10:28 haasn: Is there something like an atomic FMA in GLSL?
10:29 haasn: or I guess I can use atomicCompSwap
10:37 HdkR: CAS is all you get
10:39 HdkR: You're already lucky to be getting atomic float add
11:40 haasn: (to be clear, I wanted uint FMA)
12:01 ishitatsuyuki: since you're asking in #radeon, there's no hardware support for atomic mult-add