled
6/6 6/6 4/6 6/6
GL_COMPRESSED_RGB, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_RGBA, swizzled, border color only
pass pass fail pass
texwrap formats offset
15/16 15/16 15/16 15/16
GL_COMPRESSED_ALPHA
fail fail fail fail
arb_texture_compression_bptc
1/1 35/39 31/39 35/39
texwrap formats bordercolor-swizzled
0/0 4/4 0/4 4/4
GL_COMPRESSED_RGBA_BPTC_UNORM, swizzled, border color only
Not Run pass fail pass
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, swizzled, border color only
Not Run pass fail pass
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, swizzled, border color only
Not Run pass fail pass
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, swizzled, border color only
Not Run pass fail pass
texwrap formats offset
0/0 0/4 0/4 0/4
GL_COMPRESSED_RGBA_BPTC_UNORM
Not Run fail fail fail
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT
Not Run fail fail fail
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT
Not Run fail fail fail
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM
Not Run fail fail fail
arb_texture_cube_map_array
21/24 23/24 24/24 24/24
arb_texture_cube_map_array-sampler-cube-array-shadow
fail pass pass pass
fbo-generatemipmap-cubemap array
fail fail pass pass
texsubimage cube_map_array
fail pass pass pass
arb_texture_float
158/158 158/158 168/172 154/154
texwrap formats bordercolor-swizzled
12/12 12/12 8/12 12/12
GL_RGB16F, swizzled, border color only
pass pass fail pass
GL_RGB32F, swizzled, border color only
pass pass fail pass
GL_RGBA16F, swizzled, border color only
pass pass fail pass
GL_RGBA32F, swizzled, border color only
pass pass fail pass
arb_texture_multisample
162/162 161/162 162/162 161/162
arb_texture_multisample-sample-depth
pass fail pass fail
arb_texture_query_levels
6/8 8/8 8/8 8/8
execution
6/8 8/8 8/8 8/8
fs-nomips
fail pass pass pass
vs-nomips
fail pass pass pass
arb_texture_rectangle
35/36 35/36 35/36 35/36
texwrap rect offset
0/1 0/1 0/1 0/1
GL_RGBA8
fail fail fail fail
arb_texture_rg
214/242 240/242 222/242 242/242
fbo-alphatest-formats
3/5 5/5 5/5 5/5
GL_R16
fail pass pass pass
GL_RG16
fail pass pass pass
fbo-blending-formats
3/5 5/5 5/5 5/5
GL_R16
fail pass pass pass
GL_RG16
fail pass pass pass
multisample-formats 2 gl_arb_texture_rg-int
pass fail pass pass
multisample-formats 4 gl_arb_texture_rg-int
pass fail pass pass
texwrap formats bordercolor-swizzled
4/4 4/4 0/4 4/4
GL_R16, swizzled, border color only
pass pass fail pass
GL_R8, swizzled, border color only
pass pass fail pass
GL_RG16, swizzled, border color only
pass pass fail pass
GL_RG8, swizzled, border color only
pass pass fail pass
texwrap formats-float bordercolor-swizzled
4/4 4/4 0/4 4/4
GL_R16F, swizzled, border color only
pass pass fail pass
GL_R32F, swizzled, border color only
pass pass fail pass
GL_RG16F, swizzled, border color only
pass pass fail pass
GL_RG32F, swizzled, border color only
pass pass fail pass
texwrap formats-int bordercolor-swizzled
0/12 12/12 0/12 12/12
GL_R16I, swizzled, border color only
fail pass fail pass
GL_R16UI, swizzled, border color only
fail pass fail pass
GL_R32I, swizzled, border color only
fail pass fail pass
GL_R32UI, swizzled, border color only
fail pass fail pass
GL_R8I, swizzled, border color only
fail pass fail pass
GL_R8UI, swizzled, border color only
fail pass fail pass
GL_RG16I, swizzled, border color only
fail pass fail pass
GL_RG16UI, swizzled, border color only
fail pass fail pass
GL_RG32I, swizzled, border color only
fail pass fail pass
GL_RG32UI, swizzled, border color only
fail pass fail pass
GL_RG8I, swizzled, border color only
fail pass fail pass
GL_RG8UI, swizzled, border color only
fail pass fail pass
