10:28haasn: Is there something like an atomic FMA in GLSL?
10:29haasn: or I guess I can use atomicCompSwap
10:37HdkR: CAS is all you get
10:39HdkR: You're already lucky to be getting atomic float add
11:40haasn: (to be clear, I wanted uint FMA)
12:01ishitatsuyuki: since you're asking in #radeon, there's no hardware support for atomic mult-add