Results for spec@glsl-1.20@compiler@structure-and-array-operations@array-assign-implicit-conversion-bvec2-vec2.vert

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.061000
Stdout
Failed to compile vertex shader /home/idr/devel/graphics/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-assign-implicit-conversion-bvec2-vec2.vert: 0:18(2): error: value of type bvec2[2] cannot be assigned to variable of type vec2[2]

Stderr
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
ATTENTION: default value of option vblank_mode overridden by environment.
Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable
Environment
PIGLIT_SOURCE_DIR="/home/idr/devel/graphics/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/idr/devel/graphics/piglit/bin/glslparsertest /home/idr/devel/graphics/piglit/tests/spec/glsl-1.20/compiler/structure-and-array-operations/array-assign-implicit-conversion-bvec2-vec2.vert fail 1.20
dmesg

        

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