texwrap formats-int bordercolor
0/12 12/12 12/12 12/12
GL_R16I, border color only
fail pass pass pass
GL_R16UI, border color only
fail pass pass pass
GL_R32I, border color only
fail pass pass pass
GL_R32UI, border color only
fail pass pass pass
GL_R8I, border color only
fail pass pass pass
GL_R8UI, border color only
fail pass pass pass
GL_RG16I, border color only
fail pass pass pass
GL_RG16UI, border color only
fail pass pass pass
GL_RG32I, border color only
fail pass pass pass
GL_RG32UI, border color only
fail pass pass pass
GL_RG8I, border color only
fail pass pass pass
GL_RG8UI, border color only
fail pass pass pass
arb_texture_rgb10_a2ui
7/9 9/9 8/9 9/9
texwrap formats bordercolor-swizzled
0/1 1/1 0/1 1/1
GL_RGB10_A2UI, swizzled, border color only
fail pass fail pass
texwrap formats bordercolor
0/1 1/1 1/1 1/1
GL_RGB10_A2UI, border color only
fail pass pass pass
arb_texture_stencil8
17/17 15/17 15/17 0/0
texwrap formats bordercolor
pass fail fail skip
texwrap formats bordercolor-swizzled
pass fail fail skip
texwrap formats bordercolor-swizzled
1/1 0/1 0/1 0/0
GL_STENCIL_INDEX8, swizzled, border color only
pass fail fail Not Run
texwrap formats bordercolor
1/1 0/1 0/1 0/0
GL_STENCIL_INDEX8, border color only
pass fail fail Not Run
arb_timer_query
2/3 2/3 3/3 3/3
query gl_timestamp
fail fail pass pass
arb_transform_feedback2
0/1 2/2 2/2 0/1
change objects while paused
fail pass pass skip
change objects while paused (gles3)
skip pass pass fail
arb_transform_feedback3
13/18 20/21 18/18 0/0
arb_transform_feedback3-draw_using_invalid_stream_index
skip fail skip skip
arb_transform_feedback3-ext_interleaved_two_bufs_vs
fail pass pass skip
gl_nextbuffer-2
fail pass pass skip
gl_nextbuffer-gl_nextbuffer
fail pass pass skip
gl_nextbuffer-gl_skipcomponents1-gl_nextbuffer
fail pass pass skip
gl_skipcomponents1-gl_nextbuffer
fail pass pass skip
arb_uniform_buffer_object
41/41 41/42 41/41 41/41
rendering-offset
pass fail pass pass
arb_vertex_buffer_object
16/16 16/16 15/16 16/16
vbo-subdata-many drawrangeelements
pass pass fail pass
arb_vertex_type_2_10_10_10_rev
2/3 2/3 1/3 2/3
arb_vertex_type_2_10_10_10_rev-array_types
pass pass fail pass
draw-vertices-2101010
fail fail fail fail
ati_texture_compression_3dc
8/9 8/9 8/9 1/1
texwrap formats offset
fail fail fail skip
texwrap formats offset
0/1 0/1 0/1 0/0
GL_COMPRESSED_LUMINANCE_ALPHA_3DC
fail fail fail Not Run
egl 1.4
5/6 5/7 5/7 5/7
eglcreatesurface
fail fail fail fail
eglterminate then unbind context
skip crash crash crash
egl_khr_create_context
11/11 19/22 19/22 18/22
valid debug flag gles1
skip fail fail fail
valid debug flag gles2
skip fail fail fail
valid debug flag gles3
skip fail fail fail
verify gl flavor
skip pass pass crash
egl_khr_fence_sync
0/0 13/13 7/14 0/0
conformance
0/0 13/13 7/14 0/0
eglClientWaitSyncKHR_flag_sync_flush
Not Run pass fail skip
eglClientWaitSyncKHR_nonzero_timeout
Not Run pass fail skip
eglClientWaitSyncKHR_zero_timeout
Not Run pass fail skip
eglCreateSyncKHR_default_attributes
Not Run pass fail skip
eglCreateSyncKHR_with_display_bound_in_other_thread
Not Run skip fail skip
eglGetSyncAttribKHR_invalid_attrib
Not Run pass fail skip
eglGetSyncAttribKHR_sync_status
Not Run pass fail skip
egl_mesa_configless_context
0/1 0/1 0/1 1/1
basic
crash crash crash pass
ext_framebuffer_multisample
320/354 306/354 348/354 442/446
accuracy 2 depth_resolve small depthstencil
fail pass pass pass
accuracy 2 stencil_resolve small depthstencil
fail pass pass pass
accuracy 4 depth_resolve small depthstencil
fail pass pass pass
accuracy 4 stencil_resolve small depthstencil
fail pass pass pass
accuracy 6 depth_resolve depthstencil
