In addition to my day job developing video drivers for Linux at IBM, I
have been teaching the graphics programming sequence for the Visual and Game
Programming department at the
Art Institute of
Portland.
2008 - Spring
2008 - Winter
- VGP352 (CG Programming II)
While the Khronos Group was in town
for face-to-face meetings, Benj Lipchak and Bill Licea-Kane were kind
enough to come to the Art Institute and give presentations about the
OpenGL Shading Language. All of the materials from their presentations
are available for download.
2007 - Fall
- VGP351 (CG Programming I)
- VGP393 (Algorithms and
Datastructures for Geometry Processing)
2007 - Spring
2007 - Winter
2006 - Fall
- VGP351 (CG Programming I)