fail fail pass pass
accuracy 6 depth_resolve small depthstencil
fail fail pass pass
accuracy 6 stencil_resolve depthstencil
fail fail pass pass
accuracy 6 stencil_resolve small depthstencil
fail fail pass pass
accuracy 8 depth_resolve depthstencil
fail fail pass pass
accuracy 8 depth_resolve small depthstencil
fail fail pass pass
accuracy 8 stencil_resolve depthstencil
fail fail pass pass
accuracy 8 stencil_resolve small depthstencil
fail fail pass pass
accuracy all_samples depth_resolve depthstencil
fail fail pass pass
accuracy all_samples depth_resolve small depthstencil
fail fail pass pass
accuracy all_samples stencil_resolve depthstencil
fail fail pass pass
accuracy all_samples stencil_resolve small depthstencil
fail fail pass pass
alpha-to-one-dual-src-blend 2
pass pass pass fail
alpha-to-one-dual-src-blend 4
pass pass pass fail
alpha-to-one-dual-src-blend 6
pass pass pass fail
alpha-to-one-dual-src-blend 8
pass pass pass fail
formats all_samples
dmesg-fail pass pass pass
int-draw-buffers-alpha-to-coverage 2
fail fail pass pass
int-draw-buffers-alpha-to-coverage 4
fail fail pass pass
int-draw-buffers-alpha-to-coverage 6
fail fail pass pass
int-draw-buffers-alpha-to-coverage 8
fail fail pass pass
int-draw-buffers-alpha-to-one 2
fail fail pass pass
int-draw-buffers-alpha-to-one 4
fail fail pass pass
int-draw-buffers-alpha-to-one 6
fail fail pass pass
int-draw-buffers-alpha-to-one 8
fail fail pass pass
interpolation 0 centroid-edges
pass pass fail pass
interpolation 2 centroid-edges
pass pass fail pass
line-smooth 2
pass fail pass pass
line-smooth 4
pass fail pass pass
line-smooth 6
pass fail pass pass
line-smooth 8
pass fail pass pass
no-color 2 depth single
fail fail pass pass
no-color 2 depth-computed single
fail fail pass pass
no-color 4 depth single
fail fail pass pass
no-color 4 depth-computed single
fail fail pass pass
no-color 6 depth single
fail fail pass pass
no-color 6 depth-computed single
fail fail pass pass
no-color 8 depth single
fail fail pass pass
no-color 8 depth-computed single
fail fail pass pass
turn-on-off 2
pass pass fail pass
turn-on-off 4
pass pass fail pass
turn-on-off 6
pass pass fail pass
turn-on-off 8
pass pass fail pass
unaligned-blit 4 depth msaa
fail pass pass pass
upsample 2 color
pass fail pass pass
upsample 2 color linear
pass fail pass pass
upsample 2 depth
pass fail pass pass
upsample 2 stencil
pass fail pass pass
upsample 4 color
pass fail pass pass
upsample 4 color linear
pass fail pass pass
upsample 4 depth
pass fail pass pass
upsample 4 stencil
pass fail pass pass
upsample 6 color
pass fail pass pass
upsample 6 color linear
pass fail pass pass
upsample 6 depth
pass fail pass pass
upsample 6 stencil
pass fail pass pass
upsample 8 color
pass fail pass pass
upsample 8 color linear
pass fail pass pass
upsample 8 depth
pass fail pass pass
upsample 8 stencil
pass fail pass pass
ext_framebuffer_multisample_blit_scaled
3/5 3/5 1/5 5/5
blit-scaled samples=2
pass pass fail pass
blit-scaled samples=4
pass pass fail pass
blit-scaled samples=6
fail fail fail pass
blit-scaled samples=8
fail fail fail pass
ext_framebuffer_object
306/322 318/322 368/368 342/342
fbo-alphatest-formats
17/23 23/23 33/33 28/28
GL_INTENSITY12
fail pass pass pass
GL_INTENSITY16
fail pass pass pass
GL_LUMINANCE12
fail pass pass pass
GL_LUMINANCE16
fail pass pass pass
GL_RGBA12
fail pass pass pass
GL_RGBA16
fail pass pass pass
fbo-alphatest-nocolor
fail fail pass pass
fbo-alphatest-nocolor-ff
fail fail pass pass
fbo-blending-formats
19/26 25/26 38/38 31/31
GL_INTENSITY12
fail pass pass pass
GL_INTENSITY16
fail pass pass pass
GL_LUMINANCE12
fail pass pass pass
GL_LUMINANCE16
fail pass pass pass
GL_RGB10
fail fail pass pass
GL_RGBA12
fail pass pass pass
GL_RGBA16
fail pass pass pass
getteximage-formats init-by-rendering
fail fail pass pass
ext_image_dma_buf_import
0/0 0/0 0/0 7/9
ext_image_dma_buf_import-ownership_transfer
skip skip skip crash
ext_image_dma_buf_import-sample_argb8888
skip skip skip fail
ext_packed_float
60/60 60/60 59/60 60/60
texwrap formats bordercolor-swizzled
1/1 1/1 0/1 1/1
GL_R11F_G11F_B10F, swizzled, border color only
pass pass fail pass
ext_texture_compression_latc
29/33 29/33 29/33 1/1
texwrap formats offset
fail fail fail skip
texwrap formats offset
0/4 0/4 0/4 0/0
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2
fail fail fail Not Run
GL_COMPRESSED_LUMINANCE_LATC1
fail fail fail Not Run
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2
fail fail fail Not Run
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1
fail fail fail Not Run
ext_texture_compression_rgtc
39/43 39/43 35/43 39/43
texwrap formats bordercolor-swizzled
4/4 4/4 0/4 4/4
GL_COMPRESSED_RED_RGTC1, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_RG_RGTC2, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SIGNED_RED_RGTC1, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SIGNED_RG_RGTC2, swizzled, border color only
pass pass fail pass
texwrap formats offset
0/4 0/4 0/4 0/4
GL_COMPRESSED_RED_RGTC1
fail fail fail fail
GL_COMPRESSED_RG_RGTC2
fail fail fail fail
GL_COMPRESSED_SIGNED_RED_RGTC1
fail fail fail fail
GL_COMPRESSED_SIGNED_RG_RGTC2
fail fail fail fail
ext_texture_compression_s3tc
45/49 45/49 41/49 45/49
texwrap formats bordercolor-swizzled
4/4 4/4 0/4 4/4
GL_COMPRESSED_RGBA_S3TC_DXT1, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_RGBA_S3TC_DXT3, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_RGBA_S3TC_DXT5, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_RGB_S3TC_DXT1, swizzled, border color only
pass pass fail pass
texwrap formats offset
0/4 0/4 0/4 0/4
GL_COMPRESSED_RGBA_S3TC_DXT1
fail fail fail fail
GL_COMPRESSED_RGBA_S3TC_DXT3
fail fail fail fail
GL_COMPRESSED_RGBA_S3TC_DXT5
fail fail fail fail
GL_COMPRESSED_RGB_S3TC_DXT1
fail fail fail fail
ext_texture_integer
230/302 300/302 290/302 302/302
multisample-formats 2 gl_ext_texture_integer
pass fail pass pass
multisample-formats 4 gl_ext_texture_integer
pass fail pass pass
texwrap formats bordercolor-swizzled
0/36 36/36 24/36 36/36
GL_ALPHA16I_EXT, swizzled, border color only
fail pass pass pass
GL_ALPHA16UI_EXT, swizzled, border color only
fail pass pass pass
GL_ALPHA32I_EXT, swizzled, border color only
fail pass pass pass
GL_ALPHA32UI_EXT, swizzled, border color only
fail pass pass pass
GL_ALPHA8I_EXT, swizzled, border color only
fail pass pass pass
GL_ALPHA8UI_EXT, swizzled, border color only
fail pass pass pass
GL_INTENSITY16I_EXT, swizzled, border color only
fail pass pass pass
GL_INTENSITY16UI_EXT, swizzled, border color only
fail pass pass pass
GL_INTENSITY32I_EXT, swizzled, border color only
fail pass pass pass
GL_INTENSITY32UI_EXT, swizzled, border color only
fail pass pass pass
GL_INTENSITY8I_EXT, swizzled, border color only
fail pass pass pass
GL_INTENSITY8UI_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE16I_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE16UI_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE32I_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE32UI_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE8I_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE8UI_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA16I_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA16UI_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA32I_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA32UI_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA8I_EXT, swizzled, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA8UI_EXT, swizzled, border color only
fail pass pass pass
GL_RGB16I, swizzled, border color only
fail pass fail pass
GL_RGB16UI, swizzled, border color only
fail pass fail pass
GL_RGB32I, swizzled, border color only
fail pass fail pass
GL_RGB32UI, swizzled, border color only
fail pass fail pass
GL_RGB8I, swizzled, border color only
fail pass fail pass
GL_RGB8UI, swizzled, border color only
fail pass fail pass
GL_RGBA16I, swizzled, border color only
fail pass fail pass
GL_RGBA16UI, swizzled, border color only
fail pass fail pass
GL_RGBA32I, swizzled, border color only
fail pass fail pass
GL_RGBA32UI, swizzled, border color only
fail pass fail pass
GL_RGBA8I, swizzled, border color only
fail pass fail pass
GL_RGBA8UI, swizzled, border color only
fail pass fail pass
texwrap formats bordercolor
0/36 36/36 36/36 36/36
GL_ALPHA16I_EXT, border color only
fail pass pass pass
GL_ALPHA16UI_EXT, border color only
fail pass pass pass
GL_ALPHA32I_EXT, border color only
fail pass pass pass
GL_ALPHA32UI_EXT, border color only
fail pass pass pass
GL_ALPHA8I_EXT, border color only
fail pass pass pass
GL_ALPHA8UI_EXT, border color only
fail pass pass pass
GL_INTENSITY16I_EXT, border color only
fail pass pass pass
GL_INTENSITY16UI_EXT, border color only
fail pass pass pass
GL_INTENSITY32I_EXT, border color only
fail pass pass pass
GL_INTENSITY32UI_EXT, border color only
fail pass pass pass
GL_INTENSITY8I_EXT, border color only
fail pass pass pass
GL_INTENSITY8UI_EXT, border color only
fail pass pass pass
GL_LUMINANCE16I_EXT, border color only
fail pass pass pass
GL_LUMINANCE16UI_EXT, border color only
fail pass pass pass
GL_LUMINANCE32I_EXT, border color only
fail pass pass pass
GL_LUMINANCE32UI_EXT, border color only
fail pass pass pass
GL_LUMINANCE8I_EXT, border color only
fail pass pass pass
GL_LUMINANCE8UI_EXT, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA16I_EXT, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA16UI_EXT, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA32I_EXT, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA32UI_EXT, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA8I_EXT, border color only
fail pass pass pass
GL_LUMINANCE_ALPHA8UI_EXT, border color only
fail pass pass pass
GL_RGB16I, border color only
fail pass pass pass
GL_RGB16UI, border color only
fail pass pass pass
GL_RGB32I, border color only
fail pass pass pass
GL_RGB32UI, border color only
fail pass pass pass
GL_RGB8I, border color only
fail pass pass pass
GL_RGB8UI, border color only
fail pass pass pass
GL_RGBA16I, border color only
fail pass pass pass
GL_RGBA16UI, border color only
fail pass pass pass
GL_RGBA32I, border color only
fail pass pass pass
GL_RGBA32UI, border color only
fail pass pass pass
GL_RGBA8I, border color only
fail pass pass pass
GL_RGBA8UI, border color only
fail pass pass pass
ext_texture_shared_exponent
10/10 10/10 9/10 10/10
texwrap formats bordercolor-swizzled
1/1 1/1 0/1 1/1
GL_RGB9_E5, swizzled, border color only
pass pass fail pass
ext_texture_snorm
211/241 241/241 266/274 274/274
fbo-alphatest-formats
0/15 15/15 21/21 21/21
GL_INTENSITY16_SNORM
fail pass pass pass
GL_INTENSITY8_SNORM
fail pass pass pass
GL_INTENSITY_SNORM
fail pass pass pass
GL_LUMINANCE16_SNORM
fail pass pass pass
GL_LUMINANCE8_SNORM
fail pass pass pass
GL_LUMINANCE_SNORM
fail pass pass pass
GL_R16_SNORM
fail pass pass pass
GL_R8_SNORM
fail pass pass pass
GL_RED_SNORM
fail pass pass pass
GL_RG16_SNORM
fail pass pass pass
GL_RG8_SNORM
fail pass pass pass
GL_RGBA16_SNORM
fail pass pass pass
GL_RGBA8_SNORM
fail pass pass pass
GL_RGBA_SNORM
fail pass pass pass
GL_RG_SNORM
fail pass pass pass
fbo-blending-formats
0/15 15/15 24/24 24/24
GL_INTENSITY16_SNORM
fail pass pass pass
GL_INTENSITY8_SNORM
fail pass pass pass
GL_INTENSITY_SNORM
fail pass pass pass
GL_LUMINANCE16_SNORM
fail pass pass pass
GL_LUMINANCE8_SNORM
fail pass pass pass
GL_LUMINANCE_SNORM
fail pass pass pass
GL_R16_SNORM
fail pass pass pass
GL_R8_SNORM
fail pass pass pass
GL_RED_SNORM
fail pass pass pass
GL_RG16_SNORM
fail pass pass pass
GL_RG8_SNORM
fail pass pass pass
GL_RGBA16_SNORM
fail pass pass pass
GL_RGBA8_SNORM
fail pass pass pass
GL_RGBA_SNORM
fail pass pass pass
GL_RG_SNORM
fail pass pass pass
texwrap formats bordercolor-swizzled
16/16 16/16 8/16 16/16
GL_R16_SNORM, swizzled, border color only
pass pass fail pass
GL_R8_SNORM, swizzled, border color only
pass pass fail pass
GL_RG16_SNORM, swizzled, border color only
pass pass fail pass
GL_RG8_SNORM, swizzled, border color only
pass pass fail pass
GL_RGB16_SNORM, swizzled, border color only
pass pass fail pass
GL_RGB8_SNORM, swizzled, border color only
pass pass fail pass
GL_RGBA16_SNORM, swizzled, border color only
pass pass fail pass
GL_RGBA8_SNORM, swizzled, border color only
pass pass fail pass
ext_texture_srgb
117/125 117/125 111/127 115/123
texwrap formats bordercolor-swizzled
4/4 4/4 2/4 4/4
GL_SRGB8, swizzled, border color only
pass pass fail pass
GL_SRGB8_ALPHA8, swizzled, border color only
pass pass fail pass
texwrap formats-s3tc bordercolor-swizzled
8/8 8/8 2/8 8/8
GL_COMPRESSED_SRGB, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SRGB_ALPHA, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5, swizzled, border color only
pass pass fail pass
GL_COMPRESSED_SRGB_S3TC_DXT1, swizzled, border color only
pass pass fail pass
texwrap formats-s3tc offset
0/8 0/8 0/8 0/8
GL_COMPRESSED_SLUMINANCE
fail fail fail fail
GL_COMPRESSED_SLUMINANCE_ALPHA
fail fail fail fail
GL_COMPRESSED_SRGB
fail fail fail fail
GL_COMPRESSED_SRGB_ALPHA
fail fail fail fail
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1
fail fail fail fail
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3
fail fail fail fail
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5
fail fail fail fail
GL_COMPRESSED_SRGB_S3TC_DXT1
fail fail fail fail
ext_timer_query
1/2 1/2 2/2 2/2
time-elapsed
fail fail pass pass
ext_transform_feedback2
4/6 6/6 6/6 0/0
counting with pause
fail pass pass skip
draw-auto
dmesg-fail pass pass skip
ext_transform_feedback
301/306 305/310 310/310 306/310
generatemipmap prims_generated
pass fail pass pass
immediate-reuse-index-buffer
fail pass pass pass
immediate-reuse-uniform-buffer
dmesg-fail dmesg-fail pass pass
pipeline-basic-primgen
fail pass pass pass
primgen-query transform-feedback-disabled
fail pass pass pass
tessellation polygon flat_last
pass warn pass warn
tessellation quad_strip flat_last
pass warn pass warn
tessellation quads flat_last
warn warn pass warn
tessellation triangle_fan flat_first
pass pass pass fail
ext_transform_instanced
0/1 1/1 1/1 0/0
draw-auto instanced
dmesg-fail pass pass skip
glsl-1.10
1595/1611 1603/1611 1601/1611 1603/1611
execution
1564/1580 1572/1580 1570/1580 1572/1580
fs-dfdx-accuracy
pass pass fail pass
fs-dfdy-accuracy
pass pass fail pass
interpolation
18/30 30/30 30/30 30/30
interpolation-none-gl_backcolor-flat-fixed
fail pass pass pass
interpolation-none-gl_backcolor-flat-none
fail pass pass pass
interpolation-none-gl_backcolor-flat-vertex
fail pass pass pass
interpolation-none-gl_backsecondarycolor-flat-fixed
fail pass pass pass
interpolation-none-gl_backsecondarycolor-flat-none
fail pass pass pass
interpolation-none-gl_backsecondarycolor-flat-vertex
fail pass pass pass
interpolation-none-gl_frontcolor-flat-fixed
fail pass pass pass
interpolation-none-gl_frontcolor-flat-none
fail pass pass pass
interpolation-none-gl_frontcolor-flat-vertex
fail pass pass pass
interpolation-none-gl_frontsecondarycolor-flat-fixed
fail pass pass pass
interpolation-none-gl_frontsecondarycolor-flat-none
fail pass pass pass
interpolation-none-gl_frontsecondarycolor-flat-vertex
fail pass pass pass
varying-packing
42/42 38/42 38/42 38/42
simple ivec3 array
pass fail fail fail
simple ivec3 separate
pass fail fail fail
simple uvec3 array
pass fail fail fail
simple uvec3 separate
pass fail fail fail
void-ternary
crash crash crash crash
vs-float-main-return
fail fail fail fail
vs-vec2-main-return
fail fail fail fail
vs-vec3-main-return
fail fail fail fail
glsl-1.20
1019/1020 1019/1020 1019/1020 1020/1020
execution
988/989 988/989 988/989 989/989
fs-const-array-of-struct-of-array
crash crash crash pass
glsl-1.30
2083/2134 2100/2134 2128/2134 2129/2134
built-in constants
11/13 13/13 13/13 13/13
gl_MaxVaryingComponents
fail pass pass pass
gl_MaxVaryingFloats
fail pass pass pass
execution
1907/1956 1922/1956 1950/1956 1951/1956
fs-discard-exit-3
pass pass fail pass
fs-texture-sampler2dshadow-10
fail fail fail pass
fs-texture-sampler2dshadow-11
fail fail fail pass
interpolation
89/133 101/133 133/133 133/133
interpolation-flat-gl_backcolor-smooth-distance
fail pass pass pass
interpolation-flat-gl_backcolor-smooth-fixed
fail pass pass pass
interpolation-flat-gl_backcolor-smooth-none
fail pass pass pass
interpolation-flat-gl_backcolor-smooth-vertex
fail pass pass pass
interpolation-flat-gl_backsecondarycolor-smooth-distance
fail pass pass pass
interpolation-flat-gl_backsecondarycolor-smooth-fixed
fail pass pass pass
interpolation-flat-gl_backsecondarycolor-smooth-none
fail pass pass pass
interpolation-flat-gl_backsecondarycolor-smooth-vertex
fail pass pass pass
interpolation-none-gl_backcolor-flat-distance
fail pass pass pass
interpolation-none-gl_backsecondarycolor-flat-distance
fail pass pass pass
interpolation-none-gl_frontcolor-flat-distance
fail pass pass pass
interpolation-none-gl_frontsecondarycolor-flat-distance
fail pass pass pass
interpolation-noperspective-gl_backcolor-flat-distance
fail fail pass pass
interpolation-noperspective-gl_backcolor-flat-fixed
fail fail pass pass
interpolation-noperspective-gl_backcolor-flat-none
fail fail pass pass
interpolation-noperspective-gl_backcolor-flat-vertex
fail fail pass pass
interpolation-noperspective-gl_backsecondarycolor-flat-distance
fail fail pass pass
interpolation-noperspective-gl_backsecondarycolor-flat-fixed
fail fail pass pass
interpolation-noperspective-gl_backsecondarycolor-flat-none
fail fail pass pass
interpolation-noperspective-gl_backsecondarycolor-flat-vertex
fail fail pass pass
interpolation-noperspective-gl_frontcolor-flat-distance
fail fail pass pass
interpolation-noperspective-gl_frontcolor-flat-fixed
fail fail pass pass
interpolation-noperspective-gl_frontcolor-flat-none
fail fail pass pass
interpolation-noperspective-gl_frontcolor-flat-vertex
fail fail pass pass
interpolation-noperspective-gl_frontsecondarycolor-flat-distance
fail fail pass pass
interpolation-noperspective-gl_frontsecondarycolor-flat-fixed
fail fail pass pass
interpolation-noperspective-gl_frontsecondarycolor-flat-none
fail fail pass pass
interpolation-noperspective-gl_frontsecondarycolor-flat-vertex
fail fail pass pass
interpolation-smooth-gl_backcolor-flat-distance
fail fail pass pass
interpolation-smooth-gl_backcolor-flat-fixed
fail fail pass pass
interpolation-smooth-gl_backcolor-flat-none
fail fail pass pass
interpolation-smooth-gl_backcolor-flat-vertex
fail fail pass pass
interpolation-smooth-gl_backsecondarycolor-flat-distance
fail fail pass pass
interpolation-smooth-gl_backsecondarycolor-flat-fixed
fail fail pass pass
interpolation-smooth-gl_backsecondarycolor-flat-none
fail fail pass pass
interpolation-smooth-gl_backsecondarycolor-flat-vertex
fail fail pass pass
interpolation-smooth-gl_frontcolor-flat-distance
fail fail pass pass
interpolation-smooth-gl_frontcolor-flat-fixed
fail fail pass pass
interpolation-smooth-gl_frontcolor-flat-none
fail fail pass pass
interpolation-smooth-gl_frontcolor-flat-vertex
fail fail pass pass
interpolation-smooth-gl_frontsecondarycolor-flat-distance
fail fail pass pass
interpolation-smooth-gl_frontsecondarycolor-flat-fixed
fail fail pass pass
interpolation-smooth-gl_frontsecondarycolor-flat-none
fail fail pass pass
interpolation-smooth-gl_frontsecondarycolor-flat-vertex
fail fail pass pass
tex-miplevel-selection texture(bias) cubeshadow
fail pass pass pass
tex-miplevel-selection texturegrad cube
pass pass fail pass
tex-miplevel-selection texturegrad cubearray
pass pass fail pass
tex-miplevel-selection texturegrad cubeshadow
pass pass fail pass
tex-miplevel-selection texturegradoffset 2drect
pass pass pass fail
tex-miplevel-selection texturegradoffset 2drectshadow
pass pass pass fail
tex-miplevel-selection textureprojgradoffset 2drect
pass pass pass fail
tex-miplevel-selection textureprojgradoffset 2drect_projvec4
pass pass pass fail
tex-miplevel-selection textureprojgradoffset 2drectshadow
pass pass pass fail
vertexid-drawarrays
fail pass pass pass
vertexid-drawelements
fail pass pass pass
glsl-1.40
117/119 119/119 119/119 119/119
built-in constants
8/10 10/10 10/10 10/10
gl_MaxVaryingComponents
fail pass pass pass
gl_MaxVaryingFloats
fail pass pass pass
glsl-1.50
1799/1806 1810/1814 1806/1814 1812/1814
built-in constants
16/19 18/19 19/19 19/19
gl_MaxFragmentInputComponents
fail fail pass pass
gl_MaxGeometryInputComponents
fail pass pass pass
gl_MaxGeometryOutputComponents
fail pass pass pass
execution
1675/1679 1684/1687 1679/1687 1685/1687
geometry
63/63 63/63 59/63 62/63
max-input-components
pass pass crash pass
primitive-types gl_line_loop
pass pass pass fail
primitive-types gl_triangle_strip_adjacency
pass pass fail pass
tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency ffs
pass pass fail pass
tri-strip-ordering-with-prim-restart gl_triangle_strip_adjacency other
pass pass fail pass
primitive-id-no-gs
pass pass fail pass
primitive-id-no-gs-first-vertex
pass pass fail pass
primitive-id-no-gs-strip
pass pass fail pass
primitive-id-no-gs-strip-first-vertex
pass pass fail pass
variable-indexing
0/4 9/12 12/12 11/12
gs-input-array-vec4-index-rd
skip dmesg-fail pass pass
gs-output-array-float-index-wr
fail pass pass pass
gs-output-array-vec2-index-wr
fail pass pass pass
gs-output-array-vec3-index-wr
fail pass pass pass
gs-output-array-vec4-index-wr
fail fail pass pass
vs-output-array-vec4-index-wr-before-gs
skip dmesg-fail pass fail
glsl-3.30
42/45 44/45 45/45 45/45
built-in constants
16/19 18/19 19/19 19/19
gl_MaxFragmentInputComponents
fail fail pass pass
gl_MaxGeometryInputComponents
fail pass pass pass
gl_MaxGeometryOutputComponents
fail pass pass pass
glsl-es-1.00
0/0 12/15 12/15 12/15
linker
0/0 2/5 2/5 2/5
glsl-fcoord-invariant
skip fail fail fail
glsl-fface-invariant
skip fail fail fail
glsl-pcoord-invariant
skip fail fail fail
oes_compressed_etc1_rgb8_texture
0/0 1/2 1/2 1/2
basic
skip fail fail fail
oes_packed_depth_stencil
0/0 1/2 1/2 1/2
depth_stencil texture gles1
skip fail fail